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author | Eugene Sandulenko | 2016-03-24 23:07:15 +0100 |
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committer | Eugene Sandulenko | 2016-03-24 23:07:15 +0100 |
commit | f1b6542fd2f705b771f8c46efb328b783f9c5d78 (patch) | |
tree | 8be714834413fe6f63330db2b45aa9c0a3e7633e /engines/adl/display.h | |
parent | dfaf97dda7e8e3533f6e43ffa718fa26c8007fc6 (diff) | |
parent | ce3af91ef865992fb744463f2bbb8dff8d0369cb (diff) | |
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Merge pull request #700 from waltervn/adl-engine
ADL: New engine
Diffstat (limited to 'engines/adl/display.h')
-rw-r--r-- | engines/adl/display.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/engines/adl/display.h b/engines/adl/display.h new file mode 100644 index 0000000000..e61477da84 --- /dev/null +++ b/engines/adl/display.h @@ -0,0 +1,102 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ADL_DISPLAY_H +#define ADL_DISPLAY_H + +#include <common/types.h> + +namespace Common { +class ReadStream; +class WriteStream; +class String; +class Point; +} + +namespace Graphics { +class Surface; +} + +namespace Adl { + +#define DISPLAY_WIDTH 280 +#define DISPLAY_HEIGHT 192 + +enum DisplayMode { + DISPLAY_MODE_HIRES, + DISPLAY_MODE_TEXT, + DISPLAY_MODE_MIXED +}; + +#define APPLECHAR(C) ((char)((C) | 0x80)) + +class Display { +public: + Display(); + ~Display(); + + void setMode(DisplayMode mode); + void updateTextScreen(); + void updateHiResScreen(); + bool saveThumbnail(Common::WriteStream &out); + + // Graphics + void loadFrameBuffer(Common::ReadStream &stream); + void putPixel(const Common::Point &p, byte color); + void clear(byte color); + + // Text + void home(); + void moveCursorTo(const Common::Point &pos); + void moveCursorForward(); + void moveCursorBackward(); + void printString(const Common::String &str); + void printAsciiString(const Common::String &str); + void setCharAtCursor(byte c); + void showCursor(bool enable); + +private: + void updateHiResSurface(); + void showScanlines(bool enable); + + void updateTextSurface(); + void drawChar(byte c, int x, int y); + void createFont(); + void scrollUp(); + + DisplayMode _mode; + + byte *_frameBuf; + Graphics::Surface *_frameBufSurface; + bool _scanlines; + bool _monochrome; + + byte *_textBuf; + Graphics::Surface *_textBufSurface; + Graphics::Surface *_font; + uint _cursorPos; + bool _showCursor; +}; + +} // End of namespace Adl + +#endif |