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authorKostas Nakos2006-06-11 20:24:14 +0000
committerKostas Nakos2006-06-11 20:24:14 +0000
commitc5f20f176463a8fe17a120dbb2436141df9a0b4b (patch)
tree16b2b01e5a84b50c73a2e0c347d8d7ef216a1916 /dists/msevc4/saga
parent079e72eafc05cb8112ba618ed5eb222bff33445d (diff)
downloadscummvm-rg350-c5f20f176463a8fe17a120dbb2436141df9a0b4b.tar.gz
scummvm-rg350-c5f20f176463a8fe17a120dbb2436141df9a0b4b.tar.bz2
scummvm-rg350-c5f20f176463a8fe17a120dbb2436141df9a0b4b.zip
updated the CE project files for the 0.9.0 codebase
svn-id: r23029
Diffstat (limited to 'dists/msevc4/saga')
-rw-r--r--dists/msevc4/saga/saga.vcp3875
1 files changed, 822 insertions, 3053 deletions
diff --git a/dists/msevc4/saga/saga.vcp b/dists/msevc4/saga/saga.vcp
index 2f0d2ad58b..070e0b9658 100644
--- a/dists/msevc4/saga/saga.vcp
+++ b/dists/msevc4/saga/saga.vcp
@@ -2,6 +2,7 @@
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **
+# TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504
# TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304
# TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604
@@ -22,6 +23,7 @@ CFG=saga - Win32 (WCE emulator) Debug
!MESSAGE "saga - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library")
!MESSAGE "saga - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library")
!MESSAGE "saga - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library")
+!MESSAGE "saga - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Static Library")
!MESSAGE
# Begin Project
@@ -47,8 +49,8 @@ CFG=saga - Win32 (WCE emulator) Debug
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c
-# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c
+# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
@@ -73,8 +75,8 @@ BSC32=bscmake.exe
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
-# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
+# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
@@ -99,8 +101,8 @@ BSC32=bscmake.exe
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clarm.exe
-# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c
-# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c
+# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
@@ -125,8 +127,34 @@ BSC32=bscmake.exe
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clarm.exe
-# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c
-# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D "DISABLE_SWORD1" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c
+# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D "DISABLE_SWORD1" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ARMRel"
+# PROP BASE Intermediate_Dir "ARMRel"
+# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ARMRel"
+# PROP Intermediate_Dir "ARMRel"
+# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c
+# ADD CPP /nologo /W3 /I "../../../" /I "../../../engines" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_SAGA" /D "USE_ZLIB" /D "USE_FLAC" /YX /Oxs /M$(CECrtMT) /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
@@ -142,80 +170,28 @@ BSC32=bscmake.exe
# Name "saga - Win32 (WCE emulator) Debug"
# Name "saga - Win32 (WCE ARMV4) Release"
# Name "saga - Win32 (WCE ARMV4) Debug"
+# Name "saga - Win32 (WCE ARM) Release"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
-SOURCE=..\..\..\saga\actor.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_ACTOR=\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\sndres.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\saga\sprite.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_ACTOR=\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\sndres.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\saga\sprite.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\actor.cpp
DEP_CPP_ACTOR=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\config-manager.h"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
+ "..\..\..\common\func.h"\
+ "..\..\..\common\hashmap.h"\
"..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
@@ -225,143 +201,63 @@ DEP_CPP_ACTOR=\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\animation.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\isomap.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\objectmap.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sndres.h"\
+ "..\..\..\engines\saga\sound.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_ACTOR=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_ACTOR=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_ACTOR=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\actor.h
+SOURCE=..\..\..\engines\saga\actor.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\animation.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_ANIMA=\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_ANIMA=\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\animation.cpp
DEP_CPP_ANIMA=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
@@ -370,135 +266,71 @@ DEP_CPP_ANIMA=\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\animation.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\render.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_ANIMA=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_ANIMA=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_ANIMA=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\animation.h
+SOURCE=..\..\..\engines\saga\animation.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\console.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_CONSO=\
- "..\..\..\saga\common\debugger.cpp"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_CONSO=\
- "..\..\..\saga\common\debugger.cpp"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\console.cpp
DEP_CPP_CONSO=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
+ "..\..\..\common\config-file.h"\
+ "..\..\..\common\config-manager.h"\
"..\..\..\common\debugger.cpp"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
+ "..\..\..\common\func.h"\
+ "..\..\..\common\hashmap.h"\
"..\..\..\common\list.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
@@ -511,6 +343,20 @@ DEP_CPP_CONSO=\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\animation.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\font.h"\
"..\..\..\graphics\fontman.h"\
"..\..\..\graphics\surface.h"\
@@ -518,141 +364,45 @@ DEP_CPP_CONSO=\
"..\..\..\gui\dialog.h"\
"..\..\..\gui\newgui.h"\
"..\..\..\gui\object.h"\
+ "..\..\..\gui\theme.h"\
"..\..\..\gui\widget.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_CONSO=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_CONSO=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\debugger.cpp"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stack.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\system.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\font.h"\
- "..\..\..\graphics\fontman.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\gui\console.h"\
- "..\..\..\gui\dialog.h"\
- "..\..\..\gui\newgui.h"\
- "..\..\..\gui\object.h"\
- "..\..\..\gui\widget.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_CONSO=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\console.h
+SOURCE=..\..\..\engines\saga\console.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\events.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_EVENT=\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\palanim.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sndres.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_EVENT=\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\palanim.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sndres.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\events.cpp
DEP_CPP_EVENT=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
"..\..\..\common\list.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
@@ -664,348 +414,171 @@ DEP_CPP_EVENT=\
"..\..\..\common\stream.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\animation.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\music.h"\
+ "..\..\..\engines\saga\palanim.h"\
+ "..\..\..\engines\saga\render.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sndres.h"\
+ "..\..\..\engines\saga\sound.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\palanim.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\audiocd.h"\
"..\..\..\sound\mididrv.h"\
"..\..\..\sound\midiparser.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_EVENT=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_EVENT=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\palanim.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\mididrv.h"\
- "..\..\..\sound\midiparser.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_EVENT=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\events.h
+SOURCE=..\..\..\engines\saga\events.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\font.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_FONT_=\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_FONT_=\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\font.cpp
DEP_CPP_FONT_=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
"..\..\..\common\list.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_FONT_=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_FONT_=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_FONT_=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\font.h
+SOURCE=..\..\..\engines\saga\font.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\font_map.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_FONT_M=\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\saga.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_FONT_M=\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\saga.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\font_map.cpp
DEP_CPP_FONT_M=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\list.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\saga.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_FONT_M=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_FONT_M=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\saga.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_FONT_M=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\game.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_GAME_=\
- "..\..\..\saga\backends\fs\fs.h"\
- "..\..\..\saga\base\options.h"\
- "..\..\..\saga\base\plugins.h"\
- "..\..\..\saga\common\file.h"\
- "..\..\..\saga\common\map.h"\
- "..\..\..\saga\common\md5.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_GAME_=\
- "..\..\..\saga\backends\fs\fs.h"\
- "..\..\..\saga\base\options.h"\
- "..\..\..\saga\base\plugins.h"\
- "..\..\..\saga\common\file.h"\
- "..\..\..\saga\common\map.h"\
- "..\..\..\saga\common\md5.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\game.cpp
DEP_CPP_GAME_=\
"..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
+ "..\..\..\base\game.h"\
"..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
+ "..\..\..\common\func.h"\
+ "..\..\..\common\hashmap.h"\
"..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\md5.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
@@ -1015,117 +588,51 @@ DEP_CPP_GAME_=\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.cpp"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_GAME_=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_GAME_=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
- "..\..\..\common\md5.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_GAME_=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\gfx.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_GFX_C=\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_GFX_C=\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\gfx.cpp
DEP_CPP_GFX_C=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
@@ -1135,130 +642,64 @@ DEP_CPP_GFX_C=\
"..\..\..\common\savefile.h"\
"..\..\..\common\scummsys.h"\
"..\..\..\common\singleton.h"\
+ "..\..\..\common\stack.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
+ "..\..\..\graphics\cursorman.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_GFX_C=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_GFX_C=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\system.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_GFX_C=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\gfx.h
+SOURCE=..\..\..\engines\saga\gfx.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\ihnm_introproc.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_IHNM_=\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sndres.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_IHNM_=\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sndres.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\ihnm_introproc.cpp
DEP_CPP_IHNM_=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
"..\..\..\common\list.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
@@ -1270,387 +711,169 @@ DEP_CPP_IHNM_=\
"..\..\..\common\stream.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\animation.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\music.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sndres.h"\
+ "..\..\..\engines\saga\sound.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\audiocd.h"\
"..\..\..\sound\mididrv.h"\
"..\..\..\sound\midiparser.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_IHNM_=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_IHNM_=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\mididrv.h"\
- "..\..\..\sound\midiparser.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_IHNM_=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\image.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_IMAGE=\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_IMAGE=\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\image.cpp
DEP_CPP_IMAGE=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\list.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_IMAGE=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_IMAGE=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_IMAGE=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\input.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_INPUT=\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_INPUT=\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\input.cpp
DEP_CPP_INPUT=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
"..\..\..\common\list.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\isomap.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\render.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_INPUT=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_INPUT=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\system.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_INPUT=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\interface.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_INTER=\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\common\timer.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\saga\sprite.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_INTER=\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\common\timer.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\saga\sprite.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\interface.cpp
DEP_CPP_INTER=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\config-manager.h"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
+ "..\..\..\common\func.h"\
+ "..\..\..\common\hashmap.h"\
"..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
@@ -1662,276 +885,127 @@ DEP_CPP_INTER=\
"..\..\..\common\system.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\isomap.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\music.h"\
+ "..\..\..\engines\saga\objectmap.h"\
+ "..\..\..\engines\saga\puzzle.h"\
+ "..\..\..\engines\saga\render.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sound.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\audiocd.h"\
"..\..\..\sound\mididrv.h"\
"..\..\..\sound\midiparser.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_INTER=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_INTER=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\system.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\mididrv.h"\
- "..\..\..\sound\midiparser.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_INTER=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\interface.h
+SOURCE=..\..\..\engines\saga\interface.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\isomap.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_ISOMA=\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_ISOMA=\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\isomap.cpp
DEP_CPP_ISOMA=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
"..\..\..\common\list.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\isomap.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_ISOMA=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_ISOMA=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_ISOMA=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\isomap.h
+SOURCE=..\..\..\engines\saga\isomap.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\ite_introproc.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_ITE_I=\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\palanim.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sndres.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_ITE_I=\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\palanim.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sndres.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\ite_introproc.cpp
DEP_CPP_ITE_I=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
@@ -1946,260 +1020,126 @@ DEP_CPP_ITE_I=\
"..\..\..\common\stream.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\animation.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\music.h"\
+ "..\..\..\engines\saga\palanim.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sndres.h"\
+ "..\..\..\engines\saga\sound.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\palanim.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\audiocd.h"\
"..\..\..\sound\mididrv.h"\
"..\..\..\sound\midiparser.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_ITE_I=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_ITE_I=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\palanim.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\mididrv.h"\
- "..\..\..\sound\midiparser.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_ITE_I=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\itedata.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_ITEDA=\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\sndres.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_ITEDA=\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\sndres.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\itedata.cpp
DEP_CPP_ITEDA=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\list.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\sndres.h"\
+ "..\..\..\engines\saga\sound.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_ITEDA=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_ITEDA=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_ITEDA=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\itedata.h
+SOURCE=..\..\..\engines\saga\itedata.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\list.h
+SOURCE=..\..\..\engines\saga\list.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\music.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_MUSIC=\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\common\file.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\stream.h"\
- "..\..\..\saga\sound\audiostream.h"\
- "..\..\..\saga\sound\flac.h"\
- "..\..\..\saga\sound\mididrv.h"\
- "..\..\..\saga\sound\midiparser.h"\
- "..\..\..\saga\sound\mp3.h"\
- "..\..\..\saga\sound\vorbis.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_MUSIC=\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\common\file.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\stream.h"\
- "..\..\..\saga\sound\audiostream.h"\
- "..\..\..\saga\sound\flac.h"\
- "..\..\..\saga\sound\mididrv.h"\
- "..\..\..\saga\sound\midiparser.h"\
- "..\..\..\saga\sound\mp3.h"\
- "..\..\..\saga\sound\vorbis.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\music.cpp
DEP_CPP_MUSIC=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
+ "..\..\..\common\func.h"\
+ "..\..\..\common\hashmap.h"\
"..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
@@ -2209,13 +1149,15 @@ DEP_CPP_MUSIC=\
"..\..\..\common\stream.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\music.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\audiocd.h"\
"..\..\..\sound\audiostream.h"\
"..\..\..\sound\flac.h"\
@@ -2224,631 +1166,279 @@ DEP_CPP_MUSIC=\
"..\..\..\sound\mixer.h"\
"..\..\..\sound\mp3.h"\
"..\..\..\sound\vorbis.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_MUSIC=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_MUSIC=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\audiostream.h"\
- "..\..\..\sound\flac.h"\
- "..\..\..\sound\mididrv.h"\
- "..\..\..\sound\midiparser.h"\
- "..\..\..\sound\mixer.h"\
- "..\..\..\sound\mp3.h"\
- "..\..\..\sound\vorbis.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_MUSIC=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\music.h
+SOURCE=..\..\..\engines\saga\music.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\objectmap.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_OBJEC=\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_OBJEC=\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\objectmap.cpp
DEP_CPP_OBJEC=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
"..\..\..\common\list.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\isomap.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\objectmap.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_OBJEC=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_OBJEC=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_OBJEC=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\objectmap.h
+SOURCE=..\..\..\engines\saga\objectmap.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\palanim.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_PALAN=\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\palanim.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_PALAN=\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\palanim.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\palanim.cpp
DEP_CPP_PALAN=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\list.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\palanim.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\palanim.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_PALAN=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_PALAN=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\palanim.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_PALAN=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\palanim.h
+SOURCE=..\..\..\engines\saga\palanim.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\puzzle.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_PUZZL=\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\common\timer.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sprite.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_PUZZL=\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\common\timer.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sprite.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\puzzle.cpp
DEP_CPP_PUZZL=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
"..\..\..\common\list.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\puzzle.h"\
+ "..\..\..\engines\saga\render.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_PUZZL=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_PUZZL=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\system.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_PUZZL=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\puzzle.h
+SOURCE=..\..\..\engines\saga\puzzle.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\render.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_RENDE=\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\common\timer.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_RENDE=\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\common\timer.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\render.cpp
DEP_CPP_RENDE=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
"..\..\..\common\list.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\system.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\objectmap.h"\
+ "..\..\..\engines\saga\puzzle.h"\
+ "..\..\..\engines\saga\render.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_RENDE=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_RENDE=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\system.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_RENDE=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\render.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\saga\resnames.h
+SOURCE=..\..\..\engines\saga\render.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\rscfile.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_RSCFI=\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sndres.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_RSCFI=\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sndres.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\rscfile.cpp
DEP_CPP_RSCFI=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
@@ -2863,188 +1453,71 @@ DEP_CPP_RSCFI=\
"..\..\..\common\stream.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\animation.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\music.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sndres.h"\
+ "..\..\..\engines\saga\sound.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\audiocd.h"\
"..\..\..\sound\mididrv.h"\
"..\..\..\sound\midiparser.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_RSCFI=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_RSCFI=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\mididrv.h"\
- "..\..\..\sound\midiparser.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_RSCFI=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\rscfile.h
+SOURCE=..\..\..\engines\saga\rscfile.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\saga.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_SAGA_=\
- "..\..\..\saga\backends\fs\fs.h"\
- "..\..\..\saga\base\options.h"\
- "..\..\..\saga\base\plugins.h"\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\common\file.h"\
- "..\..\..\saga\common\stdafx.h"\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\palanim.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\sndres.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\saga\sprite.h"\
- "..\..\..\saga\sound\mixer.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_SAGA_=\
- "..\..\..\saga\backends\fs\fs.h"\
- "..\..\..\saga\base\options.h"\
- "..\..\..\saga\base\plugins.h"\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\common\file.h"\
- "..\..\..\saga\common\stdafx.h"\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\palanim.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\sndres.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\saga\sprite.h"\
- "..\..\..\saga\sound\mixer.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\saga.cpp
DEP_CPP_SAGA_=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\config-manager.h"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
+ "..\..\..\common\func.h"\
+ "..\..\..\common\hashmap.h"\
"..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
@@ -3056,178 +1529,82 @@ DEP_CPP_SAGA_=\
"..\..\..\common\system.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\animation.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\isomap.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\music.h"\
+ "..\..\..\engines\saga\objectmap.h"\
+ "..\..\..\engines\saga\palanim.h"\
+ "..\..\..\engines\saga\puzzle.h"\
+ "..\..\..\engines\saga\render.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sndres.h"\
+ "..\..\..\engines\saga\sound.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\palanim.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\audiocd.h"\
"..\..\..\sound\mididrv.h"\
"..\..\..\sound\midiparser.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SAGA_=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_SAGA_=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\system.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\palanim.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\mididrv.h"\
- "..\..\..\sound\midiparser.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_SAGA_=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\saga.h
+SOURCE=..\..\..\engines\saga\saga.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\saveload.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_SAVEL=\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\common\file.h"\
- "..\..\..\saga\common\savefile.h"\
- "..\..\..\saga\common\stdafx.h"\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_SAVEL=\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\common\file.h"\
- "..\..\..\saga\common\savefile.h"\
- "..\..\..\saga\common\stdafx.h"\
- "..\..\..\saga\common\system.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+SOURCE=..\..\..\engines\saga\sagaresnames.h
+# End Source File
+# Begin Source File
+SOURCE=..\..\..\engines\saga\saveload.cpp
DEP_CPP_SAVEL=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\config-manager.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
+ "..\..\..\common\func.h"\
+ "..\..\..\common\hashmap.h"\
"..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
@@ -3239,161 +1616,58 @@ DEP_CPP_SAVEL=\
"..\..\..\common\system.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\isomap.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\music.h"\
+ "..\..\..\engines\saga\render.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
"..\..\..\sound\audiocd.h"\
"..\..\..\sound\mididrv.h"\
"..\..\..\sound\midiparser.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SAVEL=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_SAVEL=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\system.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\mididrv.h"\
- "..\..\..\sound\midiparser.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_SAVEL=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\scene.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_SCENE=\
- "..\..\..\saga\common\util.h"\
- "..\..\..\saga\graphics\ilbm.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\palanim.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_SCENE=\
- "..\..\..\saga\common\util.h"\
- "..\..\..\saga\graphics\ilbm.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\palanim.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\scene.cpp
DEP_CPP_SCENE=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
@@ -3409,166 +1683,71 @@ DEP_CPP_SCENE=\
"..\..\..\common\stream.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\animation.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\isomap.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\music.h"\
+ "..\..\..\engines\saga\objectmap.h"\
+ "..\..\..\engines\saga\palanim.h"\
+ "..\..\..\engines\saga\puzzle.h"\
+ "..\..\..\engines\saga\render.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sound.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\ilbm.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\palanim.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\audiocd.h"\
"..\..\..\sound\mididrv.h"\
"..\..\..\sound\midiparser.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SCENE=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_SCENE=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\ilbm.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\palanim.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\mididrv.h"\
- "..\..\..\sound\midiparser.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_SCENE=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\scene.h
+SOURCE=..\..\..\engines\saga\scene.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\script.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_SCRIP=\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_SCRIP=\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\script.cpp
DEP_CPP_SCRIP=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
@@ -3577,163 +1756,69 @@ DEP_CPP_SCRIP=\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\isomap.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\objectmap.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SCRIP=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_SCRIP=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_SCRIP=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\script.h
+SOURCE=..\..\..\engines\saga\script.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\sfuncs.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_SFUNC=\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\sndres.h"\
- "..\..\..\saga\saga\sound.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_SFUNC=\
- "..\..\..\saga\common\config-manager.h"\
- "..\..\..\saga\saga\actor.h"\
- "..\..\..\saga\saga\animation.h"\
- "..\..\..\saga\saga\console.h"\
- "..\..\..\saga\saga\events.h"\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\interface.h"\
- "..\..\..\saga\saga\isomap.h"\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\music.h"\
- "..\..\..\saga\saga\objectmap.h"\
- "..\..\..\saga\saga\puzzle.h"\
- "..\..\..\saga\saga\render.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\script.h"\
- "..\..\..\saga\saga\sndres.h"\
- "..\..\..\saga\saga\sound.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\sfuncs.cpp
DEP_CPP_SFUNC=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\config-manager.h"\
"..\..\..\common\debugger.h"\
"..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
+ "..\..\..\common\func.h"\
+ "..\..\..\common\hashmap.h"\
"..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
@@ -3744,389 +1829,177 @@ DEP_CPP_SFUNC=\
"..\..\..\common\stream.h"\
"..\..\..\common\timer.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\animation.h"\
+ "..\..\..\engines\saga\console.h"\
+ "..\..\..\engines\saga\events.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\isomap.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\music.h"\
+ "..\..\..\engines\saga\objectmap.h"\
+ "..\..\..\engines\saga\puzzle.h"\
+ "..\..\..\engines\saga\render.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sndres.h"\
+ "..\..\..\engines\saga\sound.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\audiocd.h"\
"..\..\..\sound\mididrv.h"\
"..\..\..\sound\midiparser.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SFUNC=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\morphos_timer.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_SFUNC=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\config-manager.h"\
- "..\..\..\common\debugger.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\map.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\savefile.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\timer.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\animation.h"\
- "..\..\..\saga\console.h"\
- "..\..\..\saga\events.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\interface.h"\
- "..\..\..\saga\isomap.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\music.h"\
- "..\..\..\saga\objectmap.h"\
- "..\..\..\saga\puzzle.h"\
- "..\..\..\saga\render.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\script.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\audiocd.h"\
- "..\..\..\sound\mididrv.h"\
- "..\..\..\sound\midiparser.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_SFUNC=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\morphos_timer.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\sndres.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_SNDRE=\
- "..\..\..\saga\common\file.h"\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\sndres.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\saga\stream.h"\
- "..\..\..\saga\sound\adpcm.h"\
- "..\..\..\saga\sound\audiostream.h"\
- "..\..\..\saga\sound\voc.h"\
- "..\..\..\saga\sound\wave.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_SNDRE=\
- "..\..\..\saga\common\file.h"\
- "..\..\..\saga\saga\itedata.h"\
- "..\..\..\saga\saga\resnames.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\sndres.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\saga\stream.h"\
- "..\..\..\saga\sound\adpcm.h"\
- "..\..\..\saga\sound\audiostream.h"\
- "..\..\..\saga\sound\voc.h"\
- "..\..\..\saga\sound\wave.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\sndres.cpp
DEP_CPP_SNDRE=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
"..\..\..\common\list.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\sndres.h"\
+ "..\..\..\engines\saga\sound.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\stream.h"\
"..\..\..\sound\adpcm.h"\
"..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
"..\..\..\sound\voc.h"\
"..\..\..\sound\wave.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SNDRE=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_SNDRE=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\file.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\resnames.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\sndres.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\saga\stream.h"\
- "..\..\..\sound\adpcm.h"\
- "..\..\..\sound\audiostream.h"\
- "..\..\..\sound\mixer.h"\
- "..\..\..\sound\voc.h"\
- "..\..\..\sound\wave.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_SNDRE=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\sndres.h
+SOURCE=..\..\..\engines\saga\sndres.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\sound.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_SOUND=\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\sound\adpcm.h"\
- "..\..\..\saga\sound\audiostream.h"\
- "..\..\..\saga\sound\mixer.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_SOUND=\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\sound.h"\
- "..\..\..\saga\sound\adpcm.h"\
- "..\..\..\saga\sound\audiostream.h"\
- "..\..\..\saga\sound\mixer.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\sound.cpp
DEP_CPP_SOUND=\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
"..\..\..\common\list.h"\
"..\..\..\common\mutex.h"\
"..\..\..\common\rect.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sound.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\sound.h"\
"..\..\..\sound\adpcm.h"\
"..\..\..\sound\audiostream.h"\
"..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SOUND=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_SOUND=\
- "..\..\..\backends\ps2\fileio.h"\
- "..\..\..\backends\wince\missing\unistd.h"\
- "..\..\..\backends\wince\portdefs.h"\
- "..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
- "..\..\..\common\array.h"\
- "..\..\..\common\endian.h"\
- "..\..\..\common\list.h"\
- "..\..\..\common\mutex.h"\
- "..\..\..\common\rect.h"\
- "..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
- "..\..\..\common\stdafx.h"\
- "..\..\..\common\str.h"\
- "..\..\..\common\stream.h"\
- "..\..\..\common\util.h"\
- "..\..\..\graphics\surface.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\sound.h"\
- "..\..\..\sound\adpcm.h"\
- "..\..\..\sound\audiostream.h"\
- "..\..\..\sound\mixer.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
-
-NODEP_CPP_SOUND=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\sound.h
+SOURCE=..\..\..\engines\saga\sound.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\saga\sprite.cpp
-
-!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
-
-NODEP_CPP_SPRIT=\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sprite.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
-
-NODEP_CPP_SPRIT=\
- "..\..\..\saga\saga\font.h"\
- "..\..\..\saga\saga\gfx.h"\
- "..\..\..\saga\saga\rscfile.h"\
- "..\..\..\saga\saga\saga.h"\
- "..\..\..\saga\saga\scene.h"\
- "..\..\..\saga\saga\sprite.h"\
- "..\..\..\saga\saga\stream.h"\
-
-
-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
-
+SOURCE=..\..\..\engines\saga\sprite.cpp
DEP_CPP_SPRIT=\
- "..\..\..\backends\fs\fs.h"\
"..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\config.h"\
+ "..\..\..\backends\wince\missing\SDL_byteorder.h"\
"..\..\..\backends\wince\missing\unistd.h"\
"..\..\..\backends\wince\portdefs.h"\
"..\..\..\base\engine.h"\
- "..\..\..\base\options.h"\
- "..\..\..\base\plugins.h"\
"..\..\..\common\array.h"\
"..\..\..\common\endian.h"\
"..\..\..\common\file.h"\
@@ -4134,213 +2007,109 @@ DEP_CPP_SPRIT=\
"..\..\..\common\rect.h"\
"..\..\..\common\savefile.h"\
"..\..\..\common\scummsys.h"\
- "..\..\..\common\singleton.h"\
"..\..\..\common\stdafx.h"\
"..\..\..\common\str.h"\
"..\..\..\common\stream.h"\
"..\..\..\common\util.h"\
+ "..\..\..\engines\saga\actor.h"\
+ "..\..\..\engines\saga\font.h"\
+ "..\..\..\engines\saga\gfx.h"\
+ "..\..\..\engines\saga\interface.h"\
+ "..\..\..\engines\saga\itedata.h"\
+ "..\..\..\engines\saga\list.h"\
+ "..\..\..\engines\saga\rscfile.h"\
+ "..\..\..\engines\saga\saga.h"\
+ "..\..\..\engines\saga\sagagame.h"\
+ "..\..\..\engines\saga\sagaresnames.h"\
+ "..\..\..\engines\saga\scene.h"\
+ "..\..\..\engines\saga\script.h"\
+ "..\..\..\engines\saga\sprite.h"\
+ "..\..\..\engines\saga\stream.h"\
"..\..\..\graphics\surface.h"\
- "..\..\..\saga\actor.h"\
- "..\..\..\saga\font.h"\
- "..\..\..\saga\gfx.h"\
- "..\..\..\saga\itedata.h"\
- "..\..\..\saga\list.h"\
- "..\..\..\saga\rscfile.h"\
- "..\..\..\saga\saga.h"\
- "..\..\..\saga\scene.h"\
- "..\..\..\saga\sprite.h"\
- "..\..\..\saga\stream.h"\
- {$(INCLUDE)}"SDL_byteorder.h"\
NODEP_CPP_SPRIT=\
- "..\..\..\common\config.h"\
"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
-DEP_CPP_SPRIT=\
- "..\..\..\backends\fs\fs.h"\
- "..\..\..\backends\ps2\fileio.h"\
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- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
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-!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
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+SOURCE=..\..\..\engines\saga\sthread.cpp
DEP_CPP_STHRE=\
"..\..\..\backends\ps2\fileio.h"\
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NODEP_CPP_STHRE=\
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"..\..\..\common\extend.h"\
"..\..\..\common\globals.h"\
"..\..\..\common\palmversion.h"\
+!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug"
+
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release"
+
!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug"
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-NODEP_CPP_STHRE=\
- "..\..\..\common\config.h"\
- "..\..\..\common\extend.h"\
- "..\..\..\common\globals.h"\
- "..\..\..\common\palmversion.h"\
-
+!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release"
!ENDIF
# End Source File
# Begin Source File
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