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authorMax Horn2006-04-06 22:32:53 +0000
committerMax Horn2006-04-06 22:32:53 +0000
commit43cd96fe103ea87892aec92f250ad5f844f3f94d (patch)
tree32f790ea9bce4bdb1327f8345eff1b055e8fd266 /doc/saves.tex
parent5f0ff73d2a4f1246e542903f9d04299f21cf5bdb (diff)
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Renamed last LaTeX files
svn-id: r21653
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-rw-r--r--doc/saves.tex10
1 files changed, 8 insertions, 2 deletions
diff --git a/doc/saves.tex b/doc/saves.tex
index 3cfb466109..4a9b53e6e8 100644
--- a/doc/saves.tex
+++ b/doc/saves.tex
@@ -24,8 +24,14 @@ Windows example:
set SCUMMVM_SAVEPATH=C:\saved_games\
\end{verbatim}
-%%next section
-\input {06_01.tex}
+
+\subsection {Autosaves}
+Because ScummVM is still a beta product, it -can- crash and/or hang
+occasionally. As such, every five minutes it will save a game in Slot 0. This
+game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not,
+however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword 1 and 2.
+
+
%%% Local Variables:
%%% mode: latex
%%% TeX-master: "readme"