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author | Eugene Sandulenko | 2006-06-07 00:08:02 +0000 |
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committer | Eugene Sandulenko | 2006-06-07 00:08:02 +0000 |
commit | 0525bf54d845b0ef20b78958fd77433ca1694f8f (patch) | |
tree | 47827022e56f14e3b29c18f3300534472b2c2815 /doc/running-graphics-filters.tex | |
parent | 6f8c4250f9260d7c9edee46a5784f9ee2fb87130 (diff) | |
download | scummvm-rg350-0525bf54d845b0ef20b78958fd77433ca1694f8f.tar.gz scummvm-rg350-0525bf54d845b0ef20b78958fd77433ca1694f8f.tar.bz2 scummvm-rg350-0525bf54d845b0ef20b78958fd77433ca1694f8f.zip |
Move Emacs mode variables to bottom of each file and numerous other
formatting fixes. Thanks to Joachim.
svn-id: r22965
Diffstat (limited to 'doc/running-graphics-filters.tex')
-rw-r--r-- | doc/running-graphics-filters.tex | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/doc/running-graphics-filters.tex b/doc/running-graphics-filters.tex index a78817355d..08de7cc9a9 100644 --- a/doc/running-graphics-filters.tex +++ b/doc/running-graphics-filters.tex @@ -1,10 +1,3 @@ - -%%% Local Variables: -%%% mode: latex -%%% TeX-master: "readme.tex" -%%% End: - - \subsection{Graphics filters} \label{sect-gfx-filters} ScummVM offers several anti-aliasing filters to attempt to improve visual @@ -36,7 +29,7 @@ To select a graphics filter, pass its name via the '-g' option to scummvm, for example: \begin{verbatim} - scummvm -gadvmame2x monkey2 + scummvm -gadvmame2x monkey2 \end{verbatim} \begin{enumerate} \item [Note \#1] Not all backends support all or any filters. The ones @@ -48,3 +41,9 @@ for example: original resolution of 320x240, hence for this game scalers will scale to 640x480 or 960x720. \end{enumerate} + + +%%% Local Variables: +%%% mode: latex +%%% TeX-master: "readme.tex" +%%% End: |