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authorStrangerke2014-08-27 01:25:18 +0200
committerStrangerke2014-08-27 01:25:18 +0200
commit610644c4a1fd386d6fde2c4c52b5aa9c1bdacc48 (patch)
tree17976389e50ed7c87cec6edb89dde2f248d3c914 /engines/access/amazon/amazon_game.h
parent1568b4a433f8efc0b4e670d8e9714885aa8831c0 (diff)
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ACCESS: Implement tileScreen
Diffstat (limited to 'engines/access/amazon/amazon_game.h')
-rw-r--r--engines/access/amazon/amazon_game.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/access/amazon/amazon_game.h b/engines/access/amazon/amazon_game.h
index 5c4c472fb7..5192e208d7 100644
--- a/engines/access/amazon/amazon_game.h
+++ b/engines/access/amazon/amazon_game.h
@@ -39,6 +39,7 @@ private:
int _hitCount;
int _saveRiver;
int _hitSafe;
+ int _oldTitleChap;
int _chapter;
int _topList;
int _botList;
@@ -47,6 +48,8 @@ private:
int _rawInactiveY;
int _inactiveYOff;
int _esTabTable[100];
+ Common::Point _tilePos;
+ byte _tileData[1455];
/**
* Do the game introduction
@@ -108,6 +111,8 @@ public:
void drawHelp();
virtual void establish(int esatabIndex, int sub);
+
+ void tileScreen(Common::String filename);
};
} // End of namespace Amazon