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author | Paul Gilbert | 2014-08-02 15:14:42 -0400 |
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committer | Paul Gilbert | 2014-08-02 15:14:42 -0400 |
commit | a35ba4caf96ab29a184787a859aea2918a74975c (patch) | |
tree | e5643f604c03cec8de5f5905aaac023bdbe38a22 /engines/access/files.h | |
parent | a94bf197ef512eb7bf4dcb96ffcd459959c0d57c (diff) | |
download | scummvm-rg350-a35ba4caf96ab29a184787a859aea2918a74975c.tar.gz scummvm-rg350-a35ba4caf96ab29a184787a859aea2918a74975c.tar.bz2 scummvm-rg350-a35ba4caf96ab29a184787a859aea2918a74975c.zip |
ACCESS: Adding file loading
Diffstat (limited to 'engines/access/files.h')
-rw-r--r-- | engines/access/files.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/engines/access/files.h b/engines/access/files.h new file mode 100644 index 0000000000..fcd24808a3 --- /dev/null +++ b/engines/access/files.h @@ -0,0 +1,76 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ACCESS_FILES_H +#define ACCESS_FILES_H + +#include "common/scummsys.h" +#include "common/file.h" + +namespace Access { + +class AccessEngine; + +struct FileEntry { + uint32 _offset; + uint32 _nextOffset; +}; + +class FileManager { +private: + AccessEngine *_vm; + const char * const *_filenames; + + void handleFile(); + + void decompressFile(); + +public: + int _fileNumber; + Common::File _file; + Common::SeekableReadStream *_stream; + Common::Array<FileEntry> _fileIndex; + uint32 _entryOffset; + uint32 _nextOffset; +public: + FileManager(AccessEngine *vm); + ~FileManager(); + + void loadFile(int fileNum, int subfile); + + void loadFile(const Common::String &filename); + + /** + * Open up a sub-file container file + */ + void setAppended(int fileNum); + + + /** + * Open up a sub-file resource within an alrady opened container file. + */ + void gotoAppended(int subfile); +}; + +} // End of namespace Access + +#endif /* ACCESS_FILES_H */ |