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authorColin Snover2017-01-09 22:57:41 -0600
committerColin Snover2017-01-11 11:01:38 -0600
commit7156a82a64dea2b2836d42b0d5bcffe4841eb40c (patch)
tree60dffe70d5c13c5527074ec01ab6a36f1ab6be0a /engines/access
parent7b90f0693ab04dd2d03c097a4a49858f3685a75f (diff)
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SCI32: Improve mouse responsiveness
This is most noticeable at the beginning of the game during benchmarking, where the benchmarking loop used to cause the mouse to get stuck for the duration of the benchmark.
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