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authorJohannes Schickel2012-09-26 04:17:31 +0200
committerJohannes Schickel2012-09-26 04:17:55 +0200
commit89abab97e3124fa25eb4c7d3e8b38501747a8d17 (patch)
treed60a833c9ed352fbe44c0b9a6b8ff43fcbc29419 /engines/advancedDetector.h
parenta6c6c74350bb673c178d9756a1625ca128d24f21 (diff)
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Diffstat (limited to 'engines/advancedDetector.h')
-rw-r--r--engines/advancedDetector.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h
index 8c19d03691..3eec33abe5 100644
--- a/engines/advancedDetector.h
+++ b/engines/advancedDetector.h
@@ -194,7 +194,7 @@ protected:
/**
* A map containing all the extra game GUI options the engine supports.
- */
+ */
const ADExtraGuiOptionsMap * const _extraGuiOptions;
/**
@@ -212,7 +212,7 @@ protected:
*
* Used to override gameid.
* This is a recommended setting to prevent global gameid pollution.
- * With this option set, the gameid effectively turns into engineid.
+ * With this option set, the gameid effectively turns into engineid.
*
* FIXME: This field actually removes a feature (gameid) in order to
* address a more generic problem. We should find a better way to