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author | Kari Salminen | 2008-01-02 00:35:32 +0000 |
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committer | Kari Salminen | 2008-01-02 00:35:32 +0000 |
commit | 9db76278efd93a6aec7cea7ce1c59fa993c332e0 (patch) | |
tree | 050fbcc114a4a36e814ca8f4ae187afa047ef5cd /engines/agi | |
parent | f72b094c699ef754767dbdb1bbb2fededd4aeba8 (diff) | |
download | scummvm-rg350-9db76278efd93a6aec7cea7ce1c59fa993c332e0.tar.gz scummvm-rg350-9db76278efd93a6aec7cea7ce1c59fa993c332e0.tar.bz2 scummvm-rg350-9db76278efd93a6aec7cea7ce1c59fa993c332e0.zip |
Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when loading a saved game!). Fixes Gold Rush's help screen and bible passage showing.
svn-id: r30136
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/cycle.cpp | 1 | ||||
-rw-r--r-- | engines/agi/saveload.cpp | 2 |
2 files changed, 3 insertions, 0 deletions
diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp index 2d7202c35b..a517b8d847 100644 --- a/engines/agi/cycle.cpp +++ b/engines/agi/cycle.cpp @@ -387,6 +387,7 @@ int AgiEngine::runGame() { break; } + setvar(vFreePages, 255); // Set amount of free memory to the maximum value setvar(vMaxInputChars, 38); _game.inputMode = INPUT_NONE; _game.inputEnabled = 0; diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp index 2be908d29b..db7bba13e4 100644 --- a/engines/agi/saveload.cpp +++ b/engines/agi/saveload.cpp @@ -264,6 +264,8 @@ int AgiEngine::loadGame(const char *fileName, bool checkId) { for (i = 0; i < MAX_VARS; i++) _game.vars[i] = in->readByte(); + setvar(vFreePages, 255); // Set amount of free memory to the maximum value (Overwriting the just loaded value) + _game.horizon = in->readSint16BE(); _game.lineStatus = in->readSint16BE(); _game.lineUserInput = in->readSint16BE(); |