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author | Eugene Sandulenko | 2005-02-20 00:17:22 +0000 |
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committer | Eugene Sandulenko | 2005-02-20 00:17:22 +0000 |
commit | 27469a1896f08c6d32df1778dc7e9cce28c2bec4 (patch) | |
tree | 173e32cafae393fd7bcf2d7eb4e81932c5cd2b95 /doc/05_01.tex | |
parent | 3184c2de34c89a1b380fffa9f9ac83f53dc062d7 (diff) | |
download | scummvm-rg350-27469a1896f08c6d32df1778dc7e9cce28c2bec4.tar.gz scummvm-rg350-27469a1896f08c6d32df1778dc7e9cce28c2bec4.tar.bz2 scummvm-rg350-27469a1896f08c6d32df1778dc7e9cce28c2bec4.zip |
Patch #1121337 (CGA rendering in early LEC titles).
Differences against patch:
o Updated documentation
o Fixed text colors
o Implemented Hercules dithering
Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.
TODO:
Proper ditherers for zak & MM
EGA ditherers for VGA SCUMM v5 games
svn-id: r16816
Diffstat (limited to 'doc/05_01.tex')
-rw-r--r-- | doc/05_01.tex | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/05_01.tex b/doc/05_01.tex index ca15fa915f..93bb87a7d4 100644 --- a/doc/05_01.tex +++ b/doc/05_01.tex @@ -39,6 +39,7 @@ Usage: scummvm [OPTIONS]... [GAME]\\ --native-mt32 &True Roland MT-32 (disable GM emulation)\\ --output-rate=RATE &Select output sample rate in Hz (e.g. 22050)\\ --aspect-ratio &Enable aspect ratio correction\\ + --render-mode=MODE &Enable additional render modes (cga, ega, hercules)\\ \\ --alt-intro &Use alternative intro for CD versions of Beneath a\\ &Steel Sky and Flight of the Amazon Queen\\ |