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author | Matthew Hoops | 2011-08-15 11:51:21 -0400 |
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committer | Matthew Hoops | 2011-08-15 11:55:03 -0400 |
commit | 62aabc57e446efcf15353a49209ce1d99c567fa4 (patch) | |
tree | 79df9207c7ff15567525309268b08f545fadbcad /engines/agi/preagi.cpp | |
parent | 6a9d4b3e5b39bf6260b1b393038f822d2831f1ca (diff) | |
download | scummvm-rg350-62aabc57e446efcf15353a49209ce1d99c567fa4.tar.gz scummvm-rg350-62aabc57e446efcf15353a49209ce1d99c567fa4.tar.bz2 scummvm-rg350-62aabc57e446efcf15353a49209ce1d99c567fa4.zip |
AGI: Reorganize the PreAGI code a bit
Diffstat (limited to 'engines/agi/preagi.cpp')
-rw-r--r-- | engines/agi/preagi.cpp | 196 |
1 files changed, 174 insertions, 22 deletions
diff --git a/engines/agi/preagi.cpp b/engines/agi/preagi.cpp index 5bbf072918..065b93e5f9 100644 --- a/engines/agi/preagi.cpp +++ b/engines/agi/preagi.cpp @@ -22,13 +22,13 @@ #include "common/config-manager.h" #include "common/debug-channels.h" +#include "common/events.h" #include "common/random.h" #include "common/textconsole.h" -#include "audio/mididrv.h" - #include "agi/preagi.h" #include "agi/graphics.h" +#include "agi/keyboard.h" namespace Agi { @@ -54,22 +54,6 @@ PreAgiEngine::PreAgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : } void PreAgiEngine::initialize() { - // TODO: Some sound emulation modes do not fit our current music - // drivers, and I'm not sure what they are. For now, they might - // as well be called "PC Speaker" and "Not PC Speaker". - - switch (MidiDriver::getMusicType(MidiDriver::detectDevice(MDT_PCSPK|MDT_PCJR))) { - case MT_PCSPK: - _soundemu = SOUND_EMU_PC; - break; - case MT_PCJR: - _soundemu = SOUND_EMU_PCJR; - break; - default: - _soundemu = SOUND_EMU_NONE; - break; - } - if (ConfMan.hasKey("render_mode")) { _renderMode = Common::parseRenderMode(ConfMan.get("render_mode").c_str()); } else if (ConfMan.hasKey("platform")) { @@ -87,7 +71,6 @@ void PreAgiEngine::initialize() { } _gfx = new GfxMgr(this); - _sound = new SoundMgr(this, _mixer); _picture = new PictureMgr(this, _gfx); _gfx->initMachine(); @@ -108,7 +91,6 @@ void PreAgiEngine::initialize() { _game.lineMinPrint = 0; // hardcoded _gfx->initVideo(); - _sound->initSound(); _speakerStream = new Audio::PCSpeaker(_mixer->getOutputRate()); _mixer->playStream(Audio::Mixer::kSFXSoundType, &_speakerHandle, @@ -123,8 +105,6 @@ void PreAgiEngine::initialize() { memset(&_game.dirPic[i], 0, sizeof(struct AgiDir)); memset(&_game.dirSound[i], 0, sizeof(struct AgiDir)); } - - debugC(2, kDebugLevelMain, "Init sound"); } PreAgiEngine::~PreAgiEngine() { @@ -136,4 +116,176 @@ int PreAgiEngine::rnd(int hi) { return (_rnd->getRandomNumber(hi - 1) + 1); } +// Screen functions +void PreAgiEngine::clearScreen(int attr, bool overrideDefault) { + if (overrideDefault) + _defaultColor = attr; + + _gfx->clearScreen((attr & 0xF0) / 0x10); +} + +void PreAgiEngine::clearGfxScreen(int attr) { + _gfx->drawRectangle(0, 0, GFX_WIDTH - 1, IDI_MAX_ROW_PIC * 8 -1, (attr & 0xF0) / 0x10); +} + +// String functions + +void PreAgiEngine::drawStr(int row, int col, int attr, const char *buffer) { + int code; + + if (attr == kColorDefault) + attr = _defaultColor; + + for (int iChar = 0; iChar < (int)strlen(buffer); iChar++) { + code = buffer[iChar]; + + switch (code) { + case '\n': + case 0x8D: + if (++row == 200 / 8) return; + col = 0; + break; + + case '|': + // swap attribute nibbles + break; + + default: + _gfx->putTextCharacter(1, col * 8 , row * 8, static_cast<char>(code), attr & 0x0f, (attr & 0xf0) / 0x10, false, getGameID() == GID_MICKEY ? mickey_fontdata : ibm_fontdata); + + if (++col == 320 / 8) { + col = 0; + if (++row == 200 / 8) return; + } + } + } +} + +void PreAgiEngine::drawStrMiddle(int row, int attr, const char *buffer) { + int col = (25 / 2) - (strlen(buffer) / 2); // 25 = 320 / 8 (maximum column) + drawStr(row, col, attr, buffer); +} + +void PreAgiEngine::clearTextArea() { + int start = IDI_MAX_ROW_PIC; + + if (getGameID() == GID_TROLL) + start = 21; + + for (int row = start; row < 200 / 8; row++) { + clearRow(row); + } +} + +void PreAgiEngine::clearRow(int row) { + drawStr(row, 0, IDA_DEFAULT, " "); // 40 spaces +} + +void PreAgiEngine::printStr(const char* szMsg) { + clearTextArea(); + drawStr(21, 0, IDA_DEFAULT, szMsg); + _gfx->doUpdate(); + _system->updateScreen(); +} + +void PreAgiEngine::XOR80(char *buffer) { + for (size_t i = 0; i < strlen(buffer); i++) + if (buffer[i] & 0x80) + buffer[i] ^= 0x80; +} + +void PreAgiEngine::printStrXOR(char *szMsg) { + XOR80(szMsg); + printStr(szMsg); +} + +// Input functions + +int PreAgiEngine::getSelection(SelectionTypes type) { + Common::Event event; + + while (!shouldQuit()) { + while (_eventMan->pollEvent(event)) { + switch (event.type) { + case Common::EVENT_RTL: + case Common::EVENT_QUIT: + return 0; + case Common::EVENT_RBUTTONUP: + return 0; + case Common::EVENT_LBUTTONUP: + if (type == kSelYesNo || type == kSelAnyKey) + return 1; + case Common::EVENT_KEYDOWN: + if (event.kbd.keycode == Common::KEYCODE_d && (event.kbd.flags & Common::KBD_CTRL) && _console) { + _console->attach(); + _console->onFrame(); + //FIXME: If not cleared, clicking again will start the console + event.kbd.keycode = Common::KEYCODE_INVALID; + event.kbd.flags = 0; + continue; + } + switch (event.kbd.keycode) { + case Common::KEYCODE_y: + if (type == kSelYesNo) + return 1; + case Common::KEYCODE_n: + if (type == kSelYesNo) + return 0; + case Common::KEYCODE_ESCAPE: + if (type == kSelNumber || type == kSelAnyKey) + return 0; + case Common::KEYCODE_1: + case Common::KEYCODE_2: + case Common::KEYCODE_3: + case Common::KEYCODE_4: + case Common::KEYCODE_5: + case Common::KEYCODE_6: + case Common::KEYCODE_7: + case Common::KEYCODE_8: + case Common::KEYCODE_9: + if (type == kSelNumber) + return event.kbd.keycode - Common::KEYCODE_1 + 1; + case Common::KEYCODE_SPACE: + if (type == kSelSpace) + return 1; + case Common::KEYCODE_BACKSPACE: + if (type == kSelBackspace) + return 0; + default: + if (event.kbd.flags & Common::KBD_CTRL) + break; + if (type == kSelYesNo) { + return 2; + } else if (type == kSelNumber) { + return 10; + } else if (type == kSelAnyKey || type == kSelBackspace) { + return 1; + } + } + break; + default: + break; + } + } + _system->updateScreen(); + _system->delayMillis(10); + } + return 0; +} + +void PreAgiEngine::playNote(int16 frequency, int32 length) { + _speakerStream->play(Audio::PCSpeaker::kWaveFormSquare, frequency, length); + waitForTimer(length); +} + +void PreAgiEngine::waitForTimer(int msec_delay) { + uint32 start_time = _system->getMillis(); + + while (_system->getMillis() < start_time + msec_delay) { + _gfx->doUpdate(); + _system->updateScreen(); + _system->delayMillis(10); + } +} + } // End of namespace Agi |