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authorMax Horn2003-12-25 14:24:17 +0000
committerMax Horn2003-12-25 14:24:17 +0000
commit491f319dc77eab925910860b426bada2e77c0ebd (patch)
tree46176921778be80ef51cc2dbad9be3b9c65c5a34 /dists/slackware/slack-desc
parente274286952c329180b6de5b8b04d495101bc3116 (diff)
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Patch #863997: Build Script for Slackware
svn-id: r11910
Diffstat (limited to 'dists/slackware/slack-desc')
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1 files changed, 19 insertions, 0 deletions
diff --git a/dists/slackware/slack-desc b/dists/slackware/slack-desc
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|' on
+# the right side marks the last column you can put a character in. You must make
+# exactly 11 lines for the formatting to be correct. It's also customary to
+# leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+scummvm: ScummVM
+scummvm:
+scummvm: ScummVM is a collection of interpreters, capable of emulating
+scummvm: several adventure game engines. ScummVM mainly supports engines
+scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion),
+scummvm: used in various LucasArts games such as Monkey Island, Day of the
+scummvm: Tentacle, and others. ScummVM also contains interpreters for several
+scummvm: non-SCUMM games, currently these are Beneath a Steel Sky, Broken
+scummvm: Sword I & II and Simon the Sorcerer 1 & 2.
+scummvm:
+scummvm: