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authorPaul Gilbert2015-11-27 17:52:57 -0500
committerPaul Gilbert2015-11-27 17:52:57 -0500
commitf1c982586303db745b034eb123d6f56c300de44c (patch)
treee54f6ad3964b43fed6421e2b99a1db4fc35c4fda /engines/access
parentccd82145a46607438fa395a3109d555e1097262d (diff)
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ACCESS: Fix redrawing buttons after changing selection
Diffstat (limited to 'engines/access')
-rw-r--r--engines/access/room.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/access/room.cpp b/engines/access/room.cpp
index 759af74cff..8a5526e310 100644
--- a/engines/access/room.cpp
+++ b/engines/access/room.cpp
@@ -706,6 +706,7 @@ void Room::executeCommand(int commandId) {
delete iconData;
// Draw the button as selected
+ roomMenu();
_vm->_screen->plotImage(spr, _selectCommand + 2,
Common::Point(_rMouse[_selectCommand][0], (_vm->getGameID() == GType_MartianMemorandum) ? 184 : 176));