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authorPaul Gilbert2014-08-10 16:55:06 -0400
committerPaul Gilbert2014-08-10 16:55:06 -0400
commit6801cb0855cef796ea22c969c9c9f25866cdfa72 (patch)
tree2b307519cebc92e18f310d0898105f87d8ccd871 /engines/access/amazon
parent47d75ae128d2b29ace73925373901cf7bbc6325d (diff)
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ACCESS: Decompress sprite resource frames immediately on creation
Diffstat (limited to 'engines/access/amazon')
-rw-r--r--engines/access/amazon/amazon_room.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/access/amazon/amazon_room.cpp b/engines/access/amazon/amazon_room.cpp
index 056fa8f1eb..5b840afc2e 100644
--- a/engines/access/amazon/amazon_room.cpp
+++ b/engines/access/amazon/amazon_room.cpp
@@ -123,7 +123,7 @@ void AmazonRoom::roomSet() {
void AmazonRoom::roomMenu() {
byte *iconData = _vm->_files->loadFile("ICONS.LZ");
- SpriteResource *spr = new SpriteResource(_vm, _icon, _vm->_files->_filesize);
+ SpriteResource *spr = new SpriteResource(_vm, iconData, _vm->_files->_filesize);
delete[] iconData;
_vm->_screen->saveScreen();