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author | Paul Gilbert | 2014-08-16 16:04:09 -0400 |
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committer | Paul Gilbert | 2014-08-16 16:04:09 -0400 |
commit | bca9f14719dda5185c443cae6c16b6a374f50ab2 (patch) | |
tree | f0cfc5e7a8be9e72aa0d449d7430e6f7998cb383 /engines/access | |
parent | fa099b848094388225b4f7e84ad4a15d7c42ce34 (diff) | |
download | scummvm-rg350-bca9f14719dda5185c443cae6c16b6a374f50ab2.tar.gz scummvm-rg350-bca9f14719dda5185c443cae6c16b6a374f50ab2.tar.bz2 scummvm-rg350-bca9f14719dda5185c443cae6c16b6a374f50ab2.zip |
ACCESS: Fix display of mouse cursor
Diffstat (limited to 'engines/access')
-rw-r--r-- | engines/access/access.cpp | 2 | ||||
-rw-r--r-- | engines/access/amazon/amazon_game.cpp | 2 | ||||
-rw-r--r-- | engines/access/events.cpp | 7 | ||||
-rw-r--r-- | engines/access/events.h | 6 | ||||
-rw-r--r-- | engines/access/room.cpp | 28 |
5 files changed, 28 insertions, 17 deletions
diff --git a/engines/access/access.cpp b/engines/access/access.cpp index 1503e380c2..fde5ab8754 100644 --- a/engines/access/access.cpp +++ b/engines/access/access.cpp @@ -170,7 +170,7 @@ void AccessEngine::dummyLoop() { if (_events->_leftButton) { CursorType cursorId = _events->getCursor(); - _events->setCursor((cursorId == CURSOR_HELP) ? CURSOR_0 : (CursorType)(cursorId + 1)); + _events->setCursor((cursorId == CURSOR_HELP) ? CURSOR_ARROW : (CursorType)(cursorId + 1)); } } diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp index 1b824ac730..042fd415da 100644 --- a/engines/access/amazon/amazon_game.cpp +++ b/engines/access/amazon/amazon_game.cpp @@ -80,7 +80,7 @@ void AmazonEngine::playGame() { void AmazonEngine::doIntroduction() { _screen->setInitialPalettte(); - _events->setCursor(CURSOR_0); + _events->setCursor(CURSOR_ARROW); _events->showCursor(); _screen->setPanel(0); diff --git a/engines/access/events.cpp b/engines/access/events.cpp index 8f02d41547..9c6b45737d 100644 --- a/engines/access/events.cpp +++ b/engines/access/events.cpp @@ -36,12 +36,12 @@ namespace Access { EventsManager::EventsManager(AccessEngine *vm): _vm(vm) { _cursorId = CURSOR_NONE; + _normalMouse = CURSOR_CROSSHAIRS; _frameCounter = 10; _priorFrameTime = 0; _leftButton = _rightButton = false; _mouseMove = false; _mouseCol = _mouseRow = 0; - _normalMouse = 0; _mouseMode = 0; _cursorExitFlag = false; } @@ -54,6 +54,11 @@ void EventsManager::setCursor(CursorType cursorId) { return; _cursorId = cursorId; + if (_mouseMode == 1 && cursorId == CURSOR_ARROW) + _mouseMode = 2; + else if (_mouseMode == 2 && cursorId != CURSOR_ARROW) + _mouseMode = 1; + // Get a pointer to the mouse data to use, and get the cursor hotspot const byte *srcP = Amazon::CURSORS[cursorId]; int hotspotX = (int16)READ_LE_UINT16(srcP); diff --git a/engines/access/events.h b/engines/access/events.h index 5ca08068f1..c76f62b265 100644 --- a/engines/access/events.h +++ b/engines/access/events.h @@ -31,8 +31,8 @@ namespace Access { enum CursorType { CURSOR_NONE = -1, - CURSOR_0 = 0, CURSOR_1, CURSOR_2, CURSOR_3, CURSOR_EYE, CURSOR_HAND, - CURSOR_GET, CURSOR_CLIMB, CURSOR_TALK, CURSOR_HELP + CURSOR_ARROW = 0, CURSOR_CROSSHAIRS, CURSOR_2, CURSOR_3, CURSOR_EYE, + CURSOR_HAND, CURSOR_GET, CURSOR_CLIMB, CURSOR_TALK, CURSOR_HELP }; #define GAME_FRAME_RATE 50 @@ -51,11 +51,11 @@ private: void nextFrame(); public: CursorType _cursorId; + CursorType _normalMouse; bool _leftButton, _rightButton; Common::Point _mousePos; int _mouseCol, _mouseRow; bool _mouseMove; - int _normalMouse; int _mouseMode; bool _cursorExitFlag; Common::FixedStack<Common::KeyState> _keypresses; diff --git a/engines/access/room.cpp b/engines/access/room.cpp index ccd19b0ed9..dd6f21877c 100644 --- a/engines/access/room.cpp +++ b/engines/access/room.cpp @@ -131,6 +131,12 @@ void Room::doRoom() { break; } else { _vm->plotList(); + + if (_vm->_events->_mousePos.y < 177) { + _vm->_events->setCursor(_vm->_events->_normalMouse); + } else { + _vm->_events->setCursor(CURSOR_ARROW); + } _vm->copyBlocks(); } } @@ -454,20 +460,20 @@ void Room::executeCommand(int commandId) { switch (commandId) { case 0: - _vm->_events->_normalMouse = 4; + _vm->_events->_normalMouse = CURSOR_EYE; _vm->_events->_mouseMode = 0; break; case 2: - _vm->_events->_normalMouse = 5; + _vm->_events->_normalMouse = CURSOR_HAND; _vm->_events->_mouseMode = 0; break; case 3: - _vm->_events->_normalMouse = 6; + _vm->_events->_normalMouse = CURSOR_GET; _vm->_events->_mouseMode = 0; break; case 4: - _vm->_events->_normalMouse = 1; - _vm->_events->setCursor(CURSOR_0); + _vm->_events->_normalMouse = CURSOR_CROSSHAIRS; + _vm->_events->setCursor(CURSOR_ARROW); if (_vm->_inventory->newDisplayInv() == 2) { commandOff(); return; @@ -476,20 +482,20 @@ void Room::executeCommand(int commandId) { } break; case 5: - _vm->_events->_normalMouse = 7; + _vm->_events->_normalMouse = CURSOR_CLIMB; _vm->_events->_mouseMode = 0; break; case 6: - _vm->_events->_normalMouse = 8; + _vm->_events->_normalMouse = CURSOR_TALK; _vm->_events->_mouseMode = 0; break; case 7: - _vm->_events->_normalMouse = 1; + _vm->_events->_normalMouse = CURSOR_CROSSHAIRS; _vm->_scripts->_sequence = 5000; _vm->_scripts->searchForSequence(); roomMenu(); _selectCommand = -1; - _vm->_events->_normalMouse = 1; + _vm->_events->_normalMouse = CURSOR_CROSSHAIRS; _vm->_events->_mouseMode = 0; _conFlag = true; @@ -500,7 +506,7 @@ void Room::executeCommand(int commandId) { _vm->_boxSelect = true; break; case 8: - _vm->_events->_normalMouse = 9; + _vm->_events->_normalMouse = CURSOR_HELP; _vm->_events->_mouseMode = 0; break; default: @@ -525,7 +531,7 @@ void Room::executeCommand(int commandId) { void Room::commandOff() { _selectCommand = -1; - _vm->_events->_normalMouse = 1; + _vm->_events->_normalMouse = CURSOR_CROSSHAIRS; _vm->_events->_mouseMode = 4; roomMenu(); } |