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author | Eugene Sandulenko | 2005-08-04 12:30:05 +0000 |
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committer | Eugene Sandulenko | 2005-08-04 12:30:05 +0000 |
commit | 435f077c76ade4a56f46124324dae532c68d7645 (patch) | |
tree | 43805679dda790e1cd2f7b1be8bb42645d65681b /doc/03_05a.tex | |
parent | 65903875bbbabe67475ad29d25fbb8dcf03b99a6 (diff) | |
download | scummvm-rg350-435f077c76ade4a56f46124324dae532c68d7645.tar.gz scummvm-rg350-435f077c76ade4a56f46124324dae532c68d7645.tar.bz2 scummvm-rg350-435f077c76ade4a56f46124324dae532c68d7645.zip |
Old Mac OS9 ITE is supported now.
svn-id: r18614
Diffstat (limited to 'doc/03_05a.tex')
-rw-r--r-- | doc/03_05a.tex | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/03_05a.tex b/doc/03_05a.tex index a385b4027a..2d15232ab5 100644 --- a/doc/03_05a.tex +++ b/doc/03_05a.tex @@ -12,6 +12,10 @@ directory as game data which is stored in Inherit the Earth.app/Contents/Resources \end{verbatim} +For old Mac OS9 release you will need to compile files in MacBinary format, +i.e. they should have both resource and data forks. Just copy all 'ITE *' files. + + \subsection{Gobliiins notes} CD version of Gobliiins contains one big audio track which needs to be ripped and copied into game directory. See section \ref{sect-compressing-audiofiles}. |