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author | David Corrales | 2007-06-05 21:02:35 +0000 |
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committer | David Corrales | 2007-06-05 21:02:35 +0000 |
commit | 3b96c7fad54ff7f5000667be494e50e7ca11e69a (patch) | |
tree | 265263a7fc44ca51c2391e929e7c4fd0da676315 /engines/agi/detection.cpp | |
parent | 716bcd0b2bcd4d04489bc2fc23a948fad3e2c02a (diff) | |
download | scummvm-rg350-3b96c7fad54ff7f5000667be494e50e7ca11e69a.tar.gz scummvm-rg350-3b96c7fad54ff7f5000667be494e50e7ca11e69a.tar.bz2 scummvm-rg350-3b96c7fad54ff7f5000667be494e50e7ca11e69a.zip |
Renamed methods in the FilesystemNode class to match the AbstractFSNode implementations.
Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode.
svn-id: r27113
Diffstat (limited to 'engines/agi/detection.cpp')
-rw-r--r-- | engines/agi/detection.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index 9f6f0e7156..b7f8c12730 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -1885,7 +1885,7 @@ Common::ADGameDescList fallbackDetector(const FSList *fslist) { // First grab all filenames for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) { if (file->isDirectory()) continue; - tstr = file->name(); + tstr = file->getName(); tstr.toLowercase(); allFiles[tstr] = true; |