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author | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
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committer | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
commit | 75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch) | |
tree | f29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/agos | |
parent | 48ee83b88957dab86bc763e9ef21a70179fa8679 (diff) | |
parent | e9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff) | |
download | scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.gz scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.bz2 scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.zip |
OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
Diffstat (limited to 'engines/agos')
-rw-r--r-- | engines/agos/agos.cpp | 12 | ||||
-rw-r--r-- | engines/agos/animation.cpp | 4 | ||||
-rw-r--r-- | engines/agos/detection_tables.h | 21 | ||||
-rw-r--r-- | engines/agos/items.cpp | 6 | ||||
-rw-r--r-- | engines/agos/midi.cpp | 8 | ||||
-rw-r--r-- | engines/agos/midi.h | 2 | ||||
-rw-r--r-- | engines/agos/saveload.cpp | 9 | ||||
-rw-r--r-- | engines/agos/sound.cpp | 2 |
8 files changed, 47 insertions, 17 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index c5841ff05e..0c8e6dd63c 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -561,11 +561,11 @@ Common::Error AGOSEngine::init() { _driver = MidiDriver::createMidi(dev); - if (_nativeMT32) { + if (_nativeMT32) _driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); - } - _midi.mapMT32toGM (getGameType() != GType_SIMON2 && !_nativeMT32); + _midi.setNativeMT32(_nativeMT32); + _midi.mapMT32toGM(getGameType() != GType_SIMON2 && !_nativeMT32); _midi.setDriver(_driver); @@ -925,10 +925,10 @@ AGOSEngine::~AGOSEngine() { free(_textMem); free(_xtblList); - free(_backGroundBuf); - free(_backBuf); + delete _backGroundBuf; + delete _backBuf; free(_planarBuf); - free(_scaleBuf); + delete _scaleBuf; free(_zoneBuffers); free(_window4BackScn); diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp index 1b3ac9fd65..af85c50114 100644 --- a/engines/agos/animation.cpp +++ b/engines/agos/animation.cpp @@ -372,10 +372,10 @@ bool MoviePlayerDXA::processFrame() { _vm->_system->unlockScreen(); Common::Rational soundTime(_mixer->getSoundElapsedTime(_bgSound), 1000); - if ((_bgSoundStream == NULL) || ((int)(soundTime * getFrameRate()) / 1000 < getCurFrame() + 1)) { + if ((_bgSoundStream == NULL) || ((soundTime * getFrameRate()).toInt() / 1000 < getCurFrame() + 1)) { if (_bgSoundStream && _mixer->isSoundHandleActive(_bgSound)) { - while (_mixer->isSoundHandleActive(_bgSound) && ((int) (soundTime * getFrameRate())) < getCurFrame()) { + while (_mixer->isSoundHandleActive(_bgSound) && (soundTime * getFrameRate()).toInt() < getCurFrame()) { _vm->_system->delayMillis(10); soundTime = Common::Rational(_mixer->getSoundElapsedTime(_bgSound), 1000); } diff --git a/engines/agos/detection_tables.h b/engines/agos/detection_tables.h index e3709f8409..963c08849c 100644 --- a/engines/agos/detection_tables.h +++ b/engines/agos/detection_tables.h @@ -2811,6 +2811,27 @@ static const AGOSGameDescription gameDescriptions[] = { GF_OLD_BUNDLE | GF_TALKIE }, + // Simon the Sorcerer's Puzzle Pack - Swampy Adventures - Polish + { + { + "swampy", + "CD", + + { + { "Gswampy", GAME_BASEFILE, "31bfb5169b47ccc19177e61bd31d4391", -1}, + { NULL, 0, NULL, 0} + }, + Common::PL_POL, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + GUIO_NOSUBTITLES + }, + + GType_PP, + GID_SWAMPY, + GF_OLD_BUNDLE | GF_TALKIE + }, + // Simon the Sorcerer's Puzzle Pack - Swampy Adventures - Spanish { { diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp index 874bf1a802..6c6b127a51 100644 --- a/engines/agos/items.cpp +++ b/engines/agos/items.cpp @@ -429,6 +429,9 @@ Item *AGOSEngine::findMaster(int16 a, int16 n) { for (j = 1; j < _itemArraySize; j++) { Item *item = derefItem(j); + if (item == NULL) + continue; + if (wordMatch(item, a, n)) return item; } @@ -442,6 +445,9 @@ Item *AGOSEngine::nextMaster(Item *i, int16 a, int16 n) { for (j = first; j < _itemArraySize; j++) { Item *item = derefItem(j); + if (item == NULL) + continue; + if (wordMatch(item, a, n)) return item; } diff --git a/engines/agos/midi.cpp b/engines/agos/midi.cpp index ab5bfc4c94..858307685c 100644 --- a/engines/agos/midi.cpp +++ b/engines/agos/midi.cpp @@ -77,10 +77,10 @@ int MidiPlayer::open() { return ret; _driver->setTimerCallback(this, &onTimer); - // General MIDI System On message - // Resets all GM devices to default settings - _driver->sysEx((const byte *)"\x7E\x7F\x09\x01", 4); - g_system->delayMillis(20); + if (_nativeMT32) + _driver->sendMT32Reset(); + else + _driver->sendGMReset(); return 0; } diff --git a/engines/agos/midi.h b/engines/agos/midi.h index d4c09118f6..d76997737a 100644 --- a/engines/agos/midi.h +++ b/engines/agos/midi.h @@ -61,6 +61,7 @@ protected: MidiDriver *_driver; bool _map_mt32_to_gm; bool _passThrough; + bool _nativeMT32; MusicInfo _music; MusicInfo _sfx; @@ -97,6 +98,7 @@ public: void loadS1D(Common::File *in, bool sfx = false); void mapMT32toGM(bool map); + void setNativeMT32(bool nativeMT32) { _nativeMT32 = nativeMT32; } void setLoop(bool loop); void startTrack(int track); void queueTrack(int track, bool loop); diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index e9fbaf3525..ffa95506c5 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -26,6 +26,7 @@ #include "common/file.h" #include "common/savefile.h" #include "common/system.h" +#include "common/translation.h" #include "gui/about.h" #include "gui/message.h" @@ -146,14 +147,14 @@ void AGOSEngine::quickLoadOrSave() { } bool success; - char buf[60]; + Common::String buf; char *filename = genSaveName(_saveLoadSlot); if (_saveLoadType == 2) { Subroutine *sub; success = loadGame(genSaveName(_saveLoadSlot)); if (!success) { - sprintf(buf, "Failed to load game state to file:\n\n%s", filename); + buf = Common::String::printf(_("Failed to load game state from file:\n\n%s"), filename); } else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) { drawIconArray(2, me(), 0, 0); setBitFlag(97, true); @@ -188,7 +189,7 @@ void AGOSEngine::quickLoadOrSave() { } else { success = saveGame(_saveLoadSlot, _saveLoadName); if (!success) - sprintf(buf, "Failed to save game state to file:\n\n%s", filename); + buf = Common::String::printf(_("Failed to save game state to file:\n\n%s"), filename); } if (!success) { @@ -196,7 +197,7 @@ void AGOSEngine::quickLoadOrSave() { dialog.runModal(); } else if (_saveLoadType == 1) { - sprintf(buf, "Successfully saved game state in file:\n\n%s", filename); + buf = Common::String::printf(_("Successfully saved game state in file:\n\n%s"), filename); GUI::TimedMessageDialog dialog(buf, 1500); dialog.runModal(); diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp index bd4c89a404..6ec72814fa 100644 --- a/engines/agos/sound.cpp +++ b/engines/agos/sound.cpp @@ -776,7 +776,7 @@ void Sound::playVoiceData(byte *soundData, uint sound) { } void Sound::playSoundData(Audio::SoundHandle *handle, byte *soundData, uint sound, int pan, int vol, bool loop) { - int size = READ_LE_UINT32(soundData + 4); + int size = READ_LE_UINT32(soundData + 4) + 8; Common::MemoryReadStream *stream = new Common::MemoryReadStream(soundData, size); Audio::RewindableAudioStream *sndStream = Audio::makeWAVStream(stream, DisposeAfterUse::YES); |