diff options
author | Torbjörn Andersson | 2006-09-04 18:57:12 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2006-09-04 18:57:12 +0000 |
commit | c49cf0c6ed9302f9ee0889f1699d0d6394ecbc72 (patch) | |
tree | 6a65d9b4cacf29ddc9b2e2afb8c880b17ea110be /engines/agi | |
parent | 92f2e9691edf0b7466841b8f7c99f2e50eb7feda (diff) | |
download | scummvm-rg350-c49cf0c6ed9302f9ee0889f1699d0d6394ecbc72.tar.gz scummvm-rg350-c49cf0c6ed9302f9ee0889f1699d0d6394ecbc72.tar.bz2 scummvm-rg350-c49cf0c6ed9302f9ee0889f1699d0d6394ecbc72.zip |
This could possibly fix bug #1551524 ("MAXOSX: Cannot Backspace in AGI Games").
We have a similar backspace handling in several other engines.
svn-id: r23827
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/agi.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index 4bc85bc5b4..aa17ba1fa3 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -217,7 +217,9 @@ static void process_events() { break; default: if (key < 256 && !isalpha(key)) { - key = event.kbd.ascii; + // Make sure backspace works right (this fixes a small issue on OS X) + if (key != 8) + key = event.kbd.ascii; break; } if (key_control) |