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author | Martin Kiewitz | 2016-02-01 19:08:22 +0100 |
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committer | Martin Kiewitz | 2016-02-01 19:08:22 +0100 |
commit | 2a4a290d31f7efbd7f35b94930c545ebd14d236d (patch) | |
tree | 289d10d011bdba00927e4a981f58e2526910bc72 /engines/agi/detection.cpp | |
parent | 9fff1686fc914229d9ed61b94831969449bc4a51 (diff) | |
download | scummvm-rg350-2a4a290d31f7efbd7f35b94930c545ebd14d236d.tar.gz scummvm-rg350-2a4a290d31f7efbd7f35b94930c545ebd14d236d.tar.bz2 scummvm-rg350-2a4a290d31f7efbd7f35b94930c545ebd14d236d.zip |
AGI: change how menus are triggered on Non-PC
Diffstat (limited to 'engines/agi/detection.cpp')
-rw-r--r-- | engines/agi/detection.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index 17e1eefcf3..b54139092c 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -571,7 +571,7 @@ namespace Agi { bool AgiBase::canLoadGameStateCurrently() { if (!(getGameType() == GType_PreAGI)) { - if (getFlag(VM_FLAG_MENUS_WORK)) { + if (getFlag(VM_FLAG_MENUS_ACCESSIBLE)) { if (!_noSaveLoadAllowed) { if (!cycleInnerLoopIsActive()) { // We can't allow to restore a game, while inner loop is active @@ -592,7 +592,7 @@ bool AgiBase::canSaveGameStateCurrently() { return true; if (!(getGameType() == GType_PreAGI)) { - if (getFlag(VM_FLAG_MENUS_WORK)) { + if (getFlag(VM_FLAG_MENUS_ACCESSIBLE)) { if (!_noSaveLoadAllowed) { if (!cycleInnerLoopIsActive()) { if (promptIsEnabled()) { |