aboutsummaryrefslogtreecommitdiff
path: root/dists/engine-data/mort.dat
diff options
context:
space:
mode:
authorThierry Crozat2013-08-19 21:11:23 +0100
committerThierry Crozat2013-08-19 21:11:23 +0100
commitefbf1ff5f999786675fdf28b53970af0eacfa759 (patch)
tree1ecb0b96fef0a9e00ced497af1e015dd25a37513 /dists/engine-data/mort.dat
parent9eaf978e334861fa7da2f9304633cef5202d6745 (diff)
downloadscummvm-rg350-efbf1ff5f999786675fdf28b53970af0eacfa759.tar.gz
scummvm-rg350-efbf1ff5f999786675fdf28b53970af0eacfa759.tar.bz2
scummvm-rg350-efbf1ff5f999786675fdf28b53970af0eacfa759.zip
MORTEVIELLE: Store German menu data in data file and clean menu code
This opens the door to a better translation of the menu to German. Also the code will now always try to read the menu data from the mort.data file and only if this fails it will use the game data. And remove some dead code that was to support the corrupted menu.mor file.
Diffstat (limited to 'dists/engine-data/mort.dat')
-rw-r--r--dists/engine-data/mort.datbin75999 -> 76151 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/dists/engine-data/mort.dat b/dists/engine-data/mort.dat
index 32074db139..9d0d1f530b 100644
--- a/dists/engine-data/mort.dat
+++ b/dists/engine-data/mort.dat
Binary files differ