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author | Arnaud Boutonné | 2009-07-07 11:58:22 +0000 |
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committer | Arnaud Boutonné | 2009-07-07 11:58:22 +0000 |
commit | a0ab8c9c0cb079f21e342d1a53283064bdffebe4 (patch) | |
tree | 9e724242a51f682746783450ea260affd4268df5 /dists/msvc71 | |
parent | a9aaf56b3e81d46776a6fba574ab9833a8f21be1 (diff) | |
download | scummvm-rg350-a0ab8c9c0cb079f21e342d1a53283064bdffebe4.tar.gz scummvm-rg350-a0ab8c9c0cb079f21e342d1a53283064bdffebe4.tar.bz2 scummvm-rg350-a0ab8c9c0cb079f21e342d1a53283064bdffebe4.zip |
- Separate Playtoons gametypes from in GobEngine::initGameParts()
- Add a specific save/load class for Playtoons as some specific files need to be tested
svn-id: r42214
Diffstat (limited to 'dists/msvc71')
-rw-r--r-- | dists/msvc71/gob.vcproj | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/dists/msvc71/gob.vcproj b/dists/msvc71/gob.vcproj index b005dbbd6e..0a5f869970 100644 --- a/dists/msvc71/gob.vcproj +++ b/dists/msvc71/gob.vcproj @@ -412,6 +412,9 @@ RelativePath="..\..\engines\gob\save\saveload_v6.cpp"> </File> <File + RelativePath="..\..\engines\gob\save\saveload_playtoons.cpp"> + </File> + <File RelativePath="..\..\engines\gob\scenery.cpp"> </File> <File |