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author | Martin Kiewitz | 2016-02-02 23:02:50 +0100 |
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committer | Martin Kiewitz | 2016-02-02 23:02:50 +0100 |
commit | 5f41a09701d25619fc51e077781e4204080b7d62 (patch) | |
tree | 7b221b6c15fb269c30559fa67bdef87b3af05962 /engines/agi/keyboard.cpp | |
parent | cdc6a2f3c309056bc40bff86547f6cd21f39b533 (diff) | |
download | scummvm-rg350-5f41a09701d25619fc51e077781e4204080b7d62.tar.gz scummvm-rg350-5f41a09701d25619fc51e077781e4204080b7d62.tar.bz2 scummvm-rg350-5f41a09701d25619fc51e077781e4204080b7d62.zip |
AGI: Remove inputMode, not needed anyore
Diffstat (limited to 'engines/agi/keyboard.cpp')
-rw-r--r-- | engines/agi/keyboard.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/keyboard.cpp b/engines/agi/keyboard.cpp index d93038b493..a22f733cdf 100644 --- a/engines/agi/keyboard.cpp +++ b/engines/agi/keyboard.cpp @@ -402,8 +402,8 @@ bool AgiEngine::handleController(uint16 key) { // return false; if ((getGameID() == GID_MH1 || getGameID() == GID_MH2) && (key == AGI_KEY_ENTER) && - (_game.inputMode == INPUTMODE_NONE)) { - key = 0x20; // Set Enter key to Space in Manhunter when there's no text input + (!_text->promptIsEnabled())) { + key = 0x20; // Set Enter key to Space in Manhunter when prompt is disabled } debugC(3, kDebugLevelInput, "key = %04x", key); |