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authorEugene Sandulenko2016-11-29 23:17:49 +0100
committerGitHub2016-11-29 23:17:49 +0100
commit5bed4bf794cdd52dca843aa548d4fcf16fd48d50 (patch)
tree9a60d05dedd8dd5bb3c5c1200e57c4076eb613e3 /engines/agos/saveload.cpp
parent47d60cca42d36aaf01f5e40d780b06899b526b03 (diff)
parente95c2cc3ff1dc696fb2c3d952931a3af314c2e5b (diff)
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Merge pull request #864 from BenCastricum/editing
ALL: Unify messages wording
Diffstat (limited to 'engines/agos/saveload.cpp')
-rw-r--r--engines/agos/saveload.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index 6ec8931108..3dce7bf2df 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -156,7 +156,7 @@ void AGOSEngine::quickLoadOrSave() {
Subroutine *sub;
success = loadGame(genSaveName(_saveLoadSlot));
if (!success) {
- buf = Common::String::format(_("Failed to load game state from file:\n\n%s"), filename.c_str());
+ buf = Common::String::format(_("Failed to load saved game from file:\n\n%s"), filename.c_str());
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
drawIconArray(2, me(), 0, 0);
setBitFlag(97, true);
@@ -191,7 +191,7 @@ void AGOSEngine::quickLoadOrSave() {
} else {
success = saveGame(_saveLoadSlot, _saveLoadName);
if (!success)
- buf = Common::String::format(_("Failed to save game state to file:\n\n%s"), filename.c_str());
+ buf = Common::String::format(_("Failed to save game to file:\n\n%s"), filename.c_str());
}
if (!success) {
@@ -199,7 +199,7 @@ void AGOSEngine::quickLoadOrSave() {
dialog.runModal();
} else if (_saveLoadType == 1) {
- buf = Common::String::format(_("Successfully saved game state in file:\n\n%s"), filename.c_str());
+ buf = Common::String::format(_("Successfully saved game in file:\n\n%s"), filename.c_str());
GUI::TimedMessageDialog dialog(buf, 1500);
dialog.runModal();