aboutsummaryrefslogtreecommitdiff
path: root/dists/wii/meta.xml.in
diff options
context:
space:
mode:
authorEugene Sandulenko2016-02-21 22:49:54 +0100
committerEugene Sandulenko2016-02-21 22:53:26 +0100
commit59aede6228695af605f447c20f2caaf137559043 (patch)
treedcda1408c180f21883c7d3c6f0cb000b719d3000 /dists/wii/meta.xml.in
parent93af01a58acf6dcb3bb7e6efcb62662192258e4e (diff)
downloadscummvm-rg350-59aede6228695af605f447c20f2caaf137559043.tar.gz
scummvm-rg350-59aede6228695af605f447c20f2caaf137559043.tar.bz2
scummvm-rg350-59aede6228695af605f447c20f2caaf137559043.zip
SWORD25: Fix bug #6981: High CPU usage on one core
The game loop is implemented in Lua, and there are no delays. Now we wait 10ms on each event pulling, as we always do.
Diffstat (limited to 'dists/wii/meta.xml.in')
0 files changed, 0 insertions, 0 deletions