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author | Eugene Sandulenko | 2006-06-07 00:08:02 +0000 |
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committer | Eugene Sandulenko | 2006-06-07 00:08:02 +0000 |
commit | 0525bf54d845b0ef20b78958fd77433ca1694f8f (patch) | |
tree | 47827022e56f14e3b29c18f3300534472b2c2815 /doc/games-gob.tex | |
parent | 6f8c4250f9260d7c9edee46a5784f9ee2fb87130 (diff) | |
download | scummvm-rg350-0525bf54d845b0ef20b78958fd77433ca1694f8f.tar.gz scummvm-rg350-0525bf54d845b0ef20b78958fd77433ca1694f8f.tar.bz2 scummvm-rg350-0525bf54d845b0ef20b78958fd77433ca1694f8f.zip |
Move Emacs mode variables to bottom of each file and numerous other
formatting fixes. Thanks to Joachim.
svn-id: r22965
Diffstat (limited to 'doc/games-gob.tex')
-rw-r--r-- | doc/games-gob.tex | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/doc/games-gob.tex b/doc/games-gob.tex index 10e86997fb..812eb5dd18 100644 --- a/doc/games-gob.tex +++ b/doc/games-gob.tex @@ -1,13 +1,12 @@ - -%%% Local Variables: -%%% mode: latex -%%% TeX-master: "readme.tex" -%%% End: - - \subsection{Gobliiins notes} The CD version of Gobliiins contains one big audio track which you need to rip (See the section on using compressed audio files) and copy into the game directory if you want to have in-game music without the CD in the drive all the time. + + +%%% Local Variables: +%%% mode: latex +%%% TeX-master: "readme.tex" +%%% End: |