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author | Matthew Hoops | 2011-05-25 10:31:37 -0400 |
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committer | Matthew Hoops | 2011-05-25 10:50:46 -0400 |
commit | eea482fa4304cab0e23ca4abffdec3651e45f01d (patch) | |
tree | d055b816a6f2bd52ec9c4ee6ea2d49d743e95b63 /engines/agi/op_cmd.cpp | |
parent | 1277975c6685d13a05a2e77dc5f5604f3a4620bf (diff) | |
download | scummvm-rg350-eea482fa4304cab0e23ca4abffdec3651e45f01d.tar.gz scummvm-rg350-eea482fa4304cab0e23ca4abffdec3651e45f01d.tar.bz2 scummvm-rg350-eea482fa4304cab0e23ca4abffdec3651e45f01d.zip |
ALL: behaviour -> behavior
Diffstat (limited to 'engines/agi/op_cmd.cpp')
-rw-r--r-- | engines/agi/op_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp index fb4c079a4a..bde62fe2d9 100644 --- a/engines/agi/op_cmd.cpp +++ b/engines/agi/op_cmd.cpp @@ -672,7 +672,7 @@ void AgiEngine::cmd_adj_ego_move_to_x_y(uint8 *p) { // Turn off ego's current movement caused with the mouse if // adj.ego.move.to.x.y is called with other arguments than previously. - // Fixes weird looping behaviour when walking to a ladder in the mines + // Fixes weird looping behavior when walking to a ladder in the mines // (Rooms 147-162) in Gold Rush using the mouse. Sometimes the ego didn't // stop when walking to a ladder using the mouse but kept moving on the // ladder in a horizontally looping manner i.e. from right to left, from |