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author | Johannes Schickel | 2012-09-26 04:17:31 +0200 |
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committer | Johannes Schickel | 2012-09-26 04:17:55 +0200 |
commit | 89abab97e3124fa25eb4c7d3e8b38501747a8d17 (patch) | |
tree | d60a833c9ed352fbe44c0b9a6b8ff43fcbc29419 /engines/advancedDetector.h | |
parent | a6c6c74350bb673c178d9756a1625ca128d24f21 (diff) | |
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JANITORIAL: Remove trailing whitespaces.
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Diffstat (limited to 'engines/advancedDetector.h')
-rw-r--r-- | engines/advancedDetector.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h index 8c19d03691..3eec33abe5 100644 --- a/engines/advancedDetector.h +++ b/engines/advancedDetector.h @@ -194,7 +194,7 @@ protected: /** * A map containing all the extra game GUI options the engine supports. - */ + */ const ADExtraGuiOptionsMap * const _extraGuiOptions; /** @@ -212,7 +212,7 @@ protected: * * Used to override gameid. * This is a recommended setting to prevent global gameid pollution. - * With this option set, the gameid effectively turns into engineid. + * With this option set, the gameid effectively turns into engineid. * * FIXME: This field actually removes a feature (gameid) in order to * address a more generic problem. We should find a better way to |