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authorStrangerke2013-11-23 10:42:15 +0100
committerStrangerke2013-11-23 10:42:15 +0100
commit1a7bcd72cfd0857c9e0e97be9b4daed5490427fe (patch)
tree35710fceae6633dfd84be5831981be0d728501d3 /engines/avalanche/avalot.cpp
parent4fe5c64c3fa8c173c5c23d5dac4abc1dfd717910 (diff)
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AVALANCHE: Make the call of displayScrollChain() a bit more consistent
Diffstat (limited to 'engines/avalanche/avalot.cpp')
-rw-r--r--engines/avalanche/avalot.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp
index 8b2a590e35..ec3f81e55d 100644
--- a/engines/avalanche/avalot.cpp
+++ b/engines/avalanche/avalot.cpp
@@ -300,7 +300,7 @@ void AvalancheEngine::setup() {
fxToggle();
thinkAbout(kObjectMoney, kThing);
- _dialogs->displayScrollChain('q', 83); // Info on the game, etc.
+ _dialogs->displayScrollChain('Q', 83); // Info on the game, etc.
}
}
@@ -809,12 +809,12 @@ void AvalancheEngine::enterRoom(Room roomId, byte ped) {
_graphics->zoomOut(_peds[ped - 1]._x, _peds[ped - 1]._y);
if ((_objects[kObjectWine - 1]) && (_wineState != 3)) {
- _dialogs->displayScrollChain('q', 9); // Don't want to waste the wine!
+ _dialogs->displayScrollChain('Q', 9); // Don't want to waste the wine!
_objects[kObjectWine - 1] = false;
refreshObjectList();
}
- _dialogs->displayScrollChain('q', 69);
+ _dialogs->displayScrollChain('Q', 69);
break;
case kRoomCatacombs: