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author | Max Horn | 2008-01-23 21:00:34 +0000 |
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committer | Max Horn | 2008-01-23 21:00:34 +0000 |
commit | 5ca95f9d65d0269eb2a20cb076243c3c2fef15fa (patch) | |
tree | 52b410d49d6cdd95c411b8fd681d664d8a350d0f /dists/msvc6/bs2.dsp | |
parent | 465356ed08bfff2fd249b42e62096f5efb687455 (diff) | |
download | scummvm-rg350-5ca95f9d65d0269eb2a20cb076243c3c2fef15fa.tar.gz scummvm-rg350-5ca95f9d65d0269eb2a20cb076243c3c2fef15fa.tar.bz2 scummvm-rg350-5ca95f9d65d0269eb2a20cb076243c3c2fef15fa.zip |
Removing the outdated and obsolete msvc6 files (see FR #1878432)
svn-id: r30626
Diffstat (limited to 'dists/msvc6/bs2.dsp')
-rw-r--r-- | dists/msvc6/bs2.dsp | 442 |
1 files changed, 0 insertions, 442 deletions
diff --git a/dists/msvc6/bs2.dsp b/dists/msvc6/bs2.dsp deleted file mode 100644 index 15eb170bea..0000000000 --- a/dists/msvc6/bs2.dsp +++ /dev/null @@ -1,442 +0,0 @@ -# Microsoft Developer Studio Project File - Name="bs2" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=bs2 - Win32 mad mp3 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "bs2.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "bs2.mak" CFG="bs2 - Win32 mad mp3 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "bs2 - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "bs2 - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "bs2 - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "bs2 - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "bs2 - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "bs2___Release" -# PROP Intermediate_Dir "bs2___Release" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c -# SUBTRACT CPP /YX -# ADD BASE RSC /l 0x415 /d "NDEBUG" -# ADD RSC /l 0x415 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "bs2 - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "bs2___Win32_Debug" -# PROP BASE Intermediate_Dir "bs2___Win32_Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "bs2___Debug" -# PROP Intermediate_Dir "bs2___Debug" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c -# SUBTRACT CPP /YX -# ADD BASE RSC /l 0x415 /d "_DEBUG" -# ADD RSC /l 0x415 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "bs2 - Win32 mad mp3 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "bs2___Win32_mad mp3_Debug" -# PROP BASE Intermediate_Dir "bs2___Win32_mad mp3_Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "bs2___mad_mp3_Debug" -# PROP Intermediate_Dir "bs2___mad_mp3_Debug" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c -# SUBTRACT CPP /YX -# ADD BASE RSC /l 0x415 /d "_DEBUG" -# ADD RSC /l 0x415 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "bs2 - Win32 mad mp3 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "bs2___Win32_mad mp3_Release" -# PROP BASE Intermediate_Dir "bs2___Win32_mad mp3_Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "bs2___mad_mp3_Release" -# PROP Intermediate_Dir "bs2___mad_mp3_Release" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c -# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c -# SUBTRACT CPP /YX -# ADD BASE RSC /l 0x415 /d "NDEBUG" -# ADD RSC /l 0x415 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ENDIF - -# Begin Target - -# Name "bs2 - Win32 Release" -# Name "bs2 - Win32 Debug" -# Name "bs2 - Win32 mad mp3 Debug" -# Name "bs2 - Win32 mad mp3 Release" -# Begin Group "Source Files" - -# PROP Default_Filter "" -# Begin Group "driver" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=..\..\sword2\driver\_mouse.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\sword2\driver\_mouse.h -# End Source File -# Begin Source File - -SOURCE=..\..\sword2\driver\animation.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\sword2\driver\animation.h -# End Source File -# Begin Source File - -SOURCE=..\..\sword2\driver\d_draw.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\sword2\driver\d_draw.h -# End Source File -# Begin Source File - -SOURCE=..\..\sword2\driver\d_sound.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\sword2\driver\d_sound.h -# End Source File -# Begin Source File - -SOURCE=..\..\sword2\driver\ddutil.h -# End Source File -# Begin Source File - -SOURCE=..\..\sword2\driver\driver96.h -# End Source File -# Begin Source File - 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