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authorEugene Sandulenko2007-09-01 14:58:46 +0000
committerEugene Sandulenko2007-09-01 14:58:46 +0000
commit7f08865ec5f6ff350282a219cdccd26714f33f59 (patch)
tree9f2c66c9184d67d9b505e4d32aa3b71ea1bf5baa /engines/agi/preagi_mickey.h
parente7e9f17ced504e6b81d9a5c1b484bf302181016f (diff)
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An early WIP of PreAGI (TrollVM) support
svn-id: r28787
Diffstat (limited to 'engines/agi/preagi_mickey.h')
-rw-r--r--engines/agi/preagi_mickey.h801
1 files changed, 801 insertions, 0 deletions
diff --git a/engines/agi/preagi_mickey.h b/engines/agi/preagi_mickey.h
new file mode 100644
index 0000000000..376211bea3
--- /dev/null
+++ b/engines/agi/preagi_mickey.h
@@ -0,0 +1,801 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "agi/agi.h"
+
+namespace Agi {
+
+// strings
+
+#define IDS_MSA_PATH_DAT "dat/%s"
+#define IDS_MSA_PATH_OBJ "obj/%s.ooo"
+#define IDS_MSA_PATH_PIC "%d.pic"
+#define IDS_MSA_PATH_LOGO "logos.bcg"
+#define IDS_MSA_PATH_EXE "mickey.exe"
+
+#define IDS_MSA_INVENTORY "MICKEY IS CARRYING THE FOLLOWING:"
+#define IDS_MSA_CRYSTALS "%s CRYSTALS"
+
+const char IDS_MSA_CRYSTAL_NO[][3] = {
+ "NO", " 1", " 2", " 3", " 4", " 5", " 6", " 7", " 8", " 9"
+};
+const char IDS_MSA_TEMP_C[][5] = {
+ " 20 ", " 480", "-200", " 430", "-185", "-230", "-130", "-150", "-215"
+};
+const char IDS_MSA_TEMP_F[][5] = {
+ " 68 ", " 897", "-328", " 807", "-301", "-382", "-202", "-238", "-355"
+};
+const char IDS_MSA_PLANETS[][10] = {
+ "EARTH. ", "VENUS. ", "TRITON. ", "MERCURY.", "TITAN. ",
+ "PLUTO. ", "IO. ", "MARS. ", "OBERON. "
+};
+
+#define IDS_MSA_DEBUG_ROOM "Now in room #%d "
+#define IDS_MSA_DEBUG_OBJ "There is object #%d "
+
+// patch Mickey.exe offset 0x21E to value 0x01 to enable debug mode
+
+const char IDS_MSA_INSERT_DISK[][40] = {
+ "Please insert disk 1 and press any key", "Please insert disk 2 and press any key"
+};
+
+#define IDS_MSA_ERROR_EXE_NOT_FOUND "File 'mickey.exe' not found in folder 'mickey\'."
+
+// max values
+
+#define IDI_MSA_MAX_PLANET 9
+#define IDI_MSA_MAX_DAT 10
+#define IDI_MSA_MAX_OBJ 32
+#define IDI_MSA_MAX_PIC 240
+#define IDI_MSA_MAX_PIC_ROOM 224
+#define IDI_MSA_MAX_SOUND 8
+#define IDI_MSA_MAX_ROOM 160
+#define IDI_MSA_MAX_STR 160
+
+#define IDI_MSA_MAX_BUTTON 6
+#define IDI_MSA_MAX_ITEM 11
+#define IDI_MSA_MAX_HINT 20
+#define IDI_MSA_MAX_PLANET_INFO 4
+#define IDI_MSA_MAX_AIR_SUPPLY 50
+
+#define IDI_MSA_ANIM_DELAY 25
+
+#define IDI_MSA_LEN_STORY 1372
+
+// rows
+
+#define IDI_MSA_ROW_MENU_0 20
+#define IDI_MSA_ROW_MENU_1 21
+#define IDI_MSA_ROW_INV_TITLE 2
+#define IDI_MSA_ROW_INV_CRYSTALS 4
+#define IDI_MSA_ROW_INV_ITEMS 5
+#define IDI_MSA_ROW_TEMPERATURE 21
+#define IDI_MSA_ROW_PLANET 22
+#define IDI_MSA_ROW_BUTTONS 20
+#define IDI_MSA_ROW_INSERT_DISK 23
+
+#define IDI_MSA_COL_INV_TITLE 4
+#define IDI_MSA_COL_INV_ITEMS 15
+#define IDI_MSA_COL_TEMPERATURE_C 15
+#define IDI_MSA_COL_TEMPERATURE_F 23
+#define IDI_MSA_COL_PLANET 28
+#define IDI_MSA_COL_BUTTONS 22
+#define IDI_MSA_COL_INSERT_DISK 1
+
+// messages
+
+#define IDI_MSA_MSG_STAR_MAP_0 46
+#define IDI_MSA_MSG_STAR_MAP_1 47
+#define IDI_MSA_MSG_STAR_MAP_2 48
+#define IDI_MSA_MSG_SPACESUIT_WEAR 11
+#define IDI_MSA_MSG_SPACESUIT_REMOVE 13
+#define IDI_MSA_MSG_SPACESUIT_0 3
+#define IDI_MSA_MSG_SPACESUIT_CANT_WEAR_ON_EARTH 12
+#define IDI_MSA_MSG_SHIP_LAUNCH 16
+#define IDI_MSA_MSG_SHIP_LAND 22
+
+// screen
+
+#define IDI_MSA_PIC_WIDTH 140
+#define IDI_MSA_PIC_HEIGHT 159
+#define IDI_MSA_PIC_X0 10
+#define IDI_MSA_PIC_Y0 0
+#define IDI_MSA_PIC_FLAGS IDF_AGI_PIC_V2
+
+// pictures
+
+#define IDI_MSA_PIC_EARTH_TIRE_SWING 1
+#define IDI_MSA_PIC_EARTH_TIRE_SWING_1 200 // rope taken, swing on ground
+#define IDI_MSA_PIC_EARTH_DOGHOUSE 2
+#define IDI_MSA_PIC_EARTH_IN_DOGHOUSE 154
+#define IDI_MSA_PIC_EARTH_TREE 3
+#define IDI_MSA_PIC_EARTH_GARDEN 4
+#define IDI_MSA_PIC_EARTH_FRONT_HOUSE 5
+#define IDI_MSA_PIC_EARTH_HAMMOCK 6
+#define IDI_MSA_PIC_EARTH_BUTTERFLY 7
+#define IDI_MSA_PIC_EARTH_MAILBOX 8
+#define IDI_MSA_PIC_EARTH_ROAD_0 9
+#define IDI_MSA_PIC_EARTH_ROAD_1 10
+#define IDI_MSA_PIC_EARTH_ROAD_2 11
+#define IDI_MSA_PIC_EARTH_ROAD_3 12
+#define IDI_MSA_PIC_EARTH_ROAD_4 13 // starting room
+#define IDI_MSA_PIC_EARTH_ROAD_5 14
+#define IDI_MSA_PIC_EARTH_ROAD_6 15
+#define IDI_MSA_PIC_EARTH_ROAD_7 18
+#define IDI_MSA_PIC_EARTH_UNDER_TREE 16
+#define IDI_MSA_PIC_EARTH_UP_IN_TREE 155 // CRYSTAL
+#define IDI_MSA_PIC_EARTH_SHIP 17
+#define IDI_MSA_PIC_EARTH_LIVING_ROOM 19
+#define IDI_MSA_PIC_EARTH_KITCHEN 20
+#define IDI_MSA_PIC_EARTH_KITCHEN_1 159 // cupboard open
+#define IDI_MSA_PIC_EARTH_GARAGE 21
+#define IDI_MSA_PIC_EARTH_GARAGE_1 160 // cabinet open
+#define IDI_MSA_PIC_EARTH_BEDROOM 22
+#define IDI_MSA_PIC_EARTH_BEDROOM_1 161 // closet open
+#define IDI_MSA_PIC_EARTH_BATHROOM 23 // WEIGH MICKEY
+#define IDI_MSA_PIC_EARTH_SHIP_LEAVING 24
+#define IDI_MSA_PIC_EARTH_MINNIE 25
+
+#define IDI_MSA_PIC_SHIP_AIRLOCK 25
+#define IDI_MSA_PIC_SHIP_AIRLOCK_0 201 // door closed
+#define IDI_MSA_PIC_SHIP_AIRLOCK_1 202 // door open
+#define IDI_MSA_PIC_SHIP_AIRLOCK_2 203 // door closed, spacesuits on
+#define IDI_MSA_PIC_SHIP_AIRLOCK_3 204 // door open, spacesuits on
+#define IDI_MSA_PIC_SHIP_BEDROOM 29
+#define IDI_MSA_PIC_SHIP_CONTROLS 26
+#define IDI_MSA_PIC_SHIP_CORRIDOR 27
+#define IDI_MSA_PIC_SHIP_KITCHEN 28
+#define IDI_MSA_PIC_SHIP_KITCHEN_1 172 // cabinet open
+
+#define IDI_MSA_PIC_SHIP_VENUS 146
+#define IDI_MSA_PIC_SHIP_NEPTUNE 147
+#define IDI_MSA_PIC_SHIP_MERCURY 148
+#define IDI_MSA_PIC_SHIP_SATURN 149
+#define IDI_MSA_PIC_SHIP_PLUTO 150
+#define IDI_MSA_PIC_SHIP_JUPITER 151
+#define IDI_MSA_PIC_SHIP_MARS 152
+#define IDI_MSA_PIC_SHIP_URANUS 153
+
+#define IDI_MSA_PIC_VENUS_0 30
+#define IDI_MSA_PIC_VENUS_1 31
+#define IDI_MSA_PIC_VENUS_2 32
+#define IDI_MSA_PIC_VENUS_3 34
+#define IDI_MSA_PIC_VENUS_4 36
+#define IDI_MSA_PIC_VENUS_5 38
+#define IDI_MSA_PIC_VENUS_CHASM 35
+#define IDI_MSA_PIC_VENUS_CHASM_1 183 // rope lowered
+#define IDI_MSA_PIC_VENUS_PROBE 39 // CRYSTAL, USE WRENCH
+#define IDI_MSA_PIC_VENUS_PROBE_1 184 // hatch open
+#define IDI_MSA_PIC_VENUS_SHIP 33
+#define IDI_MSA_PIC_VENUS_WEIGH 37 // WEIGH MICKEY
+
+#define IDI_MSA_PIC_NEPTUNE_0 40
+#define IDI_MSA_PIC_NEPTUNE_1 42
+#define IDI_MSA_PIC_NEPTUNE_2 43
+#define IDI_MSA_PIC_NEPTUNE_3 44
+#define IDI_MSA_PIC_NEPTUNE_4 45
+#define IDI_MSA_PIC_NEPTUNE_5 48
+#define IDI_MSA_PIC_NEPTUNE_6 50
+#define IDI_MSA_PIC_NEPTUNE_7 52
+#define IDI_MSA_PIC_NEPTUNE_8 53
+#define IDI_MSA_PIC_NEPTUNE_9 54
+#define IDI_MSA_PIC_NEPTUNE_10 55
+#define IDI_MSA_PIC_NEPTUNE_11 56
+#define IDI_MSA_PIC_NEPTUNE_BABIES 61
+#define IDI_MSA_PIC_NEPTUNE_CASTLE_0 46
+#define IDI_MSA_PIC_NEPTUNE_CASTLE_1 51
+#define IDI_MSA_PIC_NEPTUNE_CASTLE_2 57
+#define IDI_MSA_PIC_NEPTUNE_CASTLE_3 58
+#define IDI_MSA_PIC_NEPTUNE_CASTLE_4 59
+#define IDI_MSA_PIC_NEPTUNE_CASTLE_5 60
+#define IDI_MSA_PIC_NEPTUNE_CASTLE_6 66
+#define IDI_MSA_PIC_NEPTUNE_CASTLE_7 67
+#define IDI_MSA_PIC_NEPTUNE_CASTLE_8 68
+#define IDI_MSA_PIC_NEPTUNE_EATING_AREA 62
+#define IDI_MSA_PIC_NEPTUNE_ENTRANCE 47
+#define IDI_MSA_PIC_NEPTUNE_ENTRANCE_1 185 // entrance open
+#define IDI_MSA_PIC_NEPTUNE_ENTRYWAY 63
+#define IDI_MSA_PIC_NEPTUNE_GUARD 69
+#define IDI_MSA_PIC_NEPTUNE_LEADER 64 // CRYSTAL, GIVE SCARF
+#define IDI_MSA_PIC_NEPTUNE_SHIP 49
+#define IDI_MSA_PIC_NEPTUNE_SLEEP_AREA 65
+#define IDI_MSA_PIC_NEPTUNE_WEIGH 41
+
+#define IDI_MSA_PIC_MERCURY_0 71
+#define IDI_MSA_PIC_MERCURY_1 73
+#define IDI_MSA_PIC_MERCURY_2 75
+#define IDI_MSA_PIC_MERCURY_3 77
+#define IDI_MSA_PIC_MERCURY_4 80
+#define IDI_MSA_PIC_MERCURY_ALIEN_0 72 // CRYSTAL, GIVE SUNGLASSES
+#define IDI_MSA_PIC_MERCURY_ALIEN_1 74
+#define IDI_MSA_PIC_MERCURY_ALIEN_2 81
+#define IDI_MSA_PIC_MERCURY_CAVE_0 70 // hidden feature, press '2' here
+#define IDI_MSA_PIC_MERCURY_CAVE_1 78
+#define IDI_MSA_PIC_MERCURY_CAVE_2 79
+#define IDI_MSA_PIC_MERCURY_SHIP 76
+#define IDI_MSA_PIC_MERCURY_WEIGH 82
+
+#define IDI_MSA_PIC_SATURN_0 84
+#define IDI_MSA_PIC_SATURN_1 86
+#define IDI_MSA_PIC_SATURN_2 90
+#define IDI_MSA_PIC_SATURN_3 91
+#define IDI_MSA_PIC_SATURN_ISLAND 89 // CRYSTAL
+#define IDI_MSA_PIC_SATURN_LAKE_0 85 // USE MATTRESS
+#define IDI_MSA_PIC_SATURN_LAKE_1 88 // USE MATTRESS
+#define IDI_MSA_PIC_SATURN_LAKE_2 92 // USE MATTRESS
+#define IDI_MSA_PIC_SATURN_SHIP 87
+#define IDI_MSA_PIC_SATURN_WEIGH 83 // WEIGH MICKEY
+
+#define IDI_MSA_PIC_PLUTO_0 93
+#define IDI_MSA_PIC_PLUTO_1 96
+#define IDI_MSA_PIC_PLUTO_2 97
+#define IDI_MSA_PIC_PLUTO_3 98
+#define IDI_MSA_PIC_PLUTO_4 101
+#define IDI_MSA_PIC_PLUTO_ALIENS 100 // CRYSTAL, GIVE BONE
+#define IDI_MSA_PIC_PLUTO_CAVE_0 99
+#define IDI_MSA_PIC_PLUTO_CAVE_1 103
+#define IDI_MSA_PIC_PLUTO_CRATER 102
+#define IDI_MSA_PIC_PLUTO_SHIP 95
+#define IDI_MSA_PIC_PLUTO_WEIGH 94 // WEIGH MICKEY
+
+#define IDI_MSA_PIC_JUPITER_0 106
+#define IDI_MSA_PIC_JUPITER_1 107
+#define IDI_MSA_PIC_JUPITER_2 108
+#define IDI_MSA_PIC_JUPITER_3 109
+#define IDI_MSA_PIC_JUPITER_4 113
+#define IDI_MSA_PIC_JUPITER_5 116
+#define IDI_MSA_PIC_JUPITER_6 117
+#define IDI_MSA_PIC_JUPITER_7 120
+#define IDI_MSA_PIC_JUPITER_CRACK 114
+#define IDI_MSA_PIC_JUPITER_LAVA 110 // CRYSTAL, THROW ROCK
+#define IDI_MSA_PIC_JUPITER_ROCK_0 112 // GET ROCK
+#define IDI_MSA_PIC_JUPITER_ROCK_1 119 // GET ROCK
+#define IDI_MSA_PIC_JUPITER_SHIP 115
+#define IDI_MSA_PIC_JUPITER_WEIGH 118 // WEIGH MICKEY
+
+#define IDI_MSA_PIC_MARS_0 121
+#define IDI_MSA_PIC_MARS_1 124
+#define IDI_MSA_PIC_MARS_2 125
+#define IDI_MSA_PIC_MARS_3 126
+#define IDI_MSA_PIC_MARS_4 127
+#define IDI_MSA_PIC_MARS_5 128
+#define IDI_MSA_PIC_MARS_6 130
+#define IDI_MSA_PIC_MARS_SHIP 123
+#define IDI_MSA_PIC_MARS_TUBE_0 129
+#define IDI_MSA_PIC_MARS_TUBE_1 131
+#define IDI_MSA_PIC_MARS_VOLCANO 132 // CRYSTAL, DIG PLUTO
+#define IDI_MSA_PIC_MARS_WEIGH 122 // WEIGH MICKEY
+
+#define IDI_MSA_PIC_URANUS_0 133
+#define IDI_MSA_PIC_URANUS_1 134
+#define IDI_MSA_PIC_URANUS_2 135
+#define IDI_MSA_PIC_URANUS_3 138
+#define IDI_MSA_PIC_URANUS_4 139
+#define IDI_MSA_PIC_URANUS_5 140
+#define IDI_MSA_PIC_URANUS_6 142
+#define IDI_MSA_PIC_URANUS_CHAMBER 145 // CRYSTAL, USE CROWBAR
+#define IDI_MSA_PIC_URANUS_SHIP 137
+#define IDI_MSA_PIC_URANUS_STEPS 144
+#define IDI_MSA_PIC_URANUS_ENTRANCE 141 // ENTER TEMPLE
+#define IDI_MSA_PIC_URANUS_TEMPLE 143 // USE CRYSTAL, ENTER DOOR
+#define IDI_MSA_PIC_URANUS_TEMPLE_1 206 // crystal used
+#define IDI_MSA_PIC_URANUS_TEMPLE_2 207 // door open
+#define IDI_MSA_PIC_URANUS_WEIGH 136 // WEIGH MICKEY
+
+#define IDI_MSA_PIC_STAR_MAP 165
+#define IDI_MSA_PIC_TITLE 240
+
+// objects
+
+enum ENUM_MSA_OBJECT {
+ IDI_MSA_OBJECT_NONE = -1,
+ IDI_MSA_OBJECT_ROCK_0,
+ IDI_MSA_OBJECT_WRENCH,
+ IDI_MSA_OBJECT_SCALE,
+ IDI_MSA_OBJECT_CROWBAR,
+ IDI_MSA_OBJECT_BONE,
+ IDI_MSA_OBJECT_SUNGLASSES,
+ IDI_MSA_OBJECT_DESK_STUFF,
+ IDI_MSA_OBJECT_MATTRESS,
+ IDI_MSA_OBJECT_SCARF,
+ IDI_MSA_OBJECT_FLASHLIGHT,
+ IDI_MSA_OBJECT_ROPE,
+ IDI_MSA_OBJECT_ROCK_1,
+ IDI_MSA_OBJECT_SCARF_C64,
+ IDI_MSA_OBJECT_ROCK_2,
+ IDI_MSA_OBJECT_ROCK_3,
+ IDI_MSA_OBJECT_W_EARTH,
+ IDI_MSA_OBJECT_W_VENUS,
+ IDI_MSA_OBJECT_W_TRITON,
+ IDI_MSA_OBJECT_W_MERCURY,
+ IDI_MSA_OBJECT_W_TITAN,
+ IDI_MSA_OBJECT_W_PLUTO,
+ IDI_MSA_OBJECT_W_IO,
+ IDI_MSA_OBJECT_W_MARS,
+ IDI_MSA_OBJECT_W_OBERON,
+ IDI_MSA_OBJECT_W_SPACE,
+ IDI_MSA_OBJECT_XL31,
+ IDI_MSA_OBJECT_XL31E,
+ IDI_MSA_OBJECT_XL32,
+ IDI_MSA_OBJECT_XL32E,
+ IDI_MSA_OBJECT_XL33,
+ IDI_MSA_OBJECT_XL33E,
+ IDI_MSA_OBJECT_CRYSTAL
+};
+
+const char IDS_MSA_NAME_OBJ[][9] = {
+ "rok1", "wrench", "scale", "cbar", "bone", "glasses", "deskstuf", "raft",
+ "scarf", "flashlit", "rope", "rok1", "scarfc64", "rok2", "rock35", "earthw",
+ "venw", "trw", "merw", "titw", "plw", "iow", "mrw", "obw", "spw", "xl31",
+ "xl31e", "xl32", "xl32e", "xl33", "xl33e", "crys1"
+};
+
+const int IDI_MSA_XTAL_ROOM_XY[IDI_MSA_MAX_PLANET][3] = {
+ // room x y
+ {IDI_MSA_PIC_EARTH_UP_IN_TREE, 14, 76},
+ {IDI_MSA_PIC_VENUS_PROBE, 74, 80},
+ {IDI_MSA_PIC_NEPTUNE_LEADER, 70, 27},
+ {IDI_MSA_PIC_MERCURY_ALIEN_0, 123, 64},
+ {IDI_MSA_PIC_SATURN_ISLAND, 110, 115},
+ {IDI_MSA_PIC_PLUTO_ALIENS, 60, 104},
+ {IDI_MSA_PIC_JUPITER_LAVA, 56, 54},
+ {IDI_MSA_PIC_MARS_VOLCANO, 107, 100},
+ {IDI_MSA_PIC_URANUS_CHAMBER, 90, 4}
+};
+
+// planets
+
+enum ENUM_MSA_PLANET {
+ IDI_MSA_PLANET_EARTH = 0,
+ IDI_MSA_PLANET_VENUS,
+ IDI_MSA_PLANET_NEPTUNE,
+ IDI_MSA_PLANET_MERCURY,
+ IDI_MSA_PLANET_SATURN,
+ IDI_MSA_PLANET_PLUTO,
+ IDI_MSA_PLANET_JUPITER,
+ IDI_MSA_PLANET_MARS,
+ IDI_MSA_PLANET_URANUS,
+ IDI_MSA_PLANET_SPACESHIP
+};
+
+const char IDS_MSA_NAME_DAT[][13] = {
+ "earth.dat", "venus.dat", "neptune.dat", "mercury.dat", "saturn.dat",
+ "pluto.dat", "jupiter.dat", "mars.dat", "uranus.dat", "spacship.dat"
+};
+
+const char IDS_MSA_NAME_PLANET[][10] = {
+ "EARTH", "VENUS", "TRITON", "MERCURY", "TITAN",
+ "PLUTO", "IO", "MARS", "OBERON"
+};
+
+const char IDS_MSA_NAME_PLANET_2[][10] = {
+ "EARTH", "VENUS", "NEPTUNE", "MERCURY", "SATURN",
+ "PLUTO", "JUPITER", "MARS", "URANUS"
+};
+
+const char IDS_MSA_ADDR_PLANET[][7] = {
+ "OB", "B", "OOBBB", "O", "OOBB",
+ "OOOBBB", "OBB", "OOB", "OOOBB"
+};
+
+const int IDI_MSA_HOME_PLANET[] = {
+ IDI_MSA_PIC_EARTH_SHIP, IDI_MSA_PIC_VENUS_SHIP, IDI_MSA_PIC_NEPTUNE_SHIP, IDI_MSA_PIC_MERCURY_SHIP,
+ IDI_MSA_PIC_SATURN_SHIP, IDI_MSA_PIC_PLUTO_SHIP, IDI_MSA_PIC_JUPITER_SHIP, IDI_MSA_PIC_MARS_SHIP,
+ IDI_MSA_PIC_URANUS_SHIP
+};
+
+const int IDI_MSA_SHIP_PLANET[] = {
+ 0, IDI_MSA_PIC_SHIP_VENUS, IDI_MSA_PIC_SHIP_NEPTUNE, IDI_MSA_PIC_SHIP_MERCURY, IDI_MSA_PIC_SHIP_SATURN,
+ IDI_MSA_PIC_SHIP_PLUTO, IDI_MSA_PIC_SHIP_JUPITER, IDI_MSA_PIC_SHIP_MARS, IDI_MSA_PIC_SHIP_URANUS
+};
+
+// items
+
+enum ENUM_MSA_ITEM {
+ IDI_MSA_ITEM_FLASHLIGHT = 0,
+ IDI_MSA_ITEM_ROPE,
+ IDI_MSA_ITEM_BONE,
+ IDI_MSA_ITEM_LETTER,
+ IDI_MSA_ITEM_CROWBAR,
+ IDI_MSA_ITEM_WRENCH,
+ IDI_MSA_ITEM_MATTRESS,
+ IDI_MSA_ITEM_SCARF,
+ IDI_MSA_ITEM_SUNGLASSES,
+ IDI_MSA_ITEM_SCALE,
+ IDI_MSA_ITEM_ROCK
+};
+
+const char IDS_MSA_NAME_ITEM[][15] = {
+ "A FLASHLIGHT", "A ROPE ", "A BONE ", "A LETTER", "A CROWBAR", "A WRENCH",
+ "A MATTRESS", "A SCARF", "SUNGLASSES", "A SCALE ", "A ROCK "
+};
+
+// buttons
+
+#define IDI_MSA_BUTTON_ORANGE 0x4F // 'O'
+#define IDI_MSA_BUTTON_BLUE 0x42 // 'B'
+
+// file structures
+
+struct MSA_TEXT_ENTRY {
+ uint8 x0;
+ uint8 szText[11];
+};
+
+struct MSA_TEXT_BLOCK {
+ uint8 count;
+ MSA_TEXT_ENTRY entry[5];
+};
+
+struct MSA_MSG_BLOCK {
+ uint8 data[5];
+};
+
+struct MSA_MENU {
+ MSA_TEXT_BLOCK row[2];
+ MSA_MSG_BLOCK cmd[5];
+ MSA_MSG_BLOCK arg[5];
+};
+
+struct MSA_DAT_HEADER {
+ uint16 filelen;
+ uint16 ofsRoom[IDI_MSA_MAX_ROOM];
+ uint16 ofsDesc[IDI_MSA_MAX_ROOM];
+ uint16 ofsStr[IDI_MSA_MAX_STR];
+};
+
+struct MSA_SND_NOTE {
+ uint16 counter; // freq = 1193180 / counter
+ uint8 length; // msec = length / 0.0182
+};
+
+// file offset modifiers
+
+#define IDI_MSA_OFS_INVALID 0xFE9A
+#define IDI_MSA_OFS_DAT 0x0002
+#define IDI_MSA_OFS_EXE 0x35C0
+#define IDI_MSA_OFS_OBJECT_DATA 0x58E8
+
+// actions
+
+#define IDI_MSA_ACTION_GOTO_ROOM 0x00
+#define IDI_MSA_ACTION_SHOW_INT_STR 0x01
+#define IDI_MSA_ACTION_UNUSED 0x02
+#define IDI_MSA_ACTION_SHOW_DAT_STR 0x03
+
+#define IDI_MSA_ACTION_GET_ROPE 0x7F
+#define IDI_MSA_ACTION_UNTIE_ROPE 0x80
+#define IDI_MSA_ACTION_GET_BONE 0x81
+#define IDI_MSA_ACTION_GET_XTAL_EARTH 0x82
+#define IDI_MSA_ACTION_LOOK_DESK 0x83
+#define IDI_MSA_ACTION_WRITE_LETTER 0x84
+#define IDI_MSA_ACTION_MAIL_LETTER 0x85
+#define IDI_MSA_ACTION_OPEN_CUPBOARD 0x86
+#define IDI_MSA_ACTION_GET_FLASHLIGHT 0x87
+#define IDI_MSA_ACTION_OPEN_CABINET 0x88
+#define IDI_MSA_ACTION_GET_CROWBAR 0x89
+#define IDI_MSA_ACTION_GET_WRENCH 0x8A
+#define IDI_MSA_ACTION_OPEN_CLOSET 0x8B
+#define IDI_MSA_ACTION_GET_MATTRESS 0x8C
+#define IDI_MSA_ACTION_GET_SCARF 0x8D
+#define IDI_MSA_ACTION_GET_SUNGLASSES 0x8E
+#define IDI_MSA_ACTION_GET_SCALE 0x8F
+#define IDI_MSA_ACTION_GOTO_SPACESHIP 0x90
+
+#define IDI_MSA_ACTION_DOWN_CHASM 0x91
+#define IDI_MSA_ACTION_DOWN_ROPE 0x92
+#define IDI_MSA_ACTION_USE_ROPE 0x93
+#define IDI_MSA_ACTION_OPEN_HATCH 0x94
+#define IDI_MSA_ACTION_USE_WRENCH 0x95
+#define IDI_MSA_ACTION_GET_XTAL_VENUS 0x96
+
+#define IDI_MSA_ACTION_LOOK_CASTLE 0x97
+#define IDI_MSA_ACTION_ENTER_OPENING 0x98
+#define IDI_MSA_ACTION_USE_CROWBAR 0x99
+#define IDI_MSA_ACTION_GET_XTAL_NEPTUNE 0x9A
+#define IDI_MSA_ACTION_TALK_LEADER 0x9B
+#define IDI_MSA_ACTION_GIVE_SCARF 0x9C
+
+#define IDI_MSA_ACTION_GET_XTAL_MERCURY 0x9D
+#define IDI_MSA_ACTION_GIVE_SUNGLASSES 0x9E
+#define IDI_MSA_ACTION_CROSS_LAKE 0x9F
+#define IDI_MSA_ACTION_USE_MATTRESS 0xA0
+#define IDI_MSA_ACTION_GET_XTAL_SATURN 0xA1
+#define IDI_MSA_ACTION_LEAVE_ISLAND 0xA2
+
+#define IDI_MSA_ACTION_GET_XTAL_PLUTO 0xA3
+#define IDI_MSA_ACTION_GIVE_BONE 0xA4
+
+#define IDI_MSA_ACTION_GET_ROCK_0 0xA5
+#define IDI_MSA_ACTION_GET_ROCK_1 0xA6
+#define IDI_MSA_ACTION_GET_XTAL_JUPITER 0xA7
+#define IDI_MSA_ACTION_THROW_ROCK 0xA8
+
+#define IDI_MSA_ACTION_GO_TUBE 0xA9
+#define IDI_MSA_ACTION_USE_FLASHLIGHT 0xAA
+#define IDI_MSA_ACTION_PLUTO_DIG 0xAB
+#define IDI_MSA_ACTION_GET_XTAL_MARS 0xAC
+
+#define IDI_MSA_ACTION_USE_CRYSTAL 0xAD
+#define IDI_MSA_ACTION_OPEN_DOOR 0xAE
+#define IDI_MSA_ACTION_ENTER_DOOR 0xAF
+#define IDI_MSA_ACTION_GET_XTAL_URANUS 0xB0
+#define IDI_MSA_ACTION_USE_CROWBAR_1 0xB1
+
+#define IDI_MSA_ACTION_GO_NORTH 0xB2
+#define IDI_MSA_ACTION_GO_PLANET 0xB3
+#define IDI_MSA_ACTION_PRESS_BUTTON 0xB4
+#define IDI_MSA_ACTION_WEAR_SPACESUIT 0xB5
+#define IDI_MSA_ACTION_READ_GAUGE 0xB6
+#define IDI_MSA_ACTION_PRESS_ORANGE 0xB7
+#define IDI_MSA_ACTION_PRESS_BLUE 0xB8
+#define IDI_MSA_ACTION_FLIP_SWITCH 0xB9
+#define IDI_MSA_ACTION_PUSH_THROTTLE 0xBA
+#define IDI_MSA_ACTION_PULL_THROTTLE 0xBB
+#define IDI_MSA_ACTION_LEAVE_ROOM 0xBC
+#define IDI_MSA_ACTION_OPEN_CABINET_1 0xBD
+#define IDI_MSA_ACTION_READ_MAP 0xBE
+#define IDI_MSA_ACTION_GO_WEST 0xBF
+
+#define IDI_MSA_ACTION_PLANET_INFO 0xC0
+#define IDI_MSA_ACTION_ENTER_TEMPLE 0xC1
+#define IDI_MSA_ACTION_OPEN_MAILBOX 0xC2
+#define IDI_MSA_ACTION_SAVE_GAME 0xC3
+#define IDI_MSA_ACTION_LOOK_MICKEY 0xC4
+
+// sounds
+
+enum ENUM_MSA_SOUND {
+ IDI_MSA_SND_THEME,
+ IDI_MSA_SND_CRYSTAL,
+ IDI_MSA_SND_TAKE,
+ IDI_MSA_SND_GAME_OVER,
+ IDI_MSA_SND_PRESS_BLUE,
+ IDI_MSA_SND_PRESS_ORANGE,
+ IDI_MSA_SND_SHIP_LAND,
+ IDI_MSA_SND_XL30
+};
+
+// message offsets within mickey.exe
+
+const int IDO_MSA_ERROR[] = {
+ 0x4C9C, 0x4CB9, 0x4CD4, 0x4CEA, 0x4D0D, 0x4D20, 0x4D3B, 0x4D5E
+};
+
+const int IDO_MSA_HIDDEN_MSG[] = {
+ 0x8C44, 0x8C83, 0x8D23, 0x8D97, 0x8E2A
+};
+
+const int IDO_MSA_GAME_OVER[] = {
+ 0x7914, 0x7978, 0x7A17, 0x7A94, 0x7B04, 0x7B8F, 0x7BEB, 0x7C79
+};
+
+const int IDO_MSA_SAVE_GAME[] = {
+ 0x73FA, 0x7436, 0x746C, 0x74E9, 0x75F6, 0x766A, 0x758B
+ // do you have a formatted disk, insert disk, insert disk 2, save by number
+ // everything will be lost, previous game will be lost, game saved
+};
+
+const int IDO_MSA_LOAD_GAME[] = {
+ 0x76CE, 0x770B, 0x7777
+ // do you want to load game, insert game save disk, game restored
+};
+
+const int IDO_MSA_AIR_SUPPLY[] = {
+ 0x7D10, 0x7D31, 0x7D51, 0x7D9B
+ // be aware, low, dangerously low, out of air
+ // 30, 20, 10, 0
+};
+
+const int IDI_MSA_AIR_SUPPLY[] = { 30, 20, 10, 0 };
+
+// planet information
+
+const int IDO_MSA_PLANET_INFO[IDI_MSA_MAX_PLANET][4] = {
+ {0x6313, 0x63B2, 0x6449, 0}, // EARTH
+ {0x61EB, 0x6288, 0, 0}, // VENUS
+ {0x6B64, 0x6C06, 0x6CA3, 0}, // NEPTUNE
+ {0x609B, 0x612C, 0x61CA, 0}, // MERCURY
+ {0x6879, 0x6916, 0x6984, 0}, // SATURN
+ {0x6CCF, 0x6D72, 0x6E10, 0}, // PLUTO
+ {0x667C, 0x6714, 0x67B1, 0x684E}, // JUPITER
+ {0x6471, 0x650F, 0x65AD, 0x6651}, // MARS
+ {0x69C3, 0x6A62, 0x6B00, 0} // URANUS
+};
+
+// next crystal piece hints
+
+const int IDO_MSA_NEXT_PIECE[IDI_MSA_MAX_PLANET][5] = {
+ {0, 0, 0, 0, 0}, // earth
+ {0x4DCC, 0x4E20, 0x4E64, 0x4E9E, 0x4F0B}, // venus
+ {0x5900, 0x599B, 0x5A07, 0x5A8E, 0x5B07}, // neptune
+ {0x4F57, 0x4FA3, 0x4FF1, 0x5056, 0x50BD}, // mercury
+ {0x5471, 0x54DF, 0x5548, 0x55C2, 0x562A}, // saturn
+ {0x5B78, 0x5BB6, 0x5C29, 0x5C76, 0x5CE1}, // pluto
+ {0x526B, 0x52DA, 0x5340, 0x53A1, 0x540C}, // jupiter
+ {0x50F6, 0x512C, 0x5170, 0x51D5, 0x5228}, // mars
+ {0x56AA, 0x571C, 0x579E, 0x5807, 0x5875} // uranus
+};
+
+// message offsets
+
+#define IDO_MSA_COPYRIGHT 0x7801
+#define IDO_MSA_INTRO 0x4679
+#define IDO_MSA_GAME_STORY 0x6E9C
+
+#define IDO_MSA_CHECK_DISK_DRIVE 0x7885
+#define IDO_MSA_YOU_CAN_SEE_MICKEY_ALREADY 0x46D1
+#define IDO_MSA_THE_CABINET_IS_ALREADY_OPEN 0x46EF
+
+#define IDO_MSA_PRESS_1_TO_9 0x7530
+#define IDO_MSA_PRESS_YES_OR_NO 0x480D
+#define IDO_MSA_TOO_MANY_BUTTONS_PRESSED 0x5DF7
+
+#define IDO_MSA_MICKEY_HAS_PRESSED 0x5D90
+
+#define IDO_MSA_XL30_SPEAKING 0x4725
+#define IDO_MSA_CRYSTAL_PIECE_FOUND 0x600C
+
+#define IDO_MSA_FONT 0x7EDC // 256 chars, 2048 bytes (00110010 * 8 = character)
+
+#define IDO_MSA_ROOM_TEXT 0x4B80
+#define IDO_MSA_ROOM_TEXT_OFFSETS 0x8B01
+#define IDO_MSA_ROOM_OBJECT 0x475C
+#define IDO_MSA_ROOM_PICTURE 0x4AE4
+#define IDO_MSA_ROOM_OBJECT_XY_OFFSETS 0x8EA8
+#define IDO_MSA_PIC_SHIP_LIGHT 0x8F38
+#define IDO_MSA_XTAL_ROOM_XY 0x97F8
+//#define IDO_MSA_PLANET_INFO 0x6048
+#define IDO_MSA_ROOM_MENU_FIX 0x4a27
+#define IDO_MSA_ROOM_MENU_FIX_OFFSETS 0x5E7A
+
+// offsets to offset arrays
+
+#define IDOFS_MSA_INTERPRETER_ERRORS 0x4c8e
+#define IDOFS_MSA_HIDDEN_FEATURE 0x8c3a
+#define IDOFS_MSA_MENU_PATCHES 0x5e7a
+#define IDOFS_MSA_SOUND_DATA 0x9deb
+#define IDOFS_MSA_NEXT_PLANET_CLUES 0x4d7c
+#define IDOFS_MSA_PLANET_INFORMATION 0x6048
+#define IDOFS_MSA_PLANET_ADDRESSES 0x5e40
+#define IDOFS_MSA_OBJECT_DATA 0x8ea8
+#define IDOFS_MSA_EXTENDED_ROOM_DESCRIPTIONS 0x8b01
+
+// game structure
+
+struct MSA_GAME {
+ int iRoom;
+ int iPlanet;
+ int iDisk;
+
+ int nAir;
+ int nButtons;
+ int nRocks;
+
+ bool fHasXtal;
+ int nXtals;
+ int iPlanetXtal[IDI_MSA_MAX_DAT];
+ int iClue[IDI_MSA_MAX_PLANET];
+ char szAddr[IDI_MSA_MAX_BUTTON + 1];
+
+ bool fIntro;
+ bool fSuit;
+ bool fShipDoorOpen;
+ bool fFlying;
+ bool fStoryShown;
+ bool fTempleDoorOpen;
+
+ bool fItem[IDI_MSA_MAX_ITEM];
+ bool fItemUsed[IDI_MSA_MAX_ITEM];
+ int iItem[IDI_MSA_MAX_ITEM];
+ int nItems;
+
+ int8 fRmTxt[IDI_MSA_MAX_ROOM];
+ int8 iRmObj[IDI_MSA_MAX_ROOM];
+ uint8 iRmPic[IDI_MSA_MAX_ROOM];
+ uint16 oRmTxt[IDI_MSA_MAX_ROOM];
+
+ uint8 iRmMenu[IDI_MSA_MAX_ROOM];
+ uint8 nRmMenu[IDI_MSA_MAX_ROOM];
+
+ int nFrame; // 0.1.4
+ bool fAnimXL30; // 0.1.4
+ int nTicks; // 0.1.4
+};
+
+class Mickey {
+ friend class PreAgiEngine;
+public:
+
+ Mickey(PreAgiEngine *vm);
+ ~Mickey();
+
+ void init();
+ void run();
+protected:
+ PreAgiEngine *_vm;
+ MSA_GAME game;
+
+ int getDat(int);
+ void readExe(int, uint8*, long);
+ void getDatFileName(int, char*);
+ void readDatHdr(char*, MSA_DAT_HEADER*);
+ void readDesc(int, char*, long);
+ void readMenu(int, char*);
+ void readDatStr(int, int, char*, long);
+ void readOfsData(int, int, uint8*, long);
+ bool chooseY_N(int, bool);
+ int choose1to9(int);
+ void printStr(char*);
+ void printExeStr(int);
+ void printExeMsg(int);
+ void printDatStr(int, int);
+ void printDesc(int);
+ void drawMenu(MSA_MENU, int, int);
+ void getMouseMenuSelRow(MSA_MENU, int*, int*, int, int, int);
+ bool getMenuSelRow(MSA_MENU, int*, int*, int);
+ void getMenuSel(char*, int*, int*);
+ void centerMenu(MSA_MENU*);
+ void patchMenu(MSA_MENU*);
+ void printDatString(int);
+ void printDatMessage(int);
+ void _playNote(MSA_SND_NOTE);
+ void playSound(ENUM_MSA_SOUND);
+ void debug();
+ void drawObj(ENUM_MSA_OBJECT, int, int);
+ void drawPic(int);
+ void drawRoomPicture();
+ void drawRoomObjects();
+ void drawRoomAnimation();
+ void drawRoom();
+ void drawLogo();
+ void animate();
+ void printRoomDesc();
+ bool loadGame();
+ void saveGame();
+ void showPlanetInfo();
+ void printStory();
+ void hidden();
+ int getPlanet();
+ void pressOB(int);
+ void checkAirSupply(bool, int*);
+ void insertDisk(int);
+ void gameOver();
+ void inventory();
+ void randomize();
+ void flashScreen();
+ void intro();
+ void getItem(ENUM_MSA_ITEM);
+ void getXtal(int);
+ bool parse(int, int);
+ void gameLoop();
+ void debug_DrawObjs();
+ void debug_DrawPics();
+ void initVars();
+ void initEngine();
+ void flipSwitch();
+};
+
+}