aboutsummaryrefslogtreecommitdiff
path: root/engines/agos/detection.cpp
diff options
context:
space:
mode:
authorMax Horn2007-06-15 17:36:41 +0000
committerMax Horn2007-06-15 17:36:41 +0000
commitd6e47d5fd322cf7cb61bee94b946096ecef64abb (patch)
tree76165532afde8da326a3568735b4e790d20e9b8d /engines/agos/detection.cpp
parenta097a11ce7847bd33e98aa48af8748ecbd07e390 (diff)
downloadscummvm-rg350-d6e47d5fd322cf7cb61bee94b946096ecef64abb.tar.gz
scummvm-rg350-d6e47d5fd322cf7cb61bee94b946096ecef64abb.tar.bz2
scummvm-rg350-d6e47d5fd322cf7cb61bee94b946096ecef64abb.zip
ADV detector: Refactored findGameID() a bit, making it possible to use it outside the AdvancedDetector framework; also made it generate somewhat more user friendly desc for obsolete game IDs
svn-id: r27424
Diffstat (limited to 'engines/agos/detection.cpp')
-rw-r--r--engines/agos/detection.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agos/detection.cpp b/engines/agos/detection.cpp
index 138be5b1d2..f16224dacd 100644
--- a/engines/agos/detection.cpp
+++ b/engines/agos/detection.cpp
@@ -106,7 +106,7 @@ GameList Engine_AGOS_gameIDList() {
}
GameDescriptor Engine_AGOS_findGameID(const char *gameid) {
- return Common::AdvancedDetector::findGameID(gameid, detectionParams);
+ return Common::AdvancedDetector::findGameID(gameid, simonGames, obsoleteGameIDsTable);
}
GameList Engine_AGOS_detectGames(const FSList &fslist) {