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author | Max Horn | 2007-02-03 21:37:52 +0000 |
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committer | Max Horn | 2007-02-03 21:37:52 +0000 |
commit | 73c3625f1f171212d0c2f8e112994f3ee7c6294e (patch) | |
tree | 939e5d78844c6a4bba66bf40cfdf67bfd5d4ce60 /engines/agi/op_test.cpp | |
parent | a2b1ff0de842d800ad311dc2e1b2638722cbdda9 (diff) | |
download | scummvm-rg350-73c3625f1f171212d0c2f8e112994f3ee7c6294e.tar.gz scummvm-rg350-73c3625f1f171212d0c2f8e112994f3ee7c6294e.tar.bz2 scummvm-rg350-73c3625f1f171212d0c2f8e112994f3ee7c6294e.zip |
Fixing various doxygen warnings
svn-id: r25362
Diffstat (limited to 'engines/agi/op_test.cpp')
-rw-r--r-- | engines/agi/op_test.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/agi/op_test.cpp b/engines/agi/op_test.cpp index 463a51e8c1..43624a1801 100644 --- a/engines/agi/op_test.cpp +++ b/engines/agi/op_test.cpp @@ -129,7 +129,7 @@ static uint8 testController(uint8 cont) { } static uint8 testPosn(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) { - struct VtEntry *v = &game.viewTable[n]; + VtEntry *v = &game.viewTable[n]; uint8 r; r = v->xPos >= x1 && v->yPos >= y1 && v->xPos <= x2 && v->yPos <= y2; @@ -140,7 +140,7 @@ static uint8 testPosn(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) { } static uint8 testObjInBox(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) { - struct VtEntry *v = &game.viewTable[n]; + VtEntry *v = &game.viewTable[n]; return v->xPos >= x1 && v->yPos >= y1 && v->xPos + v->xSize - 1 <= x2 && v->yPos <= y2; @@ -148,7 +148,7 @@ static uint8 testObjInBox(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) { /* if n is in centre of box */ static uint8 testObjCentre(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) { - struct VtEntry *v = &game.viewTable[n]; + VtEntry *v = &game.viewTable[n]; return v->xPos + v->xSize / 2 >= x1 && v->xPos + v->xSize / 2 <= x2 && v->yPos >= y1 && v->yPos <= y2; @@ -156,7 +156,7 @@ static uint8 testObjCentre(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) { /* if nect N is in right corner */ static uint8 testObjRight(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) { - struct VtEntry *v = &game.viewTable[n]; + VtEntry *v = &game.viewTable[n]; return v->xPos + v->xSize - 1 >= x1 && v->xPos + v->xSize - 1 <= x2 && v->yPos >= y1 && v->yPos <= y2; |