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authorEugene Sandulenko2005-02-20 00:17:22 +0000
committerEugene Sandulenko2005-02-20 00:17:22 +0000
commit27469a1896f08c6d32df1778dc7e9cce28c2bec4 (patch)
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parent3184c2de34c89a1b380fffa9f9ac83f53dc062d7 (diff)
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Patch #1121337 (CGA rendering in early LEC titles).
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816
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@@ -39,6 +39,7 @@ Usage: scummvm [OPTIONS]... [GAME]\\
--native-mt32 &True Roland MT-32 (disable GM emulation)\\
--output-rate=RATE &Select output sample rate in Hz (e.g. 22050)\\
--aspect-ratio &Enable aspect ratio correction\\
+ --render-mode=MODE &Enable additional render modes (cga, ega, hercules)\\
\\
--alt-intro &Use alternative intro for CD versions of Beneath a\\
&Steel Sky and Flight of the Amazon Queen\\