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author | Johannes Schickel | 2016-03-08 18:59:23 +0100 |
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committer | Johannes Schickel | 2016-03-08 19:01:42 +0100 |
commit | e515fc18db0cdff1d947ef8686123ef0dc669cff (patch) | |
tree | 6b98db9015f2bb7756288d31e6aded47684992fa /engines/advancedDetector.cpp | |
parent | 3aecd8ef2a79dbbd43dd0e39e42b11409720361f (diff) | |
download | scummvm-rg350-e515fc18db0cdff1d947ef8686123ef0dc669cff.tar.gz scummvm-rg350-e515fc18db0cdff1d947ef8686123ef0dc669cff.tar.bz2 scummvm-rg350-e515fc18db0cdff1d947ef8686123ef0dc669cff.zip |
ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.
gameid -> gameId
Diffstat (limited to 'engines/advancedDetector.cpp')
-rw-r--r-- | engines/advancedDetector.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp index f4c199aa89..7a09f662d1 100644 --- a/engines/advancedDetector.cpp +++ b/engines/advancedDetector.cpp @@ -41,8 +41,8 @@ static GameDescriptor toGameDescriptor(const ADGameDescription &g, const PlainGa title = g.extra; extra = ""; } else { - while (sg->gameid) { - if (!scumm_stricmp(g.gameId, sg->gameid)) + while (sg->gameId) { + if (!scumm_stricmp(g.gameId, sg->gameId)) title = sg->description; sg++; } @@ -589,9 +589,9 @@ GameList AdvancedMetaEngine::getSupportedGames() const { GameList gl; const PlainGameDescriptor *g = _gameIds; - while (g->gameid) { - if (0 == scumm_stricmp(_singleId, g->gameid)) { - gl.push_back(GameDescriptor(g->gameid, g->description)); + while (g->gameId) { + if (0 == scumm_stricmp(_singleId, g->gameId)) { + gl.push_back(GameDescriptor(g->gameId, g->description)); return gl; } |