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authorEugene Sandulenko2006-06-07 00:08:02 +0000
committerEugene Sandulenko2006-06-07 00:08:02 +0000
commit0525bf54d845b0ef20b78958fd77433ca1694f8f (patch)
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parent6f8c4250f9260d7c9edee46a5784f9ee2fb87130 (diff)
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Move Emacs mode variables to bottom of each file and numerous other
formatting fixes. Thanks to Joachim. svn-id: r22965
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1 files changed, 6 insertions, 7 deletions
diff --git a/doc/games-feeble.tex b/doc/games-feeble.tex
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-%%% Local Variables:
-%%% mode: latex
-%%% TeX-master: "readme.tex"
-%%% End:
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\subsection{The Feeble Files notes}
If you have the Windows version of The Feeble Files, there are two things to
@@ -16,3 +9,9 @@ Secondly, the game uses Smacker cutscenes extensively. For reasons described
above, we cannot support these directly. They have to be re-encoded to DXA,
which is the format used for the Macintosh and Amiga cutscenes. See the tools
README for further details about this.
+
+
+%%% Local Variables:
+%%% mode: latex
+%%% TeX-master: "readme.tex"
+%%% End: