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authorFilippos Karapetis2007-08-13 08:51:40 +0000
committerFilippos Karapetis2007-08-13 08:51:40 +0000
commit7a04b16d73560c56106296808bd9b532d2217c94 (patch)
tree980a85347b742af6a877a629501690722cb32b8b /engines/agos/detection.cpp
parent7e2390deb9bca44039baeb4b481e866f617a0a40 (diff)
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When restarting an animation, make sure that the animation's current frame is set to 0. This fixes issues where replaying the same animation would lead to a crash (e.g. with Gorrister at the animal cages)
svn-id: r28581
Diffstat (limited to 'engines/agos/detection.cpp')
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