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author | Matthew Hoops | 2013-05-02 18:26:58 -0400 |
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committer | Matthew Hoops | 2013-05-02 18:43:10 -0400 |
commit | 0031c41db855ac4bebd05ca1b2c1fa6694242979 (patch) | |
tree | 98f4e4bf20148171c3638476ed7f24a61a7a03c1 /engines/agos/res.cpp | |
parent | 8942a96bafaa8541383347318c19392ce949248a (diff) | |
download | scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.tar.gz scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.tar.bz2 scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.zip |
COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
Diffstat (limited to 'engines/agos/res.cpp')
-rw-r--r-- | engines/agos/res.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp index 2e44a6575c..cf1d062d96 100644 --- a/engines/agos/res.cpp +++ b/engines/agos/res.cpp @@ -932,7 +932,7 @@ void AGOSEngine::loadVGAVideoFile(uint16 id, uint8 type, bool useError) { } dstSize = srcSize = in->size(); - if (getGameType() == GType_PN && getPlatform() == Common::kPlatformPC && id == 17 && type == 2) { + if (getGameType() == GType_PN && getPlatform() == Common::kPlatformDOS && id == 17 && type == 2) { // The A2.out file isn't compressed in PC version of Personal Nightmare dst = allocBlock(dstSize + extraBuffer); if (in->read(dst, dstSize) != dstSize) |