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author | Strangerke | 2013-09-25 23:54:35 +0200 |
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committer | Strangerke | 2013-09-25 23:54:35 +0200 |
commit | 6cd9bd141ce6d94c274d5fe054a36f46d6064aa0 (patch) | |
tree | 7cbe8e7a580ab4718ffeec308c424455ba888c5f /engines/avalanche/animation.h | |
parent | 890eed446c628c8087d728dcc0b9bfba74ec4fcc (diff) | |
download | scummvm-rg350-6cd9bd141ce6d94c274d5fe054a36f46d6064aa0.tar.gz scummvm-rg350-6cd9bd141ce6d94c274d5fe054a36f46d6064aa0.tar.bz2 scummvm-rg350-6cd9bd141ce6d94c274d5fe054a36f46d6064aa0.zip |
AVALANCHE: Move some variables to Animation, break savegame compatibility
Diffstat (limited to 'engines/avalanche/animation.h')
-rw-r--r-- | engines/avalanche/animation.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h index 47fab38d4c..1b616f9fae 100644 --- a/engines/avalanche/animation.h +++ b/engines/avalanche/animation.h @@ -136,11 +136,14 @@ public: Direction getDirection(); Direction getOldDirection(); + void resetVariables(); void synchronize(Common::Serializer &sz); private: Direction _direction; // The direction Avvy is currently facing. Direction _oldDirection; + byte _geidaSpin, _geidaTime; // For the making "Geida dizzy" joke. + AvalancheEngine *_vm; byte checkFeet(int16 x1, int16 x2, int16 oy, int16 y, byte yl); |