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authorMax Horn2010-05-04 11:56:52 +0000
committerMax Horn2010-05-04 11:56:52 +0000
commit5568a8473b975dc2e7e0d1f1ae075ebd6d96f2f3 (patch)
treee16103eabfe926312a01e0d3a18efc1fd7f6a5d9 /engines/agi
parentc5f94872a7c4a1082f7c401c4e90f9bd3bf0290e (diff)
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Get rid of Engine::_gameDataDir.
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
Diffstat (limited to 'engines/agi')
-rw-r--r--engines/agi/loader_v3.cpp2
-rw-r--r--engines/agi/sound.cpp1
2 files changed, 2 insertions, 1 deletions
diff --git a/engines/agi/loader_v3.cpp b/engines/agi/loader_v3.cpp
index 3aea4656b2..cd97c44521 100644
--- a/engines/agi/loader_v3.cpp
+++ b/engines/agi/loader_v3.cpp
@@ -27,7 +27,7 @@
#include "agi/lzw.h"
#include "common/config-manager.h"
-//#include "common/fs.h"
+#include "common/fs.h"
namespace Agi {
diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp
index f46c6dae17..ca5d42d981 100644
--- a/engines/agi/sound.cpp
+++ b/engines/agi/sound.cpp
@@ -25,6 +25,7 @@
#include "common/md5.h"
#include "common/config-manager.h"
+#include "common/fs.h"
#include "common/random.h"
#include "common/str-array.h"