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authorMax Horn2006-01-21 13:19:56 +0000
committerMax Horn2006-01-21 13:19:56 +0000
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tree3a244ae33f02fdf7464e40396a9d3967ee24f87f /doc/05_03.tex
parent59d09a1b07b5d4b3eecb7da490daef1a8e3a4af3 (diff)
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More doc tweaks
svn-id: r20119
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diff --git a/doc/05_03.tex b/doc/05_03.tex
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@@ -42,7 +42,7 @@ for example:
\item [Note \#2] Filters can be very slow when ScummVM is compiled in a
debug configuration without optimizations. And there is always a
speed impact when using any form of anti-aliasing/linear filtering.
-\item [Note \#3] The FM-TOWNS version of Zak (zaktowns target) uses an
- original resolution of 320x240 - hence for this game scalers will
+\item [Note \#3] The FM-TOWNS version of Zak uses an
+ original resolution of 320x240 -- hence for this game scalers will
scale to 640x480 or 960x720.
\end{enumerate}