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author | Torbjörn Andersson | 2004-01-29 15:25:13 +0000 |
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committer | Torbjörn Andersson | 2004-01-29 15:25:13 +0000 |
commit | d61ecae6bad9ccc4f2c5e6798e08aafc325ca624 (patch) | |
tree | b39c11689b04a32e4c78316a3158bcf987a65e6b /doc | |
parent | 2c4aac375bb6244dd6c2f4d42f1857c5dab5b5fa (diff) | |
download | scummvm-rg350-d61ecae6bad9ccc4f2c5e6798e08aafc325ca624.tar.gz scummvm-rg350-d61ecae6bad9ccc4f2c5e6798e08aafc325ca624.tar.bz2 scummvm-rg350-d61ecae6bad9ccc4f2c5e6798e08aafc325ca624.zip |
Broken Sword doesn't do auto-saving either, as far as I know.
svn-id: r12662
Diffstat (limited to 'doc')
-rw-r--r-- | doc/06_01.tex | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/06_01.tex b/doc/06_01.tex index 1e03c5b5a9..5a5b109703 100644 --- a/doc/06_01.tex +++ b/doc/06_01.tex @@ -2,4 +2,4 @@ Because ScummVM is still a beta product, it -can- crash and/or hang occasionally. As such, every five minutes it will save a game in Slot 0. This game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not, -however, occur with Simon the Sorcerer 1 and 2. +however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword I and II. |