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author | Strangerke | 2013-09-07 23:42:34 +0200 |
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committer | Strangerke | 2013-09-07 23:42:34 +0200 |
commit | f59892b45e63fa1db1e9505279d9010071ed1074 (patch) | |
tree | 8c97318bce17ee66a0f2258831b272474c1948af /engines/avalanche/animation.h | |
parent | 5c00d5fe34ea5d8d0d27a9bb559c85a06d7693ed (diff) | |
download | scummvm-rg350-f59892b45e63fa1db1e9505279d9010071ed1074.tar.gz scummvm-rg350-f59892b45e63fa1db1e9505279d9010071ed1074.tar.bz2 scummvm-rg350-f59892b45e63fa1db1e9505279d9010071ed1074.zip |
AVALANCHE: More renaming in animation
Diffstat (limited to 'engines/avalanche/animation.h')
-rw-r--r-- | engines/avalanche/animation.h | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h index 5e339346e1..72c86a48de 100644 --- a/engines/avalanche/animation.h +++ b/engines/avalanche/animation.h @@ -49,25 +49,25 @@ struct adxtype { // Second revision of ADX type byte accinum; // the number according to Acci (1=Avvy, etc.) }; -struct trip_saver_type { - byte whichsprite; - byte face; - byte step; - int16 x; - int16 y; - int8 ix; - int8 iy; - bool visible; - bool homing; - bool check_me; - byte count; - byte xw, xs, ys; - byte totalnum; - int16 hx; - int16 hy; - bool call_eachstep; - byte eachstep; - bool vanishifstill; +struct AnimationSaver { + byte _id; + byte _facingDir; + byte _stepNum; + int16 _x; + int16 _y; + int8 _moveX; + int8 _moveY; + bool _visible; + bool _homing; + bool _doCheck; + byte _count; + byte _xWidth, _speedX, _speedY; + byte _animCount; + int16 _homingX; + int16 _homingY; + bool _callEachStepFl; + byte _eachStepProc; + bool _vanishIfStill; }; class Animation; @@ -77,22 +77,22 @@ public: SpriteInfo _info; adxtype _stat; // vital statistics - byte _facingDir, step; + byte _facingDir, _stepNum; int16 _x, _y; // current xy coords int16 _oldX[2], _oldY[2]; // last xy coords int8 _moveX, _moveY; // amount to move sprite by, each step byte _id; - bool quick, _visible, _homing, check_me; + bool _quick, _visible, _homing, _doCheck; int16 _homingX, _homingY; // homing x & y coords - byte count; // counts before changing step + byte _count; // counts before changing step byte _speedX, _speedY; // x & y speed byte _animCount; // total number of sprites - bool vanishifstill; // Do we show this sprite if it's still? + bool _vanishIfStill; // Do we show this sprite if it's still? - bool call_eachstep; // Do we call the eachstep procedure? - byte eachstep; + bool _callEachStepFl; // Do we call the eachstep procedure? + byte _eachStepProc; - void init(byte spritenum, bool do_check, Animation *tr); + void init(byte spritenum, bool doCheck, Animation *tr); // loads & sets up the sprite void original(); // just sets Quick to false void andexor(); // drops sprite onto screen @@ -106,8 +106,8 @@ public: void speed(int8 xx, int8 yy); // sets ix & iy, non-homing, etc void stopWalk(); // Stops the sprite from moving void chatter(); // Sets up talk vars - void set_up_saver(trip_saver_type &v); - void unload_saver(trip_saver_type v); + void setupSaver(AnimationSaver &sav); + void unload_saver(AnimationSaver sav); void savedata(Common::File &f); // Self-explanatory, void loaddata(Common::File &f); // really. @@ -140,25 +140,25 @@ public: friend class AnimationType; friend class getsettype; - static const int16 kDirUp = 0; - static const int16 kDirRight = 1; - static const int16 kDirDown = 2; - static const int16 kDirLeft = 3; - static const int16 kDirUpRight = 4; - static const int16 kDirDownRight = 5; - static const int16 kDirDownLeft = 6; - static const int16 kDirUpLeft = 7; - static const int16 kDirStopped = 8; + static const byte kDirUp = 0; + static const byte kDirRight = 1; + static const byte kDirDown = 2; + static const byte kDirLeft = 3; + static const byte kDirUpRight = 4; + static const byte kDirDownRight = 5; + static const byte kDirDownLeft = 6; + static const byte kDirUpLeft = 7; + static const byte kDirStopped = 8; static const int16 kSpriteNumbMax = 5; // current max no. of sprites - static const int16 kProcFollowAvvyY = 1; - static const int16 kProcBackAndForth = 2; - static const int16 kProcFaceAvvy = 3; - static const int16 kProcArrow = 4; - static const int16 kProcsPludwick = 5; // Unused - static const int16 kProcGrabAvvy = 6; - static const int16 kProcGeida = 7; + static const byte kProcFollowAvvyY = 1; + static const byte kProcBackAndForth = 2; + static const byte kProcFaceAvvy = 3; + static const byte kProcArrow = 4; + static const byte kProcsPludwick = 5; // Unused + static const byte kProcGrabAvvy = 6; + static const byte kProcGeida = 7; Animation(AvalancheEngine *vm); ~Animation(); @@ -167,7 +167,7 @@ public: void get_back_loretta(); void loadtrip(); void call_special(uint16 which); - void open_the_door(byte whither, byte ped, byte magicnum); // Handles slidey-open doors. + void openDoor(byte whither, byte ped, byte magicnum); // Handles slidey-open doors. void catamove(byte ped); void stopWalking(); void tripkey(char dir); |