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authorStrangerke2014-12-17 08:29:24 +0100
committerStrangerke2014-12-17 08:29:24 +0100
commit1496ad9717f499a73ce96cf318c6bf8070f02915 (patch)
treed395a4ac1d67667f0eedadd8a685cd330b138031 /engines/access
parent56d28bc4c8bececc6bba2788e727718c5741d0ec (diff)
downloadscummvm-rg350-1496ad9717f499a73ce96cf318c6bf8070f02915.tar.gz
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ACCESS: Split mouse data per line
Diffstat (limited to 'engines/access')
-rw-r--r--engines/access/amazon/amazon_resources.cpp317
1 files changed, 217 insertions, 100 deletions
diff --git a/engines/access/amazon/amazon_resources.cpp b/engines/access/amazon/amazon_resources.cpp
index 989dcf15f0..55302c0708 100644
--- a/engines/access/amazon/amazon_resources.cpp
+++ b/engines/access/amazon/amazon_resources.cpp
@@ -71,126 +71,243 @@ const char *const FILENAMES_DEMO[] = {
"R49.AP", "R49.AP", "R49.AP", "R49.AP", "DEAD.AP", "EST.AP",
"CHAPTER.AP", "MUSIC.AP", "SOUND.AP", "INV.AP"
};
+
const byte MOUSE0[] = {
+ // hotspot x and y, uint16 LE
0, 0, 0, 0,
- 0, 2, 6, 1, 0, 3, 6, 6, 1, 0, 3, 6, 6, 1,
- 0, 4, 6, 6, 6, 1, 0, 4, 6, 6, 6, 1, 0, 5, 6, 6, 6, 6,
- 1, 0, 5, 6, 6, 6, 6, 1, 0, 6, 6, 6, 6, 6, 6, 1, 0, 6,
- 6, 6, 6, 6, 6, 1, 0, 7, 6, 6, 6, 6, 6, 6, 1, 0, 6, 6,
- 6, 6, 6, 6, 1, 0, 5, 6, 6, 6, 6, 1, 2, 3, 6, 6, 1, 3,
- 3, 6, 6, 1, 3, 3, 6, 6, 1, 4, 2, 6, 1
+ // byte 1: number of skipped pixels
+ // byte 2: number of plotted pixels
+ // then, pixels
+ 0, 2, 6, 1,
+ 0, 3, 6, 6, 1,
+ 0, 3, 6, 6, 1,
+ 0, 4, 6, 6, 6, 1,
+ 0, 4, 6, 6, 6, 1,
+ 0, 5, 6, 6, 6, 6, 1,
+ 0, 5, 6, 6, 6, 6, 1,
+ 0, 6, 6, 6, 6, 6, 6, 1,
+ 0, 6, 6, 6, 6, 6, 6, 1,
+ 0, 7, 6, 6, 6, 6, 6, 6, 1,
+ 0, 6, 6, 6, 6, 6, 6, 1,
+ 0, 5, 6, 6, 6, 6, 1,
+ 2, 3, 6, 6, 1,
+ 3, 3, 6, 6, 1,
+ 3, 3, 6, 6, 1,
+ 4, 2, 6, 1
};
+
const byte MOUSE1[] = {
- 0x07, 0x00, 0x07, 0x00, 0x06, 0x01, 0x05, 0x04, 0x05, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x03, 0x07,
- 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x02, 0x09, 0xFF, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00,
- 0x00, 0xFF, 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x01,
- 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x0D, 0x05, 0x00,
- 0x00, 0x05, 0x00, 0x05, 0x00, 0x05, 0x00, 0x05, 0x00, 0x00, 0x05, 0x01, 0x0B, 0xFF, 0x00, 0x00,
- 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xFF, 0x02, 0x09, 0xFF, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0xFF,
- 0x03, 0x07, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x04, 0x05, 0xFF, 0xFF, 0x00, 0xFF, 0xFF,
- 0x06, 0x01, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ // hotspot x and y, uint16 LE
+ 0x07, 0x00, 0x07, 0x00,
+ // byte 1: number of skipped pixels
+ // byte 2: number of plotted pixels
+ // then, pixels
+ 0x06, 0x01, 0x05,
+ 0x04, 0x05, 0xFF, 0xFF, 0x00, 0xFF, 0xFF,
+ 0x03, 0x07, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
+ 0x02, 0x09, 0xFF, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0xFF,
+ 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
+ 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0xFF,
+ 0x00, 0x0D, 0x05, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x05, 0x00, 0x05, 0x00, 0x00, 0x05,
+ 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0xFF,
+ 0x01, 0x0B, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
+ 0x02, 0x09, 0xFF, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0xFF,
+ 0x03, 0x07, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
+ 0x04, 0x05, 0xFF, 0xFF, 0x00, 0xFF, 0xFF,
+ 0x06, 0x01, 0x05,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
};
+
const byte MOUSE2[] = {
- 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05,
- 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x02, 0x0C, 0x04, 0x04,
- 0x04, 0x04, 0x04, 0x00, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x07, 0x02,
- 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x07, 0x02, 0x04, 0x05, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00
+ // hotspot x and y, uint16 LE
+ 0x08, 0x00, 0x08, 0x00,
+ // byte 1: number of skipped pixels
+ // byte 2: number of plotted pixels
+ // then, pixels
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x07, 0x02, 0x04, 0x05,
+ 0x07, 0x02, 0x04, 0x05,
+ 0x07, 0x02, 0x04, 0x05,
+ 0x07, 0x02, 0x04, 0x05,
+ 0x07, 0x02, 0x04, 0x05,
+ 0x02, 0x0C, 0x04, 0x04, 0x04, 0x04, 0x04, 0x00, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05,
+ 0x07, 0x02, 0x04, 0x05,
+ 0x07, 0x02, 0x04, 0x05,
+ 0x07, 0x02, 0x04, 0x05,
+ 0x07, 0x02, 0x04, 0x05,
+ 0x07, 0x02, 0x04, 0x05,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
};
+
const byte MOUSE3[] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
- 0x06, 0x00, 0x0C, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x05, 0x00,
- 0x0C, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x05, 0x05, 0x00, 0x0C, 0x06,
- 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06,
- 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x05,
- 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x00, 0x06,
- 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
- 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
- 0x05, 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00,
- 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x0C, 0x06,
- 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x01, 0x0B, 0x05, 0x05, 0x05,
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ // hotspot x and y, uint16 LE
+ 0x00, 0x00, 0x00, 0x00,
+ // byte 1: number of skipped pixels
+ // byte 2: number of plotted pixels
+ // then, pixels
+ 0x00, 0x0B, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
+ 0x00, 0x0C, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x05,
+ 0x00, 0x0C, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x05, 0x05,
+ 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05,
+ 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05,
+ 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x05, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x05,
+ 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x00, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05,
+ 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05,
+ 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05,
+ 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05,
+ 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05,
+ 0x00, 0x0C, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05,
+ 0x01, 0x0B, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
};
const byte CURSEYE[] = {
- 0x01, 0x00, 0x08, 0x00, 0x04, 0x06, 0x0E, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x03, 0x09, 0x0E, 0x01,
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x0D, 0x0D, 0x02, 0x0B, 0x0E, 0x01, 0x33, 0x33, 0x01, 0x01, 0x33,
- 0x34, 0x01, 0x01, 0x0D, 0x01, 0x0D, 0x0E, 0x01, 0x04, 0x34, 0x01, 0x01, 0x01, 0x07, 0x33, 0x04,
- 0x04, 0x01, 0x0D, 0x00, 0x0F, 0x0E, 0x0E, 0x01, 0x07, 0x33, 0x33, 0x01, 0x01, 0x33, 0x34, 0x07,
- 0x07, 0x06, 0x01, 0x0E, 0x01, 0x0D, 0x0F, 0x0F, 0x06, 0x07, 0x34, 0x33, 0x33, 0x34, 0x07, 0x07,
- 0x06, 0x0F, 0x0E, 0x03, 0x09, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x01, 0x01,
- 0x07, 0x00, 0x03, 0x07, 0x01, 0x07, 0x01, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00
+ // hotspot x and y, uint16 LE
+ 0x01, 0x00, 0x08, 0x00,
+ // byte 1: number of skipped pixels
+ // byte 2: number of plotted pixels
+ // then, pixels
+ 0x04, 0x06, 0x0E, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
+ 0x03, 0x09, 0x0E, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x0D, 0x0D,
+ 0x02, 0x0B, 0x0E, 0x01, 0x33, 0x33, 0x01, 0x01, 0x33, 0x34, 0x01, 0x01, 0x0D,
+ 0x01, 0x0D, 0x0E, 0x01, 0x04, 0x34, 0x01, 0x01, 0x01, 0x07, 0x33, 0x04, 0x04, 0x01, 0x0D,
+ 0x00, 0x0F, 0x0E, 0x0E, 0x01, 0x07, 0x33, 0x33, 0x01, 0x01, 0x33, 0x34, 0x07, 0x07, 0x06, 0x01, 0x0E,
+ 0x01, 0x0D, 0x0F, 0x0F, 0x06, 0x07, 0x34, 0x33, 0x33, 0x34, 0x07, 0x07, 0x06, 0x0F, 0x0E,
+ 0x03, 0x09, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E,
+ 0x01, 0x01, 0x07,
+ 0x00, 0x03, 0x07, 0x01, 0x07,
+ 0x01, 0x01, 0x07,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
};
+
const byte CURSHAND[] = {
- 0x02, 0x00, 0x03, 0x00, 0x07, 0x02, 0x17, 0x0E, 0x05, 0x07, 0x0E, 0x12, 0x17, 0x0E, 0x13, 0x17,
- 0x0E, 0x02, 0x0C, 0x07, 0x00, 0x17, 0x0E, 0x11, 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x00, 0x17, 0x01,
- 0x0E, 0x07, 0x01, 0x07, 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x11, 0x0F, 0x0E, 0x12, 0x17, 0x0E, 0x02,
- 0x0D, 0x07, 0x00, 0x17, 0x0F, 0x12, 0x0F, 0x0F, 0x11, 0x17, 0x0E, 0x12, 0x0F, 0x0E, 0x04, 0x0B,
- 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x12, 0x0F, 0x0F, 0x11, 0x17, 0x0E, 0x04, 0x0B, 0x17, 0x0E, 0x12,
- 0x17, 0x0E, 0x12, 0x17, 0x0E, 0x11, 0x0F, 0x0E, 0x00, 0x0F, 0x0E, 0x0D, 0x12, 0x00, 0x17, 0x0F,
- 0x0F, 0x0F, 0x0F, 0x12, 0x0F, 0x0E, 0x12, 0x17, 0x0F, 0x00, 0x0F, 0x0F, 0x17, 0x0D, 0x11, 0x0F,
- 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x01, 0x0E, 0x0F, 0x17, 0x0F, 0x0E,
- 0x0F, 0x0D, 0x0D, 0x0D, 0x0D, 0x0E, 0x0F, 0x0F, 0x0E, 0x0D, 0x02, 0x0D, 0x0F, 0x17, 0x0F, 0x0E,
- 0x0D, 0x0D, 0x0F, 0x0F, 0x0E, 0x0F, 0x0E, 0x0E, 0x12, 0x03, 0x0C, 0x0F, 0x17, 0x0F, 0x0F, 0x0F,
- 0x0E, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12, 0x04, 0x0A, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, 0x0E, 0x0F,
- 0x0F, 0x0E, 0x0D, 0x05, 0x09, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12, 0x06, 0x08,
- 0x17, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12, 0x06, 0x07, 0x17, 0x0F, 0x0F, 0x0F, 0x3D, 0x0E,
- 0x0D
+ // hotspot x and y, uint16 LE
+ 0x02, 0x00, 0x03, 0x00,
+ // byte 1: number of skipped pixels
+ // byte 2: number of plotted pixels
+ // then, pixels
+ 0x07, 0x02, 0x17, 0x0E,
+ 0x05, 0x07, 0x0E, 0x12, 0x17, 0x0E, 0x13, 0x17, 0x0E,
+ 0x02, 0x0C, 0x07, 0x00, 0x17, 0x0E, 0x11, 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x00, 0x17,
+ 0x01, 0x0E, 0x07, 0x01, 0x07, 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x11, 0x0F, 0x0E, 0x12, 0x17, 0x0E,
+ 0x02, 0x0D, 0x07, 0x00, 0x17, 0x0F, 0x12, 0x0F, 0x0F, 0x11, 0x17, 0x0E, 0x12, 0x0F, 0x0E,
+ 0x04, 0x0B, 0x0F, 0x0E, 0x11, 0x17, 0x0E, 0x12, 0x0F, 0x0F, 0x11, 0x17, 0x0E,
+ 0x04, 0x0B, 0x17, 0x0E, 0x12, 0x17, 0x0E, 0x12, 0x17, 0x0E, 0x11, 0x0F, 0x0E,
+ 0x00, 0x0F, 0x0E, 0x0D, 0x12, 0x00, 0x17, 0x0F, 0x0F, 0x0F, 0x0F, 0x12, 0x0F, 0x0E, 0x12, 0x17, 0x0F,
+ 0x00, 0x0F, 0x0F, 0x17, 0x0D, 0x11, 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D,
+ 0x01, 0x0E, 0x0F, 0x17, 0x0F, 0x0E, 0x0F, 0x0D, 0x0D, 0x0D, 0x0D, 0x0E, 0x0F, 0x0F, 0x0E, 0x0D,
+ 0x02, 0x0D, 0x0F, 0x17, 0x0F, 0x0E, 0x0D, 0x0D, 0x0F, 0x0F, 0x0E, 0x0F, 0x0E, 0x0E, 0x12,
+ 0x03, 0x0C, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, 0x0E, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12,
+ 0x04, 0x0A, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, 0x0E, 0x0F, 0x0F, 0x0E, 0x0D,
+ 0x05, 0x09, 0x0F, 0x17, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12,
+ 0x06, 0x08, 0x17, 0x0F, 0x0F, 0x0F, 0x0F, 0x0E, 0x0D, 0x12,
+ 0x06, 0x07, 0x17, 0x0F, 0x0F, 0x0F, 0x3D, 0x0E, 0x0D
};
+
const byte CURSGET[] = {
- 0x07, 0x00, 0x0E, 0x00, 0x0A, 0x05, 0x1C, 0x07, 0x0F, 0x0F, 0x0F, 0x08, 0x08, 0x1C, 0x07, 0x0F,
- 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x06, 0x0A, 0x1C, 0x07, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
- 0x0C, 0x05, 0x0A, 0x07, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x03, 0x0C, 0x07,
- 0x1C, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x02, 0x0D, 0x1C, 0x0F, 0x0E,
- 0x0E, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x01, 0x0E, 0x07, 0x0F, 0x0E, 0x0D,
- 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x00, 0x0F, 0x1C, 0x0F, 0x0E, 0x0D,
- 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C, 0x00, 0x0F, 0x1C, 0x0E, 0x0D,
- 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0C, 0x0C, 0x0E, 0x0F, 0x0F, 0x0F, 0x0C, 0x00, 0x0E, 0x1C, 0x0D,
- 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x0F, 0x0F, 0x0C, 0x00, 0x0E, 0x1C, 0x0E,
- 0x0F, 0x0D, 0x0F, 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x1C, 0x0F, 0x0F, 0x0C, 0x00, 0x0D, 0x1C, 0x0D,
- 0x0F, 0x0D, 0x0F, 0x0C, 0x00, 0x00, 0x00, 0x0E, 0x1C, 0x0F, 0x0C, 0x01, 0x0B, 0x0E, 0x0F, 0x0E,
- 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x07, 0x0F, 0x0C, 0x02, 0x09, 0x0E, 0x0D, 0x0F, 0x0C, 0x00, 0x07,
- 0x0E, 0x0F, 0x0C, 0x03, 0x06, 0x0E, 0x0F, 0x0E, 0x07, 0x01, 0x07, 0x07, 0x01, 0x07
+ // hotspot x and y, uint16 LE
+ 0x07, 0x00, 0x0E, 0x00,
+ // byte 1: number of skipped pixels
+ // byte 2: number of plotted pixels
+ // then, pixels
+ 0x0A, 0x05, 0x1C, 0x07, 0x0F, 0x0F, 0x0F,
+ 0x08, 0x08, 0x1C, 0x07, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C,
+ 0x06, 0x0A, 0x1C, 0x07, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C,
+ 0x05, 0x0A, 0x07, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C,
+ 0x03, 0x0C, 0x07, 0x1C, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C,
+ 0x02, 0x0D, 0x1C, 0x0F, 0x0E, 0x0E, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C,
+ 0x01, 0x0E, 0x07, 0x0F, 0x0E, 0x0D, 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C,
+ 0x00, 0x0F, 0x1C, 0x0F, 0x0E, 0x0D, 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0C,
+ 0x00, 0x0F, 0x1C, 0x0E, 0x0D, 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0C, 0x0C, 0x0E, 0x0F, 0x0F, 0x0F, 0x0C,
+ 0x00, 0x0E, 0x1C, 0x0D, 0x0F, 0x0E, 0x0D, 0x0F, 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x0F, 0x0F, 0x0C,
+ 0x00, 0x0E, 0x1C, 0x0E, 0x0F, 0x0D, 0x0F, 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x1C, 0x0F, 0x0F, 0x0C,
+ 0x00, 0x0D, 0x1C, 0x0D, 0x0F, 0x0D, 0x0F, 0x0C, 0x00, 0x00, 0x00, 0x0E, 0x1C, 0x0F, 0x0C,
+ 0x01, 0x0B, 0x0E, 0x0F, 0x0E, 0x0F, 0x0C, 0x00, 0x00, 0x0E, 0x07, 0x0F, 0x0C,
+ 0x02, 0x09, 0x0E, 0x0D, 0x0F, 0x0C, 0x00, 0x07, 0x0E, 0x0F, 0x0C,
+ 0x03, 0x06, 0x0E, 0x0F, 0x0E, 0x07, 0x01, 0x07,
+ 0x07, 0x01, 0x07
};
+
const byte CURSCLIMB[] = {
- 0x03, 0x00, 0x0E, 0x00, 0x06, 0x04, 0x01, 0x01, 0x01, 0x01, 0x06, 0x04, 0x0F, 0x0E, 0x01, 0x01,
- 0x06, 0x04, 0x0F, 0x0E, 0x0D, 0x01, 0x07, 0x02, 0x0F, 0x0D, 0x00, 0x0C, 0x0F, 0x00, 0x00, 0x00,
- 0x00, 0x13, 0x12, 0x12, 0x12, 0x12, 0x11, 0x11, 0x00, 0x0D, 0x0D, 0x0E, 0x00, 0x00, 0x13, 0x14,
- 0x13, 0x12, 0x12, 0x12, 0x11, 0x11, 0x0E, 0x01, 0x0C, 0x0D, 0x0D, 0x0D, 0x0E, 0x11, 0x13, 0x13,
- 0x12, 0x11, 0x11, 0x0E, 0x0D, 0x02, 0x0C, 0x0E, 0x0E, 0x00, 0x00, 0x00, 0x13, 0x12, 0x11, 0x00,
- 0x00, 0x0E, 0x0D, 0x03, 0x0B, 0x04, 0x04, 0x04, 0x22, 0x21, 0x21, 0x20, 0x00, 0x00, 0x00, 0x0D,
- 0x02, 0x0D, 0x22, 0x04, 0x20, 0x22, 0x04, 0x21, 0x04, 0x20, 0x00, 0x00, 0x00, 0x0E, 0x0E, 0x03,
- 0x07, 0x22, 0x21, 0x20, 0x20, 0x22, 0x04, 0x20, 0x04, 0x06, 0x01, 0x01, 0x00, 0x04, 0x22, 0x20,
- 0x02, 0x09, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x04, 0x20, 0x03, 0x09, 0x07, 0x01, 0x01,
- 0x00, 0x00, 0x00, 0x22, 0x04, 0x20, 0x02, 0x0B, 0x07, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x01, 0x20, 0x03, 0x0A, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01
+ // hotspot x and y, uint16 LE
+ 0x03, 0x00, 0x0E, 0x00,
+ // byte 1: number of skipped pixels
+ // byte 2: number of plotted pixels
+ // then, pixels
+ 0x06, 0x04, 0x01, 0x01, 0x01, 0x01,
+ 0x06, 0x04, 0x0F, 0x0E, 0x01, 0x01,
+ 0x06, 0x04, 0x0F, 0x0E, 0x0D, 0x01,
+ 0x07, 0x02, 0x0F, 0x0D,
+ 0x00, 0x0C, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x13, 0x12, 0x12, 0x12, 0x12, 0x11, 0x11,
+ 0x00, 0x0D, 0x0D, 0x0E, 0x00, 0x00, 0x13, 0x14, 0x13, 0x12, 0x12, 0x12, 0x11, 0x11, 0x0E,
+ 0x01, 0x0C, 0x0D, 0x0D, 0x0D, 0x0E, 0x11, 0x13, 0x13, 0x12, 0x11, 0x11, 0x0E, 0x0D,
+ 0x02, 0x0C, 0x0E, 0x0E, 0x00, 0x00, 0x00, 0x13, 0x12, 0x11, 0x00, 0x00, 0x0E, 0x0D,
+ 0x03, 0x0B, 0x04, 0x04, 0x04, 0x22, 0x21, 0x21, 0x20, 0x00, 0x00, 0x00, 0x0D,
+ 0x02, 0x0D, 0x22, 0x04, 0x20, 0x22, 0x04, 0x21, 0x04, 0x20, 0x00, 0x00, 0x00, 0x0E, 0x0E,
+ 0x03, 0x07, 0x22, 0x21, 0x20, 0x20, 0x22, 0x04, 0x20,
+ 0x04, 0x06, 0x01, 0x01, 0x00, 0x04, 0x22, 0x20,
+ 0x02, 0x09, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x04, 0x20,
+ 0x03, 0x09, 0x07, 0x01, 0x01, 0x00, 0x00, 0x00, 0x22, 0x04, 0x20,
+ 0x02, 0x0B, 0x07, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x20,
+ 0x03, 0x0A, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01
};
+
const byte CURSTALK[] = {
- 0x02, 0x00, 0x0B, 0x00, 0x03, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x01, 0x0C,
- 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x00, 0x0E, 0x06, 0x06,
- 0x06, 0x06, 0x07, 0x06, 0x07, 0x07, 0x06, 0x07, 0x07, 0x06, 0x07, 0x06, 0x00, 0x0F, 0x06, 0x08,
- 0x08, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x08, 0x06, 0x00, 0x0F, 0x06,
- 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x08, 0x06, 0x06, 0x00, 0x0F,
- 0x06, 0x06, 0x08, 0x06, 0x08, 0x08, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x08, 0x06, 0x01,
- 0x0E, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x02,
- 0x0C, 0x06, 0x06, 0x06, 0x07, 0x06, 0x07, 0x06, 0x06, 0x07, 0x06, 0x07, 0x06, 0x04, 0x09, 0x06,
- 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x07, 0x04, 0x06, 0x07, 0x07, 0x06, 0x02, 0x08,
- 0x07, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x06, 0x01, 0x06, 0x07, 0x01, 0x07, 0x06, 0x06, 0x06,
- 0x02, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ // hotspot x and y, uint16 LE
+ 0x02, 0x00, 0x0B, 0x00,
+ // byte 1: number of skipped pixels
+ // byte 2: number of plotted pixels
+ // then, pixels
+ 0x03, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
+ 0x01, 0x0C, 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06,
+ 0x00, 0x0E, 0x06, 0x06, 0x06, 0x06, 0x07, 0x06, 0x07, 0x07, 0x06, 0x07, 0x07, 0x06, 0x07, 0x06,
+ 0x00, 0x0F, 0x06, 0x08, 0x08, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x08, 0x06,
+ 0x00, 0x0F, 0x06, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x08, 0x06, 0x06,
+ 0x00, 0x0F, 0x06, 0x06, 0x08, 0x06, 0x08, 0x08, 0x08, 0x06, 0x08, 0x06, 0x06, 0x08, 0x06, 0x08, 0x06,
+ 0x01, 0x0E, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06, 0x08, 0x08, 0x06, 0x08, 0x06, 0x08, 0x06,
+ 0x02, 0x0C, 0x06, 0x06, 0x06, 0x07, 0x06, 0x07, 0x06, 0x06, 0x07, 0x06, 0x07, 0x06,
+ 0x04, 0x09, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06,
+ 0x07, 0x04, 0x06, 0x07, 0x07, 0x06,
+ 0x02, 0x08, 0x07, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06, 0x06,
+ 0x01, 0x06, 0x07, 0x01, 0x07, 0x06, 0x06, 0x06,
+ 0x02, 0x01, 0x07,
+ 0x00, 0x00,
+ 0x00, 0x00,
+ 0x00, 0x00
};
const byte CURSHELP[] = {
- 0x02, 0x00, 0x0B, 0x00, 0x04, 0x06, 0x24, 0x24, 0x24, 0x24, 0x24, 0x24, 0x02, 0x0A, 0x24, 0x24,
- 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x20, 0x20, 0x01, 0x0C, 0x24, 0x22, 0x22, 0x22, 0x20, 0x20,
- 0x20, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00, 0x00,
- 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00,
- 0x00, 0x24, 0x22, 0x22, 0x22, 0x20, 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00,
- 0x00, 0x24, 0x22, 0x22, 0x22, 0x20, 0x01, 0x0D, 0x24, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x24,
- 0x22, 0x22, 0x22, 0x22, 0x20, 0x07, 0x06, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x05, 0x07, 0x24,
- 0x22, 0x22, 0x22, 0x22, 0x20, 0x20, 0x04, 0x05, 0x24, 0x22, 0x22, 0x22, 0x20, 0x02, 0x07, 0x07,
- 0x00, 0x24, 0x20, 0x20, 0x20, 0x20, 0x01, 0x03, 0x07, 0x01, 0x07, 0x02, 0x07, 0x07, 0x00, 0x00,
- 0x24, 0x24, 0x24, 0x24, 0x04, 0x06, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x04, 0x06, 0x24, 0x22,
- 0x22, 0x22, 0x22, 0x20, 0x05, 0x04, 0x20, 0x20, 0x20, 0x20
+ // hotspot x and y, uint16 LE
+ 0x02, 0x00, 0x0B, 0x00,
+ // byte 1: number of skipped pixels
+ // byte 2: number of plotted pixels
+ // then, pixels
+ 0x04, 0x06, 0x24, 0x24, 0x24, 0x24, 0x24, 0x24,
+ 0x02, 0x0A, 0x24, 0x24, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x20, 0x20,
+ 0x01, 0x0C, 0x24, 0x22, 0x22, 0x22, 0x20, 0x20, 0x20, 0x22, 0x22, 0x22, 0x22, 0x20,
+ 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00, 0x00, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20,
+ 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00, 0x00, 0x24, 0x22, 0x22, 0x22, 0x20,
+ 0x00, 0x0E, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x00, 0x00, 0x00, 0x24, 0x22, 0x22, 0x22, 0x20,
+ 0x01, 0x0D, 0x24, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20,
+ 0x07, 0x06, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20,
+ 0x05, 0x07, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20, 0x20,
+ 0x04, 0x05, 0x24, 0x22, 0x22, 0x22, 0x20,
+ 0x02, 0x07, 0x07, 0x00, 0x24, 0x20, 0x20, 0x20, 0x20,
+ 0x01, 0x03, 0x07, 0x01, 0x07,
+ 0x02, 0x07, 0x07, 0x00, 0x00, 0x24, 0x24, 0x24, 0x24,
+ 0x04, 0x06, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20,
+ 0x04, 0x06, 0x24, 0x22, 0x22, 0x22, 0x22, 0x20,
+ 0x05, 0x04, 0x20, 0x20, 0x20, 0x20
};
const byte *CURSORS[10] = {
MOUSE0, MOUSE1, MOUSE2, MOUSE3, CURSEYE, CURSHAND, CURSGET, CURSCLIMB, CURSTALK, CURSHELP