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author | Torbjörn Andersson | 2015-06-03 22:33:12 +0200 |
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committer | Torbjörn Andersson | 2015-06-03 22:33:12 +0200 |
commit | 12e4152429339c79855950993271ae0e2af920f3 (patch) | |
tree | b4a61c922dfa06d2705a03b806951bfc32f2995e /engines/agi/menu.cpp | |
parent | 405914d6553a713b207809034d1b305a23f2be39 (diff) | |
download | scummvm-rg350-12e4152429339c79855950993271ae0e2af920f3.tar.gz scummvm-rg350-12e4152429339c79855950993271ae0e2af920f3.tar.bz2 scummvm-rg350-12e4152429339c79855950993271ae0e2af920f3.zip |
SHERLOCK: Clarify "song" command usage
Though now that I've realized that loadMusic() takes a room number,
I see there seems to be at least one song that can't be played
this way...
Diffstat (limited to 'engines/agi/menu.cpp')
0 files changed, 0 insertions, 0 deletions