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author | Strangerke | 2013-10-01 00:12:28 +0200 |
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committer | Strangerke | 2013-10-01 00:12:28 +0200 |
commit | 9b8566ae18fcd1028f71f8f5d6a4498da1abc1e0 (patch) | |
tree | 0e542c0970e3377c5478359bf3afc16b1c860f3d /engines/avalanche/background.h | |
parent | 98b5fe757f2559acd90b05f20ce4425ab8c73b0f (diff) | |
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AVALANCHE: Move several variables to make them private
Diffstat (limited to 'engines/avalanche/background.h')
-rw-r--r-- | engines/avalanche/background.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/avalanche/background.h b/engines/avalanche/background.h index 36bb1d486e..f4fcd38b9b 100644 --- a/engines/avalanche/background.h +++ b/engines/avalanche/background.h @@ -62,10 +62,13 @@ public: // If you give it positive values, the picture will be plotted to the desired coordinates on the screen. // By that we get rid of show_one_at(), which would be almost identical and cause a lot of code duplication. void draw(int16 destX, int16 destY, byte sprId); + void resetVariables(); + void synchronize(Common::Serializer &sz); private: AvalancheEngine *_vm; + byte _nextBell; // For the ringing. int32 _offsets[40]; byte _spriteNum; SpriteType _sprites[40]; |