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authorMatthew Hoops2007-09-07 20:30:10 +0000
committerMatthew Hoops2007-09-07 20:30:10 +0000
commita3422785c18e3c4134941eca659aef8c85c00067 (patch)
tree1ee46948d1f8a44e675b3474b17b967cc36d63e7 /engines/agi/preagi_winnie.h
parent50c05eab6d8401855a44d4bda0479e0f73f43391 (diff)
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saving and loading games now works in Winnie
svn-id: r28875
Diffstat (limited to 'engines/agi/preagi_winnie.h')
-rw-r--r--engines/agi/preagi_winnie.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/agi/preagi_winnie.h b/engines/agi/preagi_winnie.h
index 18d55fe3b8..7b17e1882e 100644
--- a/engines/agi/preagi_winnie.h
+++ b/engines/agi/preagi_winnie.h
@@ -331,6 +331,14 @@ private:
void dropObj(int);
bool isRightObj(int, int, int*);
void drawObjPic(int, int, int);
+ void getMenuMouseSel(int*, int[], int, int);
+ void setFlag(int);
+ void clearFlag(int);
+ void gameOver();
+ void saveGame();
+ void loadGame();
+ void writeSaveGame(uint8*);
+ void readSaveGame(uint8*);
};
}