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author | Strangerke | 2014-12-17 08:29:24 +0100 |
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committer | Strangerke | 2014-12-17 08:29:24 +0100 |
commit | 1496ad9717f499a73ce96cf318c6bf8070f02915 (patch) | |
tree | d395a4ac1d67667f0eedadd8a685cd330b138031 /engines/access/amazon/amazon_resources.cpp | |
parent | 56d28bc4c8bececc6bba2788e727718c5741d0ec (diff) | |
download | scummvm-rg350-1496ad9717f499a73ce96cf318c6bf8070f02915.tar.gz scummvm-rg350-1496ad9717f499a73ce96cf318c6bf8070f02915.tar.bz2 scummvm-rg350-1496ad9717f499a73ce96cf318c6bf8070f02915.zip |
ACCESS: Split mouse data per line
Diffstat (limited to 'engines/access/amazon/amazon_resources.cpp')
-rw-r--r-- | engines/access/amazon/amazon_resources.cpp | 317 |
1 files changed, 217 insertions, 100 deletions
diff --git a/engines/access/amazon/amazon_resources.cpp b/engines/access/amazon/amazon_resources.cpp index 989dcf15f0..55302c0708 100644 --- a/engines/access/amazon/amazon_resources.cpp +++ b/engines/access/amazon/amazon_resources.cpp @@ -71,126 +71,243 @@ const char *const FILENAMES_DEMO[] = { "R49.AP", "R49.AP", "R49.AP", "R49.AP", "DEAD.AP", "EST.AP", "CHAPTER.AP", "MUSIC.AP", "SOUND.AP", "INV.AP" }; + const byte MOUSE0[] = { + // hotspot x and y, uint16 LE 0, 0, 0, 0, - 0, 2, 6, 1, 0, 3, 6, 6, 1, 0, 3, 6, 6, 1, - 0, 4, 6, 6, 6, 1, 0, 4, 6, 6, 6, 1, 0, 5, 6, 6, 6, 6, - 1, 0, 5, 6, 6, 6, 6, 1, 0, 6, 6, 6, 6, 6, 6, 1, 0, 6, - 6, 6, 6, 6, 6, 1, 0, 7, 6, 6, 6, 6, 6, 6, 1, 0, 6, 6, - 6, 6, 6, 6, 1, 0, 5, 6, 6, 6, 6, 1, 2, 3, 6, 6, 1, 3, - 3, 6, 6, 1, 3, 3, 6, 6, 1, 4, 2, 6, 1 + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0, 2, 6, 1, + 0, 3, 6, 6, 1, + 0, 3, 6, 6, 1, + 0, 4, 6, 6, 6, 1, + 0, 4, 6, 6, 6, 1, + 0, 5, 6, 6, 6, 6, 1, + 0, 5, 6, 6, 6, 6, 1, + 0, 6, 6, 6, 6, 6, 6, 1, + 0, 6, 6, 6, 6, 6, 6, 1, + 0, 7, 6, 6, 6, 6, 6, 6, 1, + 0, 6, 6, 6, 6, 6, 6, 1, + 0, 5, 6, 6, 6, 6, 1, + 2, 3, 6, 6, 1, + 3, 3, 6, 6, 1, + 3, 3, 6, 6, 1, + 4, 2, 6, 1 }; + const byte MOUSE1[] = { - 0x07, 0x00, 0x07, 0x00, 0x06, 0x01, 0x05, 0x04, 0x05, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x03, 0x07, - 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x02, 0x09, 0xFF, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, - 0x00, 0xFF, 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x01, - 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x0D, 0x05, 0x00, - 0x00, 0x05, 0x00, 0x05, 0x00, 0x05, 0x00, 0x05, 0x00, 0x00, 0x05, 0x01, 0x0B, 0xFF, 0x00, 0x00, - 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0xFF, 0x02, 0x09, 0xFF, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0xFF, - 0x03, 0x07, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x04, 0x05, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, - 0x06, 0x01, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + // hotspot x and y, uint16 LE + 0x07, 0x00, 0x07, 0x00, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0x06, 0x01, 0x05, + 0x04, 0x05, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, + 0x03, 0x07, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, + 0x02, 0x09, 0xFF, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0xFF, + 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, + 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0xFF, + 0x00, 0x0D, 0x05, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x05, 0x00, 0x05, 0x00, 0x00, 0x05, + 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0xFF, + 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, + 0x02, 0x09, 0xFF, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0xFF, + 0x03, 0x07, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, + 0x04, 0x05, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, + 0x06, 0x01, 0x05, + 0x00, 0x00, + 0x00, 0x00, + 0x00, 0x00 }; + const byte MOUSE2[] = { - 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, - 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x02, 0x0C, 0x04, 0x04, - 0x04, 0x04, 0x04, 0x00, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, - 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00 + // hotspot x and y, uint16 LE + 0x08, 0x00, 0x08, 0x00, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0x00, 0x00, + 0x00, 0x00, + 0x07, 0x02, 0x04, 0x05, + 0x07, 0x02, 0x04, 0x05, + 0x07, 0x02, 0x04, 0x05, + 0x07, 0x02, 0x04, 0x05, + 0x07, 0x02, 0x04, 0x05, + 0x02, 0x0C, 0x04, 0x04, 0x04, 0x04, 0x04, 0x00, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05, + 0x07, 0x02, 0x04, 0x05, + 0x07, 0x02, 0x04, 0x05, + 0x07, 0x02, 0x04, 0x05, + 0x07, 0x02, 0x04, 0x05, + 0x07, 0x02, 0x04, 0x05, + 0x00, 0x00, + 0x00, 0x00, + 0x00, 0x00 }; + const byte MOUSE3[] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, - 0x06, 0x00, 0x0C, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x05, 0x00, - 0x0C, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x05, 0x05, 0x00, 0x0C, 0x06, - 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, - 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x05, - 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x00, 0x06, - 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, - 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, - 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, - 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, - 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x01, 0x0B, 0x05, 0x05, 0x05, - 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + // hotspot x and y, uint16 LE + 0x00, 0x00, 0x00, 0x00, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0x00, 0x0B, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, + 0x00, 0x0C, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x05, + 0x00, 0x0C, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x05, 0x05, + 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, + 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, + 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x05, + 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x00, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, + 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, + 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, + 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, + 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, + 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, + 0x01, 0x0B, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, + 0x00, 0x00, + 0x00, 0x00, + 0x00, 0x00 }; const byte CURSEYE[] = { - 0x01, 0x00, 0x08, 0x00, 0x04, 0x06, 0x0E, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x03, 0x09, 0x0E, 0x01, - 0x01, 0x01, 0x01, 0x01, 0x01, 0x0D, 0x0D, 0x02, 0x0B, 0x0E, 0x01, 0x33, 0x33, 0x01, 0x01, 0x33, - 0x34, 0x01, 0x01, 0x0D, 0x01, 0x0D, 0x0E, 0x01, 0x04, 0x34, 0x01, 0x01, 0x01, 0x07, 0x33, 0x04, - 0x04, 0x01, 0x0D, 0x00, 0x0F, 0x0E, 0x0E, 0x01, 0x07, 0x33, 0x33, 0x01, 0x01, 0x33, 0x34, 0x07, - 0x07, 0x06, 0x01, 0x0E, 0x01, 0x0D, 0x0F, 0x0F, 0x06, 0x07, 0x34, 0x33, 0x33, 0x34, 0x07, 0x07, - 0x06, 0x0F, 0x0E, 0x03, 0x09, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x01, 0x01, - 0x07, 0x00, 0x03, 0x07, 0x01, 0x07, 0x01, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00 + // hotspot x and y, uint16 LE + 0x01, 0x00, 0x08, 0x00, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0x04, 0x06, 0x0E, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, + 0x03, 0x09, 0x0E, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x0D, 0x0D, + 0x02, 0x0B, 0x0E, 0x01, 0x33, 0x33, 0x01, 0x01, 0x33, 0x34, 0x01, 0x01, 0x0D, + 0x01, 0x0D, 0x0E, 0x01, 0x04, 0x34, 0x01, 0x01, 0x01, 0x07, 0x33, 0x04, 0x04, 0x01, 0x0D, + 0x00, 0x0F, 0x0E, 0x0E, 0x01, 0x07, 0x33, 0x33, 0x01, 0x01, 0x33, 0x34, 0x07, 0x07, 0x06, 0x01, 0x0E, + 0x01, 0x0D, 0x0F, 0x0F, 0x06, 0x07, 0x34, 0x33, 0x33, 0x34, 0x07, 0x07, 0x06, 0x0F, 0x0E, + 0x03, 0x09, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, + 0x01, 0x01, 0x07, + 0x00, 0x03, 0x07, 0x01, 0x07, + 0x01, 0x01, 0x07, + 0x00, 0x00, + 0x00, 0x00, + 0x00, 0x00, + 0x00, 0x00, + 0x00, 0x00, + 0x00, 0x00 }; + const byte CURSHAND[] = { - 0x02, 0x00, 0x03, 0x00, 0x07, 0x02, 0x17, 0x0E, 0x05, 0x07, 0x0E, 0x12, 0x17, 0x0E, 0x13, 0x17, - 0x0E, 0x02, 0x0C, 0x07, 0x00, 0x17, 0x0E, 0x11, 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x00, 0x17, 0x01, - 0x0E, 0x07, 0x01, 0x07, 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x11, 0x0F, 0x0E, 0x12, 0x17, 0x0E, 0x02, - 0x0D, 0x07, 0x00, 0x17, 0x0F, 0x12, 0x0F, 0x0F, 0x11, 0x17, 0x0E, 0x12, 0x0F, 0x0E, 0x04, 0x0B, - 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x12, 0x0F, 0x0F, 0x11, 0x17, 0x0E, 0x04, 0x0B, 0x17, 0x0E, 0x12, - 0x17, 0x0E, 0x12, 0x17, 0x0E, 0x11, 0x0F, 0x0E, 0x00, 0x0F, 0x0E, 0x0D, 0x12, 0x00, 0x17, 0x0F, - 0x0F, 0x0F, 0x0F, 0x12, 0x0F, 0x0E, 0x12, 0x17, 0x0F, 0x00, 0x0F, 0x0F, 0x17, 0x0D, 0x11, 0x0F, - 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x01, 0x0E, 0x0F, 0x17, 0x0F, 0x0E, - 0x0F, 0x0D, 0x0D, 0x0D, 0x0D, 0x0E, 0x0F, 0x0F, 0x0E, 0x0D, 0x02, 0x0D, 0x0F, 0x17, 0x0F, 0x0E, - 0x0D, 0x0D, 0x0F, 0x0F, 0x0E, 0x0F, 0x0E, 0x0E, 0x12, 0x03, 0x0C, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, - 0x0E, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12, 0x04, 0x0A, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, 0x0E, 0x0F, - 0x0F, 0x0E, 0x0D, 0x05, 0x09, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12, 0x06, 0x08, - 0x17, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12, 0x06, 0x07, 0x17, 0x0F, 0x0F, 0x0F, 0x3D, 0x0E, - 0x0D + // hotspot x and y, uint16 LE + 0x02, 0x00, 0x03, 0x00, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0x07, 0x02, 0x17, 0x0E, + 0x05, 0x07, 0x0E, 0x12, 0x17, 0x0E, 0x13, 0x17, 0x0E, + 0x02, 0x0C, 0x07, 0x00, 0x17, 0x0E, 0x11, 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x00, 0x17, + 0x01, 0x0E, 0x07, 0x01, 0x07, 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x11, 0x0F, 0x0E, 0x12, 0x17, 0x0E, + 0x02, 0x0D, 0x07, 0x00, 0x17, 0x0F, 0x12, 0x0F, 0x0F, 0x11, 0x17, 0x0E, 0x12, 0x0F, 0x0E, + 0x04, 0x0B, 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x12, 0x0F, 0x0F, 0x11, 0x17, 0x0E, + 0x04, 0x0B, 0x17, 0x0E, 0x12, 0x17, 0x0E, 0x12, 0x17, 0x0E, 0x11, 0x0F, 0x0E, + 0x00, 0x0F, 0x0E, 0x0D, 0x12, 0x00, 0x17, 0x0F, 0x0F, 0x0F, 0x0F, 0x12, 0x0F, 0x0E, 0x12, 0x17, 0x0F, + 0x00, 0x0F, 0x0F, 0x17, 0x0D, 0x11, 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, + 0x01, 0x0E, 0x0F, 0x17, 0x0F, 0x0E, 0x0F, 0x0D, 0x0D, 0x0D, 0x0D, 0x0E, 0x0F, 0x0F, 0x0E, 0x0D, + 0x02, 0x0D, 0x0F, 0x17, 0x0F, 0x0E, 0x0D, 0x0D, 0x0F, 0x0F, 0x0E, 0x0F, 0x0E, 0x0E, 0x12, + 0x03, 0x0C, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, 0x0E, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12, + 0x04, 0x0A, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, 0x0E, 0x0F, 0x0F, 0x0E, 0x0D, + 0x05, 0x09, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12, + 0x06, 0x08, 0x17, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12, + 0x06, 0x07, 0x17, 0x0F, 0x0F, 0x0F, 0x3D, 0x0E, 0x0D }; + const byte CURSGET[] = { - 0x07, 0x00, 0x0E, 0x00, 0x0A, 0x05, 0x1C, 0x07, 0x0F, 0x0F, 0x0F, 0x08, 0x08, 0x1C, 0x07, 0x0F, - 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x06, 0x0A, 0x1C, 0x07, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, - 0x0C, 0x05, 0x0A, 0x07, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x03, 0x0C, 0x07, - 0x1C, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x02, 0x0D, 0x1C, 0x0F, 0x0E, - 0x0E, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x01, 0x0E, 0x07, 0x0F, 0x0E, 0x0D, - 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x00, 0x0F, 0x1C, 0x0F, 0x0E, 0x0D, - 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x00, 0x0F, 0x1C, 0x0E, 0x0D, - 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0C, 0x0C, 0x0E, 0x0F, 0x0F, 0x0F, 0x0C, 0x00, 0x0E, 0x1C, 0x0D, - 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x0F, 0x0F, 0x0C, 0x00, 0x0E, 0x1C, 0x0E, - 0x0F, 0x0D, 0x0F, 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x1C, 0x0F, 0x0F, 0x0C, 0x00, 0x0D, 0x1C, 0x0D, - 0x0F, 0x0D, 0x0F, 0x0C, 0x00, 0x00, 0x00, 0x0E, 0x1C, 0x0F, 0x0C, 0x01, 0x0B, 0x0E, 0x0F, 0x0E, - 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x07, 0x0F, 0x0C, 0x02, 0x09, 0x0E, 0x0D, 0x0F, 0x0C, 0x00, 0x07, - 0x0E, 0x0F, 0x0C, 0x03, 0x06, 0x0E, 0x0F, 0x0E, 0x07, 0x01, 0x07, 0x07, 0x01, 0x07 + // hotspot x and y, uint16 LE + 0x07, 0x00, 0x0E, 0x00, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0x0A, 0x05, 0x1C, 0x07, 0x0F, 0x0F, 0x0F, + 0x08, 0x08, 0x1C, 0x07, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, + 0x06, 0x0A, 0x1C, 0x07, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, + 0x05, 0x0A, 0x07, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, + 0x03, 0x0C, 0x07, 0x1C, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, + 0x02, 0x0D, 0x1C, 0x0F, 0x0E, 0x0E, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, + 0x01, 0x0E, 0x07, 0x0F, 0x0E, 0x0D, 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, + 0x00, 0x0F, 0x1C, 0x0F, 0x0E, 0x0D, 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, + 0x00, 0x0F, 0x1C, 0x0E, 0x0D, 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0C, 0x0C, 0x0E, 0x0F, 0x0F, 0x0F, 0x0C, + 0x00, 0x0E, 0x1C, 0x0D, 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x0F, 0x0F, 0x0C, + 0x00, 0x0E, 0x1C, 0x0E, 0x0F, 0x0D, 0x0F, 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x1C, 0x0F, 0x0F, 0x0C, + 0x00, 0x0D, 0x1C, 0x0D, 0x0F, 0x0D, 0x0F, 0x0C, 0x00, 0x00, 0x00, 0x0E, 0x1C, 0x0F, 0x0C, + 0x01, 0x0B, 0x0E, 0x0F, 0x0E, 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x07, 0x0F, 0x0C, + 0x02, 0x09, 0x0E, 0x0D, 0x0F, 0x0C, 0x00, 0x07, 0x0E, 0x0F, 0x0C, + 0x03, 0x06, 0x0E, 0x0F, 0x0E, 0x07, 0x01, 0x07, + 0x07, 0x01, 0x07 }; + const byte CURSCLIMB[] = { - 0x03, 0x00, 0x0E, 0x00, 0x06, 0x04, 0x01, 0x01, 0x01, 0x01, 0x06, 0x04, 0x0F, 0x0E, 0x01, 0x01, - 0x06, 0x04, 0x0F, 0x0E, 0x0D, 0x01, 0x07, 0x02, 0x0F, 0x0D, 0x00, 0x0C, 0x0F, 0x00, 0x00, 0x00, - 0x00, 0x13, 0x12, 0x12, 0x12, 0x12, 0x11, 0x11, 0x00, 0x0D, 0x0D, 0x0E, 0x00, 0x00, 0x13, 0x14, - 0x13, 0x12, 0x12, 0x12, 0x11, 0x11, 0x0E, 0x01, 0x0C, 0x0D, 0x0D, 0x0D, 0x0E, 0x11, 0x13, 0x13, - 0x12, 0x11, 0x11, 0x0E, 0x0D, 0x02, 0x0C, 0x0E, 0x0E, 0x00, 0x00, 0x00, 0x13, 0x12, 0x11, 0x00, - 0x00, 0x0E, 0x0D, 0x03, 0x0B, 0x04, 0x04, 0x04, 0x22, 0x21, 0x21, 0x20, 0x00, 0x00, 0x00, 0x0D, - 0x02, 0x0D, 0x22, 0x04, 0x20, 0x22, 0x04, 0x21, 0x04, 0x20, 0x00, 0x00, 0x00, 0x0E, 0x0E, 0x03, - 0x07, 0x22, 0x21, 0x20, 0x20, 0x22, 0x04, 0x20, 0x04, 0x06, 0x01, 0x01, 0x00, 0x04, 0x22, 0x20, - 0x02, 0x09, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x04, 0x20, 0x03, 0x09, 0x07, 0x01, 0x01, - 0x00, 0x00, 0x00, 0x22, 0x04, 0x20, 0x02, 0x0B, 0x07, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x01, 0x01, 0x20, 0x03, 0x0A, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01 + // hotspot x and y, uint16 LE + 0x03, 0x00, 0x0E, 0x00, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0x06, 0x04, 0x01, 0x01, 0x01, 0x01, + 0x06, 0x04, 0x0F, 0x0E, 0x01, 0x01, + 0x06, 0x04, 0x0F, 0x0E, 0x0D, 0x01, + 0x07, 0x02, 0x0F, 0x0D, + 0x00, 0x0C, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x13, 0x12, 0x12, 0x12, 0x12, 0x11, 0x11, + 0x00, 0x0D, 0x0D, 0x0E, 0x00, 0x00, 0x13, 0x14, 0x13, 0x12, 0x12, 0x12, 0x11, 0x11, 0x0E, + 0x01, 0x0C, 0x0D, 0x0D, 0x0D, 0x0E, 0x11, 0x13, 0x13, 0x12, 0x11, 0x11, 0x0E, 0x0D, + 0x02, 0x0C, 0x0E, 0x0E, 0x00, 0x00, 0x00, 0x13, 0x12, 0x11, 0x00, 0x00, 0x0E, 0x0D, + 0x03, 0x0B, 0x04, 0x04, 0x04, 0x22, 0x21, 0x21, 0x20, 0x00, 0x00, 0x00, 0x0D, + 0x02, 0x0D, 0x22, 0x04, 0x20, 0x22, 0x04, 0x21, 0x04, 0x20, 0x00, 0x00, 0x00, 0x0E, 0x0E, + 0x03, 0x07, 0x22, 0x21, 0x20, 0x20, 0x22, 0x04, 0x20, + 0x04, 0x06, 0x01, 0x01, 0x00, 0x04, 0x22, 0x20, + 0x02, 0x09, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x04, 0x20, + 0x03, 0x09, 0x07, 0x01, 0x01, 0x00, 0x00, 0x00, 0x22, 0x04, 0x20, + 0x02, 0x0B, 0x07, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x20, + 0x03, 0x0A, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01 }; + const byte CURSTALK[] = { - 0x02, 0x00, 0x0B, 0x00, 0x03, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x01, 0x0C, - 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x00, 0x0E, 0x06, 0x06, - 0x06, 0x06, 0x07, 0x06, 0x07, 0x07, 0x06, 0x07, 0x07, 0x06, 0x07, 0x06, 0x00, 0x0F, 0x06, 0x08, - 0x08, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x08, 0x06, 0x00, 0x0F, 0x06, - 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x08, 0x06, 0x06, 0x00, 0x0F, - 0x06, 0x06, 0x08, 0x06, 0x08, 0x08, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x08, 0x06, 0x01, - 0x0E, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x02, - 0x0C, 0x06, 0x06, 0x06, 0x07, 0x06, 0x07, 0x06, 0x06, 0x07, 0x06, 0x07, 0x06, 0x04, 0x09, 0x06, - 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x07, 0x04, 0x06, 0x07, 0x07, 0x06, 0x02, 0x08, - 0x07, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x06, 0x01, 0x06, 0x07, 0x01, 0x07, 0x06, 0x06, 0x06, - 0x02, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + // hotspot x and y, uint16 LE + 0x02, 0x00, 0x0B, 0x00, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0x03, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, + 0x01, 0x0C, 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, + 0x00, 0x0E, 0x06, 0x06, 0x06, 0x06, 0x07, 0x06, 0x07, 0x07, 0x06, 0x07, 0x07, 0x06, 0x07, 0x06, + 0x00, 0x0F, 0x06, 0x08, 0x08, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x08, 0x06, + 0x00, 0x0F, 0x06, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x08, 0x06, 0x06, + 0x00, 0x0F, 0x06, 0x06, 0x08, 0x06, 0x08, 0x08, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x08, 0x06, + 0x01, 0x0E, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, + 0x02, 0x0C, 0x06, 0x06, 0x06, 0x07, 0x06, 0x07, 0x06, 0x06, 0x07, 0x06, 0x07, 0x06, + 0x04, 0x09, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, + 0x07, 0x04, 0x06, 0x07, 0x07, 0x06, + 0x02, 0x08, 0x07, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x06, + 0x01, 0x06, 0x07, 0x01, 0x07, 0x06, 0x06, 0x06, + 0x02, 0x01, 0x07, + 0x00, 0x00, + 0x00, 0x00, + 0x00, 0x00 }; const byte CURSHELP[] = { - 0x02, 0x00, 0x0B, 0x00, 0x04, 0x06, 0x24, 0x24, 0x24, 0x24, 0x24, 0x24, 0x02, 0x0A, 0x24, 0x24, - 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x20, 0x20, 0x01, 0x0C, 0x24, 0x22, 0x22, 0x22, 0x20, 0x20, - 0x20, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00, 0x00, - 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00, - 0x00, 0x24, 0x22, 0x22, 0x22, 0x20, 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00, - 0x00, 0x24, 0x22, 0x22, 0x22, 0x20, 0x01, 0x0D, 0x24, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x24, - 0x22, 0x22, 0x22, 0x22, 0x20, 0x07, 0x06, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x05, 0x07, 0x24, - 0x22, 0x22, 0x22, 0x22, 0x20, 0x20, 0x04, 0x05, 0x24, 0x22, 0x22, 0x22, 0x20, 0x02, 0x07, 0x07, - 0x00, 0x24, 0x20, 0x20, 0x20, 0x20, 0x01, 0x03, 0x07, 0x01, 0x07, 0x02, 0x07, 0x07, 0x00, 0x00, - 0x24, 0x24, 0x24, 0x24, 0x04, 0x06, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x04, 0x06, 0x24, 0x22, - 0x22, 0x22, 0x22, 0x20, 0x05, 0x04, 0x20, 0x20, 0x20, 0x20 + // hotspot x and y, uint16 LE + 0x02, 0x00, 0x0B, 0x00, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0x04, 0x06, 0x24, 0x24, 0x24, 0x24, 0x24, 0x24, + 0x02, 0x0A, 0x24, 0x24, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x20, 0x20, + 0x01, 0x0C, 0x24, 0x22, 0x22, 0x22, 0x20, 0x20, 0x20, 0x22, 0x22, 0x22, 0x22, 0x20, + 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00, 0x00, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, + 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00, 0x00, 0x24, 0x22, 0x22, 0x22, 0x20, + 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00, 0x00, 0x24, 0x22, 0x22, 0x22, 0x20, + 0x01, 0x0D, 0x24, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, + 0x07, 0x06, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, + 0x05, 0x07, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x20, + 0x04, 0x05, 0x24, 0x22, 0x22, 0x22, 0x20, + 0x02, 0x07, 0x07, 0x00, 0x24, 0x20, 0x20, 0x20, 0x20, + 0x01, 0x03, 0x07, 0x01, 0x07, + 0x02, 0x07, 0x07, 0x00, 0x00, 0x24, 0x24, 0x24, 0x24, + 0x04, 0x06, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, + 0x04, 0x06, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, + 0x05, 0x04, 0x20, 0x20, 0x20, 0x20 }; const byte *CURSORS[10] = { MOUSE0, MOUSE1, MOUSE2, MOUSE3, CURSEYE, CURSHAND, CURSGET, CURSCLIMB, CURSTALK, CURSHELP |