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authorEugene Sandulenko2007-11-03 21:06:58 +0000
committerEugene Sandulenko2007-11-03 21:06:58 +0000
commitc640d1c604f219a5be5412d6c5ea8a85f44ec4b4 (patch)
tree5d6efb4954efb93e4d6e2f71a37486a666ee20ce /engines/agos/agos.cpp
parentc06905149286c3fbd803d3ca7522bbe66a6ad129 (diff)
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Patch #1825276: "DETECTION: advanced detector engine simplification"
svn-id: r29386
Diffstat (limited to 'engines/agos/agos.cpp')
-rw-r--r--engines/agos/agos.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 09249a2535..ccb53bec77 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -525,12 +525,6 @@ AGOSEngine::AGOSEngine(OSystem *syst)
}
int AGOSEngine::init() {
- // Detect game
- if (!initGame()) {
- GUIErrorMessage("No valid games were found in the specified directory.");
- return -1;
- }
-
if (getGameId() == GID_DIMP) {
_screenWidth = 496;
_screenHeight = 400;