diff options
author | Nicolas Bacca | 2005-10-16 23:07:37 +0000 |
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committer | Nicolas Bacca | 2005-10-16 23:07:37 +0000 |
commit | a4bf8dd9c9ae6d90b5bb73188adcd23a879305d2 (patch) | |
tree | e095074229aa414af3060abc1fe18a4ef925584f /dists/msevc4/gob/gob.vcp | |
parent | 9bd5866df24fc1acf91a58173ce24d001442108d (diff) | |
download | scummvm-rg350-a4bf8dd9c9ae6d90b5bb73188adcd23a879305d2.tar.gz scummvm-rg350-a4bf8dd9c9ae6d90b5bb73188adcd23a879305d2.tar.bz2 scummvm-rg350-a4bf8dd9c9ae6d90b5bb73188adcd23a879305d2.zip |
Update build files. Add support for Gobliiins and ITE engines
svn-id: r19123
Diffstat (limited to 'dists/msevc4/gob/gob.vcp')
-rw-r--r-- | dists/msevc4/gob/gob.vcp | 2525 |
1 files changed, 2525 insertions, 0 deletions
diff --git a/dists/msevc4/gob/gob.vcp b/dists/msevc4/gob/gob.vcp new file mode 100644 index 0000000000..d1e6e7ebf6 --- /dev/null +++ b/dists/msevc4/gob/gob.vcp @@ -0,0 +1,2525 @@ +# Microsoft eMbedded Visual Tools Project File - Name="gob" - Package Owner=<4> +# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 +# TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 + +CFG=gob - Win32 (WCE emulator) Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "gob.vcn". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "gob.vcn" CFG="gob - Win32 (WCE emulator) Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "gob - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Static Library") +!MESSAGE "gob - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library") +!MESSAGE "gob - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library") +!MESSAGE "gob - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +# PROP ATL_Project 2 + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "emulatorRel" +# PROP BASE Intermediate_Dir "emulatorRel" +# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "emulatorRel" +# PROP Intermediate_Dir "emulatorRel" +# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "emulatorDbg" +# PROP BASE Intermediate_Dir "emulatorDbg" +# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "emulatorDbg" +# PROP Intermediate_Dir "emulatorDbg" +# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "ARMV4Rel" +# PROP BASE Intermediate_Dir "ARMV4Rel" +# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ARMV4Rel" +# PROP Intermediate_Dir "ARMV4Rel" +# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "ARMV4Dbg" +# PROP BASE Intermediate_Dir "ARMV4Dbg" +# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "ARMV4Dbg" +# PROP Intermediate_Dir "ARMV4Dbg" +# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ENDIF + +# Begin Target + +# Name "gob - Win32 (WCE emulator) Release" +# Name "gob - Win32 (WCE emulator) Debug" +# Name "gob - Win32 (WCE ARMV4) Release" +# Name "gob - Win32 (WCE ARMV4) Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\..\gob\anim.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_ANIM_=\ + "..\..\..\gob\gob\anim.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_ANIM_=\ + "..\..\..\gob\gob\anim.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_ANIM_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\anim.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ANIM_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ANIM_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\anim.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ANIM_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\anim.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\cdrom.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_CDROM=\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\sound\audiocd.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_CDROM=\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\sound\audiocd.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_CDROM=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CDROM=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CDROM=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CDROM=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\cdrom.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\dataio.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_DATAI=\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\pack.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_DATAI=\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\pack.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_DATAI=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\pack.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DATAI=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DATAI=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\pack.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DATAI=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\dataio.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\draw.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_DRAW_=\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\palanim.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_DRAW_=\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\palanim.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_DRAW_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\palanim.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DRAW_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DRAW_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\palanim.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DRAW_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\draw.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\driver_vga.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_DRIVE=\ + "..\..\..\gob\gob\driver_vga.h"\ + "..\..\..\gob\graphics\primitives.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_DRIVE=\ + "..\..\..\gob\gob\driver_vga.h"\ + "..\..\..\gob\graphics\primitives.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_DRIVE=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\driver_vga.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\graphics\primitives.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DRIVE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DRIVE=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\driver_vga.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\graphics\primitives.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DRIVE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\driver_vga.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\game.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_GAME_=\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\goblin.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\mult.h"\ + "..\..\..\gob\gob\pack.h"\ + "..\..\..\gob\gob\parse.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_GAME_=\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\goblin.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\mult.h"\ + "..\..\..\gob\gob\pack.h"\ + "..\..\..\gob\gob\parse.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_GAME_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\goblin.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\mult.h"\ + "..\..\..\gob\pack.h"\ + "..\..\..\gob\parse.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GAME_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_GAME_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\goblin.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\mult.h"\ + "..\..\..\gob\pack.h"\ + "..\..\..\gob\parse.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GAME_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\game.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\global.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_GLOBA=\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_GLOBA=\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_GLOBA=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GLOBA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_GLOBA=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GLOBA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\global.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\gob.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_GOB_C=\ + "..\..\..\gob\backends\fs\fs.h"\ + "..\..\..\gob\base\gameDetector.h"\ + "..\..\..\gob\base\plugins.h"\ + "..\..\..\gob\common\md5.h"\ + "..\..\..\gob\common\stdafx.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\init.h"\ + "..\..\..\gob\gob\sound.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_GOB_C=\ + "..\..\..\gob\backends\fs\fs.h"\ + "..\..\..\gob\base\gameDetector.h"\ + "..\..\..\gob\base\plugins.h"\ + "..\..\..\gob\common\md5.h"\ + "..\..\..\gob\common\stdafx.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\init.h"\ + "..\..\..\gob\gob\sound.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_GOB_C=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\md5.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\init.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GOB_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_GOB_C=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\md5.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\init.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GOB_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\gob.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\goblin.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_GOBLI=\ + "..\..\..\gob\gob\anim.h"\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\goblin.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\map.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\sound.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_GOBLI=\ + "..\..\..\gob\gob\anim.h"\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\goblin.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\map.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\sound.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_GOBLI=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\anim.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\goblin.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\map.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GOBLI=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_GOBLI=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\anim.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\goblin.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\map.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GOBLI=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\goblin.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\init.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_INIT_=\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\init.h"\ + "..\..\..\gob\gob\sound.h"\ + "..\..\..\gob\gob\timer.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_INIT_=\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\init.h"\ + "..\..\..\gob\gob\sound.h"\ + "..\..\..\gob\gob\timer.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_INIT_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\init.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\timer.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_INIT_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_INIT_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\init.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\timer.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_INIT_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\init.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\inter.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_INTER=\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\goblin.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\mult.h"\ + "..\..\..\gob\gob\parse.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\util.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_INTER=\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\goblin.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\mult.h"\ + "..\..\..\gob\gob\parse.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\util.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_INTER=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\goblin.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\mult.h"\ + "..\..\..\gob\parse.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_INTER=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\goblin.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\mult.h"\ + "..\..\..\gob\parse.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\inter.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\map.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_MAP_C=\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\goblin.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\map.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\sound.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_MAP_C=\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\goblin.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\map.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\sound.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_MAP_C=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\goblin.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\map.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MAP_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MAP_C=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\goblin.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\map.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MAP_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\map.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\mult.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_MULT_=\ + "..\..\..\gob\gob\anim.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\mult.h"\ + "..\..\..\gob\gob\palanim.h"\ + "..\..\..\gob\gob\parse.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\sound.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_MULT_=\ + "..\..\..\gob\gob\anim.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\mult.h"\ + "..\..\..\gob\gob\palanim.h"\ + "..\..\..\gob\gob\parse.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\sound.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_MULT_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\anim.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\mult.h"\ + "..\..\..\gob\palanim.h"\ + "..\..\..\gob\parse.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MULT_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MULT_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\anim.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\mult.h"\ + "..\..\..\gob\palanim.h"\ + "..\..\..\gob\parse.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MULT_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\mult.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\pack.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_PACK_=\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\pack.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_PACK_=\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\pack.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_PACK_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\pack.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PACK_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PACK_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\pack.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PACK_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\pack.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\palanim.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_PALAN=\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\palanim.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_PALAN=\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\palanim.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_PALAN=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\palanim.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PALAN=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PALAN=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\palanim.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PALAN=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\palanim.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\parse.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_PARSE=\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\parse.h"\ + "..\..\..\gob\gob\util.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_PARSE=\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\parse.h"\ + "..\..\..\gob\gob\util.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_PARSE=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\parse.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PARSE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PARSE=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\parse.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PARSE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\parse.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\scenery.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_SCENE=\ + "..\..\..\gob\gob\anim.h"\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\parse.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_SCENE=\ + "..\..\..\gob\gob\anim.h"\ + "..\..\..\gob\gob\cdrom.h"\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\inter.h"\ + "..\..\..\gob\gob\parse.h"\ + "..\..\..\gob\gob\scenery.h"\ + "..\..\..\gob\gob\util.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCENE=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\anim.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\parse.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SCENE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCENE=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\anim.h"\ + "..\..\..\gob\cdrom.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\inter.h"\ + "..\..\..\gob\parse.h"\ + "..\..\..\gob\scenery.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SCENE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\scenery.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\sound.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_SOUND=\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\sound.h"\ + "..\..\..\gob\sound\audiostream.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_SOUND=\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\sound.h"\ + "..\..\..\gob\sound\audiostream.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_SOUND=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SOUND=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\timer.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_TIMER=\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\sound.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_TIMER=\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\sound.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_TIMER=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_TIMER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_TIMER=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_TIMER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\timer.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\util.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_UTIL_=\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\timer.h"\ + "..\..\..\gob\gob\util.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_UTIL_=\ + "..\..\..\gob\gob\draw.h"\ + "..\..\..\gob\gob\game.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\timer.h"\ + "..\..\..\gob\gob\util.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_UTIL_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\timer.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_UTIL_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_UTIL_=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\draw.h"\ + "..\..\..\gob\game.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\sound.h"\ + "..\..\..\gob\timer.h"\ + "..\..\..\gob\util.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_UTIL_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\util.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\video.cpp + +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +NODEP_CPP_VIDEO=\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\driver_vga.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +NODEP_CPP_VIDEO=\ + "..\..\..\gob\gob\dataio.h"\ + "..\..\..\gob\gob\driver_vga.h"\ + "..\..\..\gob\gob\global.h"\ + "..\..\..\gob\gob\gob.h"\ + "..\..\..\gob\gob\video.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +DEP_CPP_VIDEO=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\driver_vga.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_VIDEO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" + +DEP_CPP_VIDEO=\ + "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gob\dataio.h"\ + "..\..\..\gob\driver_vga.h"\ + "..\..\..\gob\global.h"\ + "..\..\..\gob\gob.h"\ + "..\..\..\gob\video.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_VIDEO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + "..\..\..\common\palmversion.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gob\video.h +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# End Target +# End Project |