diff options
author | Travis Howell | 2006-10-03 10:01:08 +0000 |
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committer | Travis Howell | 2006-10-03 10:01:08 +0000 |
commit | af5c8eb1c3bb76df86a3506f006135577c0ac476 (patch) | |
tree | 684740e736219a9639a8b8441d7b9f29ffd93a8e /engines/agos/vga.cpp | |
parent | 9e097f60abec89ca38663da488be0ba1a6559573 (diff) | |
download | scummvm-rg350-af5c8eb1c3bb76df86a3506f006135577c0ac476.tar.gz scummvm-rg350-af5c8eb1c3bb76df86a3506f006135577c0ac476.tar.bz2 scummvm-rg350-af5c8eb1c3bb76df86a3506f006135577c0ac476.zip |
Remove blocks/tiles related code for PP, which was only required by unreleased game
svn-id: r24092
Diffstat (limited to 'engines/agos/vga.cpp')
-rw-r--r-- | engines/agos/vga.cpp | 169 |
1 files changed, 6 insertions, 163 deletions
diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp index 78f09ceeaa..2e7d01e091 100644 --- a/engines/agos/vga.cpp +++ b/engines/agos/vga.cpp @@ -2977,12 +2977,11 @@ void AGOSEngine::centreScroll() { } void AGOSEngine::startOverlayAnims() { - printf("startOverlayAnims\n"); - VgaSprite *vsp = _vgaSprites; + uint16 zoneNum; int i; - _overlayAnimationZone = _variableArray[999]; + zoneNum = _variableArray[999]; for (i = 0; i < 600; i++) { if (_variableArray[1000 + i] < 100) @@ -3004,19 +3003,17 @@ void AGOSEngine::startOverlayAnims() { vsp->x = (i % 20) * 32; } vsp->id = 1000 + i; - vsp->zoneNum = _overlayAnimationZone; + vsp->zoneNum = zoneNum; } } void AGOSEngine::startAnOverlayAnim() { - printf("startAnOverlayAnim\n"); - VgaSprite *vsp = _vgaSprites; const byte *vcPtrOrg; - uint16 a, sprite, file, tmp; + uint16 a, sprite, file, tmp, zoneNum; int16 x; - _overlayAnimationZone = _variableArray[999]; + zoneNum = _variableArray[999]; _vcPtr += 4; a = vcReadNextWord(); @@ -3040,7 +3037,7 @@ void AGOSEngine::startAnOverlayAnim() { vsp->y = x / 20 * 32; vsp->x = x % 20 * 32;; vsp->id = vcReadVar(a); - vsp->zoneNum = _overlayAnimationZone; + vsp->zoneNum = zoneNum; sprite = _vgaCurSpriteId; file = _vgaCurZoneNum; @@ -3059,158 +3056,4 @@ void AGOSEngine::startAnOverlayAnim() { _vgaCurZoneNum = file; } -void AGOSEngine::startBlock(uint windowNum, uint zoneNum, uint vgaSpriteId, uint x, uint y, uint priority) { - printf("startBlock: windowNum %d vgaSpriteId %d x %d y %d priority %d\n", windowNum, vgaSpriteId, x, y, priority); - - VgaSprite *vsp = _vgaSprites; - const byte *vcPtrOrg; - uint16 sprite, tmp, zone; - uint i; - - _lockWord |= 0x40; - - while (vsp->id != 0) - vsp++; - - _variableArray[201] = vgaSpriteId; - - if (getBitFlag(95)) { - _droppingBlockAnim = vgaSpriteId; - _droppingBlockX = _variableArray[202]; - _droppingBlockY = _variableArray[203]; - _droppingBlockZ = _variableArray[204]; - _droppingBlockLength = windowNum; - _droppingBlockType = 0; - if (windowNum != 1) { - _droppingBlockType = 1; - x += 15; - y += 10; - priority += 9; - } - _droppingBlockCount = 4; - } - - for (i = 0; i < windowNum; i++) { - vsp->palette = 0; - vsp->flags = 0; - vsp->priority = 0; - vsp->windowNum = 4; - vsp->zoneNum = 60; - vsp->y = y; - vsp->x = x; - vsp->id = vgaSpriteId; - vsp->image = zoneNum; - - _vgaCurSpriteId = vgaSpriteId; - _vgaCurZoneNum = 60; - - tmp = to16Wrapper(priority); - - sprite = _vgaCurSpriteId; - zone = _vgaCurZoneNum; - vcPtrOrg = _vcPtr; - - _vcPtr = (byte *)&tmp; - vc23_setSpritePriority(); - - _vcPtr = vcPtrOrg; - _vgaCurSpriteId = sprite; - _vgaCurZoneNum = zone; - - vgaSpriteId++; - x += 15; - y += 10; - priority += 8; - - vsp++; - } - - _lockWord &= ~0x40; -} - -void AGOSEngine::checkIfClickedOnBlock() { - printf("checkIfClickedOnBlock\n"); - - VgaSprite *vsp = _vgaSprites; - uint16 items[2]; - uint16 image, x, y, zone, priority; - - if (_droppingBlockAnim == 0) { - goto get_out; - } - - _vgaCurSpriteId = _droppingBlockAnim; - _vgaCurZoneNum = 60; - - if (_droppingBlockType == 0) { - if (_mouseX >= vsp->x) - goto get_out; - if (_mouseX - 75 < vsp->x) - goto get_out; - if (_mouseY >= vsp->y) - goto get_out; - if (_mouseY - 30 < vsp->y) - goto get_out; - - if (_leftButtonDown == 0) { - _droppingBlockLand = 1; - goto get_out; - } - - image = (vsp->image - 2) / 3 + 20; - zone = _droppingBlockAnim + 1024; - x = vsp->x + 15; - y = vsp->y + 10; - priority = vsp->priority + 9; - - items[0] = to16Wrapper(60); - items[1] = to16Wrapper(_droppingBlockAnim); - - _vcPtr = (byte *)&items; - vc60_killSprite(); - - startBlock(3, image, zone, x, y, priority); - - _droppingBlockAnim = _variableArray[201]; - _droppingBlockType = 1; - _droppingBlockLength = 3; - } else { - if (_mouseX >= vsp->x) - goto get_out; - if (_mouseX - 75 < vsp->x) - goto get_out; - if (_mouseY - 20 >= vsp->y) - goto get_out; - if (_mouseY + 30 < vsp->y) - goto get_out; - - if (_leftButtonDown == 0) { - _droppingBlockLand = 1; - goto get_out; - } - - image = (vsp->image - 20) * 3 + 2; - zone = _droppingBlockAnim - 1024; - x = vsp->x - 15; - y = vsp->y - 10; - priority = vsp->priority - 9; - - items[0] = to16Wrapper(60); - items[1] = to16Wrapper(_droppingBlockAnim); - - _vcPtr = (byte *)&items; - vc60_killSprite(); - - startBlock(1, image, zone, x, y, priority); - - _droppingBlockAnim = _variableArray[201]; - _droppingBlockType = 0; - _droppingBlockLength = 1; - } - -get_out:; - _leftButtonDown = 0; - _rightButtonDown = 0; -} - } // End of namespace AGOS |