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authorWalter van Niftrik2016-03-06 21:59:55 +0100
committerWalter van Niftrik2016-03-09 10:03:13 +0100
commit07d0997befe416c56e38b831031b81a30e63925a (patch)
tree2dfd398f068e616f562902e53e6887f2ad5ee65f /engines/adl/detection.h
parent58e7c539096f6b37c40dd0afa13c7ed500037be8 (diff)
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ADL: Clean up AdlMetaEngine
Diffstat (limited to 'engines/adl/detection.h')
-rw-r--r--engines/adl/detection.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/engines/adl/detection.h b/engines/adl/detection.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ADL_DETECTION_H
+#define ADL_DETECTION_H
+
+#include "engines/advancedDetector.h"
+
+namespace Adl {
+
+#define SAVEGAME_VERSION 0
+#define SAVEGAME_NAME_LEN 32
+
+enum GameType {
+ GAME_TYPE_NONE,
+ GAME_TYPE_HIRES1
+};
+
+struct AdlGameDescription {
+ ADGameDescription desc;
+ GameType gameType;
+};
+
+} // End of namespace Adl
+
+#endif